mesa/glspirv: pick off the only entry point we need
authorIago Toral Quiroga <itoral@igalia.com>
Tue, 31 Jul 2018 13:37:59 +0000 (15:37 +0200)
committerAlejandro Piñeiro <apinheiro@igalia.com>
Mon, 13 Aug 2018 14:28:27 +0000 (16:28 +0200)
commit40947d47445e5791d11209e27a64ef5fa9fdc40b
treeb7a738609faf581e2d21414dcd99fb81236bf90b
parent32e1d4c34b3d153ce20726a39eac5f93d8ef26dc
mesa/glspirv: pick off the only entry point we need

This is the same we do for vulkan drivers

This is needed to pass the following CTS test:
KHR-GL45.gl_spirv.spirv_modules_shader_binary_multiple_shader_objects_test

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/main/glspirv.c