#include "compiler/nir/nir_builder.h"
#include "compiler/glsl/list.h"
#include "main/imports.h"
+#include "main/mtypes.h"
#include "util/ralloc.h"
#include "prog_to_nir.h"
nir_variable *parameters;
nir_variable *input_vars[VARYING_SLOT_MAX];
nir_variable *output_vars[VARYING_SLOT_MAX];
+ nir_variable *sampler_vars[32]; /* matches number of bits in TexSrcUnit */
nir_register **output_regs;
nir_register **temp_regs;
case PROGRAM_STATE_VAR: {
assert(c->parameters != NULL);
- nir_intrinsic_instr *load =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
- nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL);
- load->num_components = 4;
-
- load->variables[0] = nir_deref_var_create(load, c->parameters);
- nir_deref_array *deref_arr =
- nir_deref_array_create(load->variables[0]);
- deref_arr->deref.type = glsl_vec4_type();
- load->variables[0]->deref.child = &deref_arr->deref;
-
- if (prog_src->RelAddr) {
- deref_arr->deref_array_type = nir_deref_array_type_indirect;
-
- nir_alu_src addr_src = { NIR_SRC_INIT };
- addr_src.src = nir_src_for_reg(c->addr_reg);
- nir_ssa_def *reladdr = nir_imov_alu(b, addr_src, 1);
-
- if (prog_src->Index < 0) {
- /* This is a negative offset which should be added to the address
- * register's value.
- */
- reladdr = nir_iadd(b, reladdr, nir_imm_int(b, prog_src->Index));
-
- deref_arr->base_offset = 0;
- } else {
- deref_arr->base_offset = prog_src->Index;
- }
- deref_arr->indirect = nir_src_for_ssa(reladdr);
- } else {
- deref_arr->deref_array_type = nir_deref_array_type_direct;
- deref_arr->base_offset = prog_src->Index;
- }
+ nir_deref_instr *deref = nir_build_deref_var(b, c->parameters);
- nir_builder_instr_insert(b, &load->instr);
+ nir_ssa_def *index = nir_imm_int(b, prog_src->Index);
+ if (prog_src->RelAddr)
+ index = nir_iadd(b, index, nir_load_reg(b, c->addr_reg));
+ deref = nir_build_deref_array(b, deref, nir_channel(b, index, 0));
- src.src = nir_src_for_ssa(&load->dest.ssa);
+ src.src = nir_src_for_ssa(nir_load_deref(b, deref));
break;
}
default:
ptn_kil(nir_builder *b, nir_ssa_def **src)
{
nir_ssa_def *cmp = b->shader->options->native_integers ?
- nir_bany_inequal4(b, nir_flt(b, src[0], nir_imm_float(b, 0.0)), nir_imm_int(b, 0)) :
+ nir_bany(b, nir_flt(b, src[0], nir_imm_float(b, 0.0))) :
nir_fany_nequal4(b, nir_slt(b, src[0], nir_imm_float(b, 0.0)), nir_imm_float(b, 0.0));
nir_intrinsic_instr *discard =
}
static void
-ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src,
+ptn_tex(struct ptn_compile *c, nir_alu_dest dest, nir_ssa_def **src,
struct prog_instruction *prog_inst)
{
+ nir_builder *b = &c->build;
nir_tex_instr *instr;
nir_texop op;
unsigned num_srcs;
unreachable("can't reach");
}
+ if (!c->sampler_vars[prog_inst->TexSrcUnit]) {
+ const struct glsl_type *type =
+ glsl_sampler_type(instr->sampler_dim, false, false, GLSL_TYPE_FLOAT);
+ nir_variable *var =
+ nir_variable_create(b->shader, nir_var_uniform, type, "sampler");
+ var->data.binding = prog_inst->TexSrcUnit;
+ c->sampler_vars[prog_inst->TexSrcUnit] = var;
+ }
+
unsigned src_number = 0;
instr->src[src_number].src =
case OPCODE_TXD:
case OPCODE_TXL:
case OPCODE_TXP:
- ptn_tex(b, dest, src, prog_inst);
+ ptn_tex(c, dest, src, prog_inst);
break;
case OPCODE_SWZ: