radv: enable radv_no_dynamic_bounds for Path of Exile
To workaround game bugs. This also enables it for the D3D11 renderer but
that shouldn't be an issue.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3081
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3084
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3080
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5569>