nir: allow nir_lower_point_size_mov to run in geometry shader
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Wed, 8 Jul 2020 15:59:16 +0000 (11:59 -0400)
committerMarge Bot <eric+marge@anholt.net>
Sat, 11 Jul 2020 07:32:24 +0000 (07:32 +0000)
commit3fe87a583692c644a448e827d4e4fdcf881b4257
treea21d4ab12df2297e87d9de6232c6b647da0e36f6
parent36abb0c6918c89bdd5a155df21dbd7b4ee0a9dde
nir: allow nir_lower_point_size_mov to run in geometry shader

geometry shaders may need to emit PSIZ as well

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5851>
src/compiler/nir/nir_lower_point_size_mov.c