intel/compiler: Handle all indirect lowering choices in brw_nir.c
authorJason Ekstrand <jason@jlekstrand.net>
Tue, 14 Jul 2020 20:19:59 +0000 (15:19 -0500)
committerMarge Bot <eric+marge@anholt.net>
Thu, 3 Sep 2020 14:26:49 +0000 (14:26 +0000)
commitc897cd02785bec45596d1c43b906bb4a2e9b06a6
tree28aa44f38696130111fbe6668504a4a858d34f0f
parent9005c9cae40b93dee36a57cbf2a2917fd6902235
intel/compiler: Handle all indirect lowering choices in brw_nir.c

Since everything flows through NIR and we're doing all of our indirect
deref lowering there now, there's no reason to keep making those
decisions in brw_compiler and stuffing them in the GLSL compiler
structs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>
src/intel/compiler/brw_compiler.c
src/intel/compiler/brw_nir.c