panfrost: XMLify viewport
[mesa.git] / src / gallium / drivers / panfrost / pan_cmdstream.c
1 /*
2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
28
29 #include "panfrost-quirks.h"
30
31 #include "pan_pool.h"
32 #include "pan_bo.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
35 #include "pan_job.h"
36
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
41
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage)
44 {
45 assert(stage == PIPE_SHADER_FRAGMENT ||
46 stage == PIPE_SHADER_VERTEX ||
47 stage == PIPE_SHADER_COMPUTE);
48
49 return stage == PIPE_SHADER_FRAGMENT ?
50 PAN_BO_ACCESS_FRAGMENT :
51 PAN_BO_ACCESS_VERTEX_TILER;
52 }
53
54 static void
55 panfrost_vt_emit_shared_memory(struct panfrost_context *ctx,
56 struct mali_vertex_tiler_postfix *postfix)
57 {
58 struct panfrost_device *dev = pan_device(ctx->base.screen);
59 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
60
61 unsigned shift = panfrost_get_stack_shift(batch->stack_size);
62 struct mali_shared_memory shared = {
63 .stack_shift = shift,
64 .scratchpad = panfrost_batch_get_scratchpad(batch, shift, dev->thread_tls_alloc, dev->core_count)->gpu,
65 .shared_workgroup_count = ~0,
66 };
67 postfix->shared_memory = panfrost_pool_upload(&batch->pool, &shared, sizeof(shared));
68 }
69
70 static void
71 panfrost_vt_attach_framebuffer(struct panfrost_context *ctx,
72 struct mali_vertex_tiler_postfix *postfix)
73 {
74 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
75 postfix->shared_memory = panfrost_batch_reserve_framebuffer(batch);
76 }
77
78 static void
79 panfrost_vt_update_rasterizer(struct panfrost_context *ctx,
80 struct mali_vertex_tiler_prefix *prefix,
81 struct mali_vertex_tiler_postfix *postfix)
82 {
83 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
84
85 postfix->gl_enables |= 0x7;
86 SET_BIT(postfix->gl_enables, MALI_FRONT_CCW_TOP,
87 rasterizer && rasterizer->base.front_ccw);
88 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_FRONT,
89 rasterizer && (rasterizer->base.cull_face & PIPE_FACE_FRONT));
90 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_BACK,
91 rasterizer && (rasterizer->base.cull_face & PIPE_FACE_BACK));
92 SET_BIT(prefix->unknown_draw, MALI_DRAW_FLATSHADE_FIRST,
93 rasterizer && rasterizer->base.flatshade_first);
94 }
95
96 void
97 panfrost_vt_update_primitive_size(struct panfrost_context *ctx,
98 struct mali_vertex_tiler_prefix *prefix,
99 union midgard_primitive_size *primitive_size)
100 {
101 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
102
103 if (!panfrost_writes_point_size(ctx)) {
104 bool points = prefix->draw_mode == MALI_DRAW_MODE_POINTS;
105 float val = 0.0f;
106
107 if (rasterizer)
108 val = points ?
109 rasterizer->base.point_size :
110 rasterizer->base.line_width;
111
112 primitive_size->constant = val;
113 }
114 }
115
116 static void
117 panfrost_vt_update_occlusion_query(struct panfrost_context *ctx,
118 struct mali_vertex_tiler_postfix *postfix)
119 {
120 SET_BIT(postfix->gl_enables, MALI_OCCLUSION_QUERY, ctx->occlusion_query);
121 if (ctx->occlusion_query) {
122 postfix->occlusion_counter = ctx->occlusion_query->bo->gpu;
123 panfrost_batch_add_bo(ctx->batch, ctx->occlusion_query->bo,
124 PAN_BO_ACCESS_SHARED |
125 PAN_BO_ACCESS_RW |
126 PAN_BO_ACCESS_FRAGMENT);
127 } else {
128 postfix->occlusion_counter = 0;
129 }
130 }
131
132 void
133 panfrost_vt_init(struct panfrost_context *ctx,
