- if (minz > maxz) {
- float temp = minz;
- minz = maxz;
- maxz = temp;
- }
-
- /* Clamp to the framebuffer size as a last check */
-
- minx = MIN2(ctx->pipe_framebuffer.width, minx);
- maxx = MIN2(ctx->pipe_framebuffer.width, maxx);
-
- miny = MIN2(ctx->pipe_framebuffer.height, miny);
- maxy = MIN2(ctx->pipe_framebuffer.height, maxy);
-
- /* Upload */
-
- mvp->viewport0[0] = minx;
- mvp->viewport1[0] = MALI_POSITIVE(maxx);
-
- mvp->viewport0[1] = miny;
- mvp->viewport1[1] = MALI_POSITIVE(maxy);
-
- bool clip_near = true;
- bool clip_far = true;
-
- if (ctx->rasterizer) {
- clip_near = ctx->rasterizer->base.depth_clip_near;
- clip_far = ctx->rasterizer->base.depth_clip_far;
- }
-
- mvp->clip_minz = clip_near ? minz : -INFINITY;
- mvp->clip_maxz = clip_far ? maxz : INFINITY;
-}
-
-void
-panfrost_emit_viewport(struct panfrost_batch *batch,
- struct mali_vertex_tiler_postfix *tiler_postfix)
-{
- struct panfrost_context *ctx = batch->ctx;
- struct mali_viewport mvp;
-
- panfrost_mali_viewport_init(batch->ctx, &mvp);
-
- /* Update the job, unless we're doing wallpapering (whose lack of
- * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll
- * just... be faster :) */
-
- if (!ctx->wallpaper_batch)
- panfrost_batch_union_scissor(batch, mvp.viewport0[0],
- mvp.viewport0[1],
- mvp.viewport1[0] + 1,
- mvp.viewport1[1] + 1);
-
- tiler_postfix->viewport = panfrost_pool_upload(&batch->pool, &mvp,
- sizeof(mvp));