panfrost: Bake the initial tag into the shader pointer
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 19 Aug 2020 14:13:59 +0000 (10:13 -0400)
committerTomeu Vizoso <tomeu.vizoso@collabora.com>
Tue, 25 Aug 2020 15:05:34 +0000 (17:05 +0200)
commit9f83217bc8c1561cb8e5d3941ebce9e9a61ee769
tree6f8e01645ad7346bbcdd6f87a0273ccf1bdb1be4
parent606f05b9ab3c54acd1a7a0a6d8ad805e9d2bf7fc
panfrost: Bake the initial tag into the shader pointer

No need to do this at draw-time.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
src/gallium/drivers/panfrost/pan_assemble.c
src/gallium/drivers/panfrost/pan_cmdstream.c
src/gallium/drivers/panfrost/pan_context.h