134 enum pipe_shader_type stage,
135 struct mali_vertex_tiler_prefix *prefix,
136 struct mali_vertex_tiler_postfix *postfix)
137 {
138 struct panfrost_device *device = pan_device(ctx->base.screen);
139
140 if (!ctx->shader[stage])
141 return;
142
143 memset(prefix, 0, sizeof(*prefix));
144 memset(postfix, 0, sizeof(*postfix));
145
146 if (device->quirks & IS_BIFROST) {
147 postfix->gl_enables = 0x2;
148 panfrost_vt_emit_shared_memory(ctx, postfix);
149 } else {
150 postfix->gl_enables = 0x6;
151 panfrost_vt_attach_framebuffer(ctx, postfix);
152 }
153
154 if (stage == PIPE_SHADER_FRAGMENT) {
155 panfrost_vt_update_occlusion_query(ctx, postfix);
156 panfrost_vt_update_rasterizer(ctx, prefix, postfix);
157 }
158 }
159
160 static unsigned
161 panfrost_translate_index_size(unsigned size)
162 {
163 switch (size) {
164 case 1:
165 return MALI_DRAW_INDEXED_UINT8;
166
167 case 2:
168 return MALI_DRAW_INDEXED_UINT16;
169
170 case 4:
171 return MALI_DRAW_INDEXED_UINT32;
172
173 default:
174 unreachable("Invalid index size");
175 }
176 }
177
178 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
179 * good for the duration of the draw (transient), could last longer. Also get
180 * the bounds on the index buffer for the range accessed by the draw. We do
181 * these operations together because there are natural optimizations which
182 * require them to be together. */
183
184 static mali_ptr
185 panfrost_get_index_buffer_bounded(struct panfrost_context *ctx,
186 const struct pipe_draw_info *info,
187 unsigned *min_index, unsigned *max_index)
188 {
189 struct panfrost_resource *rsrc = pan_resource(info->index.resource);
190 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
191 off_t offset = info->start * info->index_size;
192 bool needs_indices = true;
193 mali_ptr out = 0;
194
195 if (info->max_index != ~0u) {
196 *min_index = info->min_index;
197 *max_index = info->max_index;
198 needs_indices = false;
199 }
200
201 if (!info->has_user_indices) {
202 /* Only resources can be directly mapped */
203 panfrost_batch_add_bo(batch, rsrc->bo,
204 PAN_BO_ACCESS_SHARED |
205 PAN_BO_ACCESS_READ |
206 PAN_BO_ACCESS_VERTEX_TILER);
207 out = rsrc->bo->gpu + offset;
208
209 /* Check the cache */
210 needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache,
211 info->start,
212 info->count,
213 min_index,
214 max_index);
215 } else {
216 /* Otherwise, we need to upload to transient memory */
217 const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
218 out = panfrost_pool_upload(&batch->pool, ibuf8 + offset,
219 info->count *
220 info->index_size);
221 }
222
223 if (needs_indices) {
224 /* Fallback */
225 u_vbuf_get_minmax_index(&ctx->base, info, min_index, max_index);
226
227 if (!info->has_user_indices)
228 panfrost_minmax_cache_add(rsrc->index_cache,
229 info->start, info->count,
230 *min_index, *max_index);
231 }
232
233 return out;
234 }
235
236 void
237 panfrost_vt_set_draw_info(struct panfrost_context *ctx,
238 const struct pipe_draw_info *info,
239 enum mali_draw_mode draw_mode,
240 struct mali_vertex_tiler_postfix *vertex_postfix,
241 struct mali_vertex_tiler_prefix *tiler_prefix,
242 struct mali_vertex_tiler_postfix *tiler_postfix,
243 unsigned *vertex_count,
244 unsigned *padded_count)
245 {
246 tiler_prefix->draw_mode = draw_mode;
247
248 unsigned draw_flags = 0;
249
250 if (panfrost_writes_point_size(ctx))
