radeonsi: reduce overhead for resident textures which need depth decompression
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 14 Jun 2017 11:55:11 +0000 (13:55 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Sun, 18 Jun 2017 12:10:36 +0000 (14:10 +0200)
commit06ed251c328ebf5c635b972b14039165077d05df
tree85bac01068de35ada2d87d486a0d40936a3615cf
parent705a6a560ee1d2433fa65078b2ae6616dee0c052
radeonsi: reduce overhead for resident textures which need depth decompression

This is done by introducing a separate list.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_blit.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_pipe.c
src/gallium/drivers/radeonsi/si_pipe.h