radv/gfx10: do not use the fast depth or stencil clear bytes path
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 29 Jul 2019 12:15:23 +0000 (14:15 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 29 Jul 2019 12:47:13 +0000 (14:47 +0200)
commit58ee973e8737441a78c3ca49d3f8fe9db29447d0
tree376dfa7c6d1587893aea2c3ce799b22474711b9b
parent4aa450193bf5aef5e6c8785ef7ba2fc8e3524dba
radv/gfx10: do not use the fast depth or stencil clear bytes path

It causes issues on GFX10.

This fixes rendering issues with vkmark and Wreckfest at least.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl
src/amd/vulkan/radv_meta_clear.c