251 draw_flags |= MALI_DRAW_VARYING_SIZE;
252
253 if (info->primitive_restart)
254 draw_flags |= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX;
255
256 /* These doesn't make much sense */
257
258 draw_flags |= 0x3000;
259
260 if (info->index_size) {
261 unsigned min_index = 0, max_index = 0;
262
263 tiler_prefix->indices = panfrost_get_index_buffer_bounded(ctx,
264 info,
265 &min_index,
266 &max_index);
267
268 /* Use the corresponding values */
269 *vertex_count = max_index - min_index + 1;
270 tiler_postfix->offset_start = vertex_postfix->offset_start = min_index + info->index_bias;
271 tiler_prefix->offset_bias_correction = -min_index;
272 tiler_prefix->index_count = MALI_POSITIVE(info->count);
273 draw_flags |= panfrost_translate_index_size(info->index_size);
274 } else {
275 tiler_prefix->indices = 0;
276 *vertex_count = ctx->vertex_count;
277 tiler_postfix->offset_start = vertex_postfix->offset_start = info->start;
278 tiler_prefix->offset_bias_correction = 0;
279 tiler_prefix->index_count = MALI_POSITIVE(ctx->vertex_count);
280 }
281
282 tiler_prefix->unknown_draw = draw_flags;
283
284 /* Encode the padded vertex count */
285
286 if (info->instance_count > 1) {
287 *padded_count = panfrost_padded_vertex_count(*vertex_count);
288
289 unsigned shift = __builtin_ctz(ctx->padded_count);
290 unsigned k = ctx->padded_count >> (shift + 1);
291
292 tiler_postfix->instance_shift = vertex_postfix->instance_shift = shift;
293 tiler_postfix->instance_odd = vertex_postfix->instance_odd = k;
294 } else {
295 *padded_count = *vertex_count;
296
297 /* Reset instancing state */
298 tiler_postfix->instance_shift = vertex_postfix->instance_shift = 0;
299 tiler_postfix->instance_odd = vertex_postfix->instance_odd = 0;
300 }
301 }
302
303 static void
304 panfrost_shader_meta_init(struct panfrost_context *ctx,
305 enum pipe_shader_type st,
306 struct mali_shader_meta *meta)
307 {
308 const struct panfrost_device *dev = pan_device(ctx->base.screen);
309 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
310
311 memset(meta, 0, sizeof(*meta));
312 meta->shader = (ss->bo ? ss->bo->gpu : 0) | ss->first_tag;
313 meta->attribute_count = ss->attribute_count;
314 meta->varying_count = ss->varying_count;
315 meta->texture_count = ctx->sampler_view_count[st];
316 meta->sampler_count = ctx->sampler_count[st];
317
318 if (dev->quirks & IS_BIFROST) {
319 if (st == PIPE_SHADER_VERTEX)
320 meta->bifrost1.unk1 = 0x800000;
321 else {
322 /* First clause ATEST |= 0x4000000.
323 * Less than 32 regs |= 0x200 */
324 meta->bifrost1.unk1 = 0x950020;
325 }
326
327 meta->bifrost1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
328 if (st == PIPE_SHADER_VERTEX)
329 meta->bifrost2.preload_regs = 0xC0;
330 else {
331 meta->bifrost2.preload_regs = 0x1;
332 SET_BIT(meta->bifrost2.preload_regs, 0x10, ss->reads_frag_coord);
333 }
334
335 meta->bifrost2.uniform_count = MIN2(ss->uniform_count,
336 ss->uniform_cutoff);
337 } else {
338 meta->midgard1.uniform_count = MIN2(ss->uniform_count,
339 ss->uniform_cutoff);
340 meta->midgard1.work_count = ss->work_reg_count;
341
342 /* TODO: This is not conformant on ES3 */
343 meta->midgard1.flags_hi = MALI_SUPPRESS_INF_NAN;
344
345 meta->midgard1.flags_lo = 0x20;
346 meta->midgard1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
347
348 SET_BIT(meta->midgard1.flags_hi, MALI_WRITES_GLOBAL, ss->writes_global);
