st/nine: Always return OK on SetSoftwareVertexProcessing
authorAxel Davy <davyaxel0@gmail.com>
Tue, 9 Apr 2019 21:57:37 +0000 (23:57 +0200)
committerAxel Davy <davyaxel0@gmail.com>
Tue, 30 Apr 2019 17:18:50 +0000 (19:18 +0200)
commit1fc0714039ce5fced2317d258fbc467af39f3dca
tree30140e31727897b16ee076f478c239436bb76e95
parentd9a4025fa3232876b586fd80f4d77681abf923ec
st/nine: Always return OK on SetSoftwareVertexProcessing

This would need more tests to know exactly
if INVALIDCALL can be returned in some
situations.
It seems some games expect D3D_OK,
even when noop and illegal.

Fixes:
https://github.com/iXit/Mesa-3D/issues/302
https://github.com/iXit/Mesa-3D/issues/338

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
src/gallium/state_trackers/nine/device9.c