glsl: pass the ir_variable object to set_opaque_binding()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 10 May 2017 13:41:25 +0000 (15:41 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 14 Jun 2017 08:04:36 +0000 (10:04 +0200)
commite3c6fba5d69a6695d7bc431440fa1f9276e82b10
treecaebf339061d685a6d3fc4019a752c1ba223881a
parent3a087dd7a4bd5d7e69ea2b79ca0e2004badb073d
glsl: pass the ir_variable object to set_opaque_binding()

In order to set the explicit binding value for bindless
samplers/images.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/link_uniform_initializers.cpp