349 }
350 }
351
352 static unsigned
353 panfrost_translate_compare_func(enum pipe_compare_func in)
354 {
355 switch (in) {
356 case PIPE_FUNC_NEVER:
357 return MALI_FUNC_NEVER;
358
359 case PIPE_FUNC_LESS:
360 return MALI_FUNC_LESS;
361
362 case PIPE_FUNC_EQUAL:
363 return MALI_FUNC_EQUAL;
364
365 case PIPE_FUNC_LEQUAL:
366 return MALI_FUNC_LEQUAL;
367
368 case PIPE_FUNC_GREATER:
369 return MALI_FUNC_GREATER;
370
371 case PIPE_FUNC_NOTEQUAL:
372 return MALI_FUNC_NOT_EQUAL;
373
374 case PIPE_FUNC_GEQUAL:
375 return MALI_FUNC_GEQUAL;
376
377 case PIPE_FUNC_ALWAYS:
378 return MALI_FUNC_ALWAYS;
379
380 default:
381 unreachable("Invalid func");
382 }
383 }
384
385 static unsigned
386 panfrost_translate_stencil_op(enum pipe_stencil_op in)
387 {
388 switch (in) {
389 case PIPE_STENCIL_OP_KEEP:
390 return MALI_STENCIL_OP_KEEP;
391
392 case PIPE_STENCIL_OP_ZERO:
393 return MALI_STENCIL_OP_ZERO;
394
395 case PIPE_STENCIL_OP_REPLACE:
396 return MALI_STENCIL_OP_REPLACE;
397
398 case PIPE_STENCIL_OP_INCR:
399 return MALI_STENCIL_OP_INCR_SAT;
400
401 case PIPE_STENCIL_OP_DECR:
402 return MALI_STENCIL_OP_DECR_SAT;
403
404 case PIPE_STENCIL_OP_INCR_WRAP:
405 return MALI_STENCIL_OP_INCR_WRAP;
406
407 case PIPE_STENCIL_OP_DECR_WRAP:
408 return MALI_STENCIL_OP_DECR_WRAP;
409
410 case PIPE_STENCIL_OP_INVERT:
411 return MALI_STENCIL_OP_INVERT;
412
413 default:
414 unreachable("Invalid stencil op");
415 }
416 }
417
418 static unsigned
419 translate_tex_wrap(enum pipe_tex_wrap w)
420 {
421 switch (w) {
422 case PIPE_TEX_WRAP_REPEAT:
423 return MALI_WRAP_MODE_REPEAT;
424
425 case PIPE_TEX_WRAP_CLAMP:
426 return MALI_WRAP_MODE_CLAMP;
427
428 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
429 return MALI_WRAP_MODE_CLAMP_TO_EDGE;
430
431 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
432 return MALI_WRAP_MODE_CLAMP_TO_BORDER;
433
434 case PIPE_TEX_WRAP_MIRROR_REPEAT:
435 return MALI_WRAP_MODE_MIRRORED_REPEAT;
436
437 case PIPE_TEX_WRAP_MIRROR_CLAMP:
438 return MALI_WRAP_MODE_MIRRORED_CLAMP;
439
440 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
441 return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_EDGE;
442
443 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
444 return MALI_WRAP_MODE_MIRRORED_CLAMP_TO_BORDER;
445
446 default:
447 unreachable("Invalid wrap");
448 }
449 }
450
451 void panfrost_sampler_desc_init(const struct pipe_sampler_state *cso,
452 struct mali_sampler_descriptor *hw)
453 {
454 unsigned func = panfrost_translate_compare_func(cso->compare_func);
455 bool min_nearest = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST;
456 bool mag_nearest = cso->mag_img_filter == PIPE_TEX_FILTER_NEAREST;
457 bool mip_linear = cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR;
458 unsigned min_filter = min_nearest ? MALI_SAMP_MIN_NEAREST : 0;
459 unsigned mag_filter = mag_nearest ? MALI_SAMP_MAG_NEAREST : 0;
460 unsigned mip_filter = mip_linear ?
461 (MALI_SAMP_MIP_LINEAR_1 | MALI_SAMP_MIP_LINEAR_2) : 0;
462 unsigned normalized = cso->normalized_coords ? MALI_SAMP_NORM_COORDS : 0;
463
464 *hw = (struct mali_sampler_descriptor) {
465 .filter_mode = min_filter | mag_filter | mip_filter |
466 normalized,
467 .wrap_s = translate_tex_wrap(cso->wrap_s),
468 .wrap_t = translate_tex_wrap(cso->wrap_t),
469 .wrap_r = translate_tex_wrap(cso->wrap_r),
470 .compare_func = cso->compare_mode ?
471 panfrost_flip_compare_func(func) :
472 MALI_FUNC_NEVER,
473 .border_color = {
474 cso->border_color.f[0],
475 cso->border_color.f[1],
476 cso->border_color.f[2],
477 cso->border_color.f[3]
478 },
479 .min_lod = FIXED_16(cso->min_lod, false), /* clamp at 0 */
480 .max_lod = FIXED_16(cso->max_lod, false),
481 .lod_bias = FIXED_16(cso->lod_bias, true), /* can be negative */
482 .seamless_cube_map = cso->seamless_cube_map,
483 };
484
485 /* If necessary, we disable mipmapping in the sampler descriptor by
486 * clamping the LOD as tight as possible (from 0 to epsilon,
487 * essentially -- remember these are fixed point numbers, so
488 * epsilon=1/256) */
489
490 if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
491 hw->max_lod = hw->min_lod + 1;
492 }
493
494 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state *cso,
495 struct bifrost_sampler_descriptor *hw)
496 {
497 *hw = (struct bifrost_sampler_descriptor) {
498 .unk1 = 0x1,
499 .wrap_s = translate_tex_wrap(cso->wrap_s),
500 .wrap_t = translate_tex_wrap(cso->wrap_t),
501 .wrap_r = translate_tex_wrap(cso->wrap_r),
502 .unk8 = 0x8,
503 .min_filter = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST,
504 .norm_coords = cso->normalized_coords,
505 .mip_filter = cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR,
506 .mag_filter = cso->mag_img_filter == PIPE_TEX_FILTER_LINEAR,
507 .min_lod = FIXED_16(cso->min_lod, false), /* clamp at 0 */
508 .max_lod = FIXED_16(cso->max_lod, false),
509 };
510
511 /* If necessary, we disable mipmapping in the sampler descriptor by
512 * clamping the LOD as tight as possible (from 0 to epsilon,
513 * essentially -- remember these are fixed point numbers, so
514 * epsilon=1/256) */
515
516 if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
517 hw->max_lod = hw->min_lod + 1;
518 }
519
520 static void
521 panfrost_make_stencil_state(const struct pipe_stencil_state *in,
522 struct mali_stencil_test *out)
523 {
524 out->ref = 0; /* Gallium gets it from elsewhere */
525
526 out->mask = in->valuemask;
527 out->func = panfrost_translate_compare_func(in->func);
528 out->sfail = panfrost_translate_stencil_op(in->fail_op);
529 out->dpfail = panfrost_translate_stencil_op(in->zfail_op);
530 out->dppass = panfrost_translate_stencil_op(in->zpass_op);
531 }
532
533 static void
534 panfrost_frag_meta_rasterizer_update(struct panfrost_context *ctx,
535 struct mali_shader_meta *fragmeta)
536 {
537 if (!ctx->rasterizer) {
538 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, true);
539 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, false);
540 fragmeta->depth_units = 0.0f;
541 fragmeta->depth_factor = 0.0f;
542 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, false);
543 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, false);
544 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, true);
545 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, true);
546 return;
547 }
548
549 struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
550
551 bool msaa = rast->multisample;
552
553 /* TODO: Sample size */
554 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, msaa);
555 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, !msaa);
556
557 struct panfrost_shader_state *fs;
558 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
559
560 /* EXT_shader_framebuffer_fetch requires the shader to be run
561 * per-sample when outputs are read. */
562 bool per_sample = ctx->min_samples > 1 || fs->outputs_read;
563 SET_BIT(fragmeta->unknown2_3, MALI_PER_SAMPLE, msaa && per_sample);
564
565 fragmeta->depth_units = rast->offset_units * 2.0f;
566 fragmeta->depth_factor = rast->offset_scale;
567
568 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
569
570 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, rast->offset_tri);
571 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, rast->offset_tri);
572
573 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, rast->depth_clip_near);
574 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, rast->depth_clip_far);
575 }
576
577 static void
578 panfrost_frag_meta_zsa_update(struct panfrost_context *ctx,
579 struct mali_shader_meta *fragmeta)
580 {
581 const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
582 int zfunc = PIPE_FUNC_ALWAYS;
583
584 if (!zsa) {
585 struct pipe_stencil_state default_stencil = {
586 .enabled = 0,
587 .func = PIPE_FUNC_ALWAYS,
588 .fail_op = PIPE_STENCIL_OP_KEEP,
589 .zfail_op = PIPE_STENCIL_OP_KEEP,
590 .zpass_op = PIPE_STENCIL_OP_KEEP,
591 .writemask = 0xFF,
592 .valuemask = 0xFF
593 };
594
595 panfrost_make_stencil_state(&default_stencil,
