* Initialize basic fields of the gl_texture_image struct.
*
* \param ctx GL context.
- * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
* \param img texture image structure to be initialized.
* \param width image width.
* \param height image height.
* Note: width, height and depth include the border.
*/
void
-_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
+_mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
format, type);
if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ _mesa_init_teximage_fields(ctx, texImage, width, height,
depth, border, internalFormat,
texFormat);
}
type);
if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
width, height, depth,
border, internalFormat, texFormat);
+/**
+ * For glCopyTexSubImage, return the source renderbuffer to copy texel data
+ * from. This depends on whether the texture contains color or depth values.
+ */
+static struct gl_renderbuffer *
+get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat)
+{
+ if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) {
+ /* reading from depth/stencil buffer */
+ return ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+ }
+ else {
+ /* copying from color buffer */
+ return ctx->ReadBuffer->_ColorReadBuffer;
+ }
+}
+
+
+
/**
* Implement the glCopyTexImage1/2D() functions.
*/
/* Free old texture image */
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ _mesa_init_teximage_fields(ctx, texImage, width, height, 1,
border, internalFormat, texFormat);
/* Allocate texture memory (no pixel data yet) */
if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
&width, &height)) {
+ struct gl_renderbuffer *srcRb =
+ get_copy_tex_image_source(ctx, texImage->TexFormat);
+
if (dims == 1)
- ctx->Driver.CopyTexSubImage1D(ctx, target, level, dstX,
- srcX, srcY, width);
+ ctx->Driver.CopyTexSubImage1D(ctx, texImage, dstX,
+ srcRb, srcX, srcY, width);
else
- ctx->Driver.CopyTexSubImage2D(ctx, target, level, dstX, dstY,
- srcX, srcY, width, height);
+ ctx->Driver.CopyTexSubImage2D(ctx, texImage, dstX, dstY,
+ srcRb, srcX, srcY, width, height);
}
check_gen_mipmap(ctx, target, texObj, level);
if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
&width, &height)) {
+ struct gl_renderbuffer *srcRb =
+ get_copy_tex_image_source(ctx, texImage->TexFormat);
+
switch (dims) {
case 1:
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
+ ctx->Driver.CopyTexSubImage1D(ctx, texImage, xoffset,
+ srcRb, x, y, width);
break;
case 2:
- ctx->Driver.CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset,
- x, y, width, height);
+ ctx->Driver.CopyTexSubImage2D(ctx, texImage, xoffset, yoffset,
+ srcRb, x, y, width, height);
break;
case 3:
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ ctx->Driver.CopyTexSubImage3D(ctx, texImage,
xoffset, yoffset, zoffset,
- x, y, width, height);
+ srcRb, x, y, width, height);
break;
default:
_mesa_problem(ctx, "bad dims in copytexsubimage()");
}
else {
/* no error: store the teximage parameters */
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ _mesa_init_teximage_fields(ctx, texImage, width, height,
depth, border, internalFormat,
MESA_FORMAT_NONE);
}
GL_NONE);
if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
width, height, depth,
border, internalFormat, texFormat);
switch (dims) {
case 1:
ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ ctx->Driver.CompressedTexImage1D(ctx, texImage,
internalFormat,
width,
- border, imageSize, data,
- texObj, texImage);
+ border, imageSize, data);
break;
case 2:
ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ ctx->Driver.CompressedTexImage2D(ctx, texImage,
internalFormat,
width, height,
- border, imageSize, data,
- texObj, texImage);
+ border, imageSize, data);
break;
case 3:
ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ ctx->Driver.CompressedTexImage3D(ctx, texImage,
internalFormat,
width, height, depth,
- border, imageSize, data,
- texObj, texImage);
+ border, imageSize, data);
break;
default:
_mesa_problem(ctx, "bad dims in compressedteximage");
switch (dims) {
case 1:
if (ctx->Driver.CompressedTexSubImage1D) {
- ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ ctx->Driver.CompressedTexSubImage1D(ctx, texImage,
xoffset, width,
- format, imageSize, data,
- texObj, texImage);
+ format, imageSize, data);
}
break;
case 2:
if (ctx->Driver.CompressedTexSubImage2D) {
- ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
+ ctx->Driver.CompressedTexSubImage2D(ctx, texImage,
xoffset, yoffset,
width, height,
- format, imageSize, data,
- texObj, texImage);
+ format, imageSize, data);
}
break;
case 3:
if (ctx->Driver.CompressedTexSubImage3D) {
- ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
+ ctx->Driver.CompressedTexSubImage3D(ctx, texImage,
xoffset, yoffset, zoffset,
width, height, depth,
- format, imageSize, data,
- texObj, texImage);
+ format, imageSize, data);
}
break;
default: