radv/ac: fixup texture coord to have right number of channels.
authorDave Airlie <airlied@redhat.com>
Wed, 8 Mar 2017 22:26:13 +0000 (08:26 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 8 Mar 2017 23:17:11 +0000 (09:17 +1000)
commite6902be90079500cb421f7eb886cdcc49bb58a60
tree8abd5c449235833188cc75dc49c415c742ec1bf8
parent0e34966340c76225223e534536526e846b0654fb
radv/ac: fixup texture coord to have right number of channels.

Jason has patches to add validation to this area, this should fix
radv shaders.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta_bufimage.c
src/amd/vulkan/radv_meta_resolve_cs.c