radeonsi/gfx10: double the number of tessellation offchip buffers per SE
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Thu, 30 Aug 2018 15:06:52 +0000 (17:06 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 3 Jul 2019 19:51:13 +0000 (15:51 -0400)
commit0bf3e6fae7f82b4f16fbcbb05a1ae47f7930e189
treebcb34542d4b60e8b1016d59a37021eb737e1a8a3
parent2afd3c421d369630580912b60f564a3b4d2a4464
radeonsi/gfx10: double the number of tessellation offchip buffers per SE

Each gfx10 shader engine corresponds to two gfx9 shader engines, so scale
the number of offchip buffers accordingly.

Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/gallium/drivers/radeonsi/si_pipe.c