v3d: Fix the shader code address field widths on V3D 4.1+
authorEric Anholt <eric@anholt.net>
Wed, 27 Jun 2018 23:31:19 +0000 (16:31 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 29 Jun 2018 20:36:28 +0000 (13:36 -0700)
commitb341b39db3b8e25d396b1eddbc81517d5ae4bad7
tree4d06ea967d4f2098736d09de458de4f05b745621
parent6c3c11ba19b50e3410bc9fce3161038dfdf47103
v3d: Fix the shader code address field widths on V3D 4.1+

We were overlapping it with the threadable/nan flags, resulting in
incorrect relocations (threadable/nan included in the offset) and wrong
ordering in the CLIF files.
src/broadcom/cle/v3d_packet_v33.xml