st/mesa: finalize NIR after shader variant passes for TCS/TES/GS/CS
authorMarek Olšák <marek.olsak@amd.com>
Wed, 16 Oct 2019 01:08:35 +0000 (21:08 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 17 Oct 2019 00:10:47 +0000 (20:10 -0400)
commitf86b28dfdc2503e9bbf669f8f675b58df92d53e5
tree0c6a9b7b9ae039752965905392f438f089229d1b
parent45378689e02ac8ee89ebf8b419bc0a808e57f426
st/mesa: finalize NIR after shader variant passes for TCS/TES/GS/CS

Same as VS and FS.

This might fix vertex color clamping.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/state_tracker/st_program.c