gallium: add scalar isa shader cap
authorChristian Gmeiner <christian.gmeiner@gmail.com>
Fri, 15 Jun 2018 10:29:58 +0000 (12:29 +0200)
committerChristian Gmeiner <christian.gmeiner@gmail.com>
Wed, 20 Jun 2018 15:55:39 +0000 (17:55 +0200)
commitf485e5671c97468fc445da45a9ecc9d9c7dd8243
tree60033a3d1612106c8589c27c2240664cb6c00ae2
parent050d8a4b42d3c9d07abf60124ff3a39eb22e5b01
gallium: add scalar isa shader cap

v1 -> v2:
 - nv30 is _NOT_ scalar as suggested by Ilia Mirkin.
 - Change from a screen cap to a shader cap as suggested
   by Eric Anholt.
 - radeonsi is scalar as suggested by Marek Olšák.
 - Change missing ones to be scalar.

v2 -> v3:
 - r600 prefers vec4 as suggested by Marek Olšák.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
15 files changed:
src/gallium/auxiliary/gallivm/lp_bld_limits.h
src/gallium/auxiliary/tgsi/tgsi_exec.h
src/gallium/docs/source/screen.rst
src/gallium/drivers/etnaviv/etnaviv_screen.c
src/gallium/drivers/freedreno/freedreno_screen.c
src/gallium/drivers/nouveau/nv30/nv30_screen.c
src/gallium/drivers/nouveau/nv50/nv50_screen.c
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/radeonsi/si_get.c
src/gallium/drivers/svga/svga_screen.c
src/gallium/drivers/v3d/v3d_screen.c
src/gallium/drivers/vc4/vc4_screen.c
src/gallium/drivers/virgl/virgl_screen.c
src/gallium/include/pipe/p_defines.h