v3d: refactor the tlb color write code
authorIago Toral Quiroga <itoral@igalia.com>
Tue, 16 Jul 2019 08:28:53 +0000 (10:28 +0200)
committerIago Toral Quiroga <itoral@igalia.com>
Thu, 18 Jul 2019 06:59:35 +0000 (08:59 +0200)
commitb96c2219caa982cce2220505fded5473c6a3f71e
treed125fba947f0c82fb62b59f3b5482a2e54d6d920
parentfd3ec6f55d0db0f350ef944e8d4a4d8c3a0af740
v3d: refactor the tlb color write code

We want to split the tlb specifier setup from the color writes, because when
we implement per-sample color writes we want to do the latter for all the
samples, but the former only once.

Reviewed-by: Eric Anholt <eric@anholt.net>
src/broadcom/compiler/nir_to_vir.c