596 &fragmeta->stencil_front);
597 fragmeta->stencil_mask_front = default_stencil.writemask;
598 fragmeta->stencil_back = fragmeta->stencil_front;
599 fragmeta->stencil_mask_back = default_stencil.writemask;
600 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST, false);
601 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK, false);
602 } else {
603 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
604 zsa->stencil[0].enabled);
605 panfrost_make_stencil_state(&zsa->stencil[0],
606 &fragmeta->stencil_front);
607 fragmeta->stencil_mask_front = zsa->stencil[0].writemask;
608 fragmeta->stencil_front.ref = ctx->stencil_ref.ref_value[0];
609
610 /* If back-stencil is not enabled, use the front values */
611
612 if (zsa->stencil[1].enabled) {
613 panfrost_make_stencil_state(&zsa->stencil[1],
614 &fragmeta->stencil_back);
615 fragmeta->stencil_mask_back = zsa->stencil[1].writemask;
616 fragmeta->stencil_back.ref = ctx->stencil_ref.ref_value[1];
617 } else {
618 fragmeta->stencil_back = fragmeta->stencil_front;
619 fragmeta->stencil_mask_back = fragmeta->stencil_mask_front;
620 fragmeta->stencil_back.ref = fragmeta->stencil_front.ref;
621 }
622
623 if (zsa->depth.enabled)
624 zfunc = zsa->depth.func;
625
626 /* Depth state (TODO: Refactor) */
627
628 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
629 zsa->depth.writemask);
630 }
631
632 fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
633 fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc));
634 }
635
636 static bool
637 panfrost_fs_required(
638 struct panfrost_shader_state *fs,
639 struct panfrost_blend_final *blend,
640 unsigned rt_count)
641 {
642 /* If we generally have side effects */
643 if (fs->fs_sidefx)
644 return true;
645
646 /* If colour is written we need to execute */
647 for (unsigned i = 0; i < rt_count; ++i) {
648 if (!blend[i].no_colour)
649 return true;
650 }
651
652 /* If depth is written and not implied we need to execute.
653 * TODO: Predicate on Z/S writes being enabled */
654 return (fs->writes_depth || fs->writes_stencil);
655 }
656
657 static void
658 panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
659 struct mali_shader_meta *fragmeta,
660 void *rts)
661 {
662 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
663 const struct panfrost_device *dev = pan_device(ctx->base.screen);
664 struct panfrost_shader_state *fs;
665 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
666
667 SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER,
668 (dev->quirks & MIDGARD_SFBD) && ctx->blend &&
669 !ctx->blend->base.dither);
670
671 SET_BIT(fragmeta->unknown2_4, MALI_ALPHA_TO_COVERAGE,
672 ctx->blend->base.alpha_to_coverage);
673
674 /* Get blending setup */
675 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
676
677 struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
678 unsigned shader_offset = 0;
679 struct panfrost_bo *shader_bo = NULL;
680
681 for (unsigned c = 0; c < rt_count; ++c)
682 blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo,
683 &shader_offset);
684
685 /* Disable shader execution if we can */
686 if (dev->quirks & MIDGARD_SHADERLESS
687 && !panfrost_fs_required(fs, blend, rt_count)) {
688 fragmeta->shader = 0;
689 fragmeta->attribute_count = 0;
690 fragmeta->varying_count = 0;
691 fragmeta->texture_count = 0;
692 fragmeta->sampler_count = 0;
693
694 /* This feature is not known to work on Bifrost */
695 fragmeta->midgard1.work_count = 1;
696 fragmeta->midgard1.uniform_count = 0;
697 fragmeta->midgard1.uniform_buffer_count = 0;
698 }
699
700 /* If there is a blend shader, work registers are shared. We impose 8
701 * work registers as a limit for blend shaders. Should be lower XXX */
702
703 if (!(dev->quirks & IS_BIFROST)) {
704 for (unsigned c = 0; c < rt_count; ++c) {
705 if (blend[c].is_shader) {
706 fragmeta->midgard1.work_count =
707 MAX2(fragmeta->midgard1.work_count, 8);
708 }
709 }
710 }
711
712 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
713 * copied to the blend_meta appended (by convention), but this is the
714 * field actually read by the hardware. (Or maybe both are read...?).
715 * Specify the last RTi with a blend shader. */
716
717 fragmeta->blend.shader = 0;
718
719 for (signed rt = (rt_count - 1); rt >= 0; --rt) {
720 if (!blend[rt].is_shader)
721 continue;
722
723 fragmeta->blend.shader = blend[rt].shader.gpu |
724 blend[rt].shader.first_tag;
725 break;
726 }
727
728 if (dev->quirks & MIDGARD_SFBD) {
729 /* When only a single render target platform is used, the blend
730 * information is inside the shader meta itself. We additionally
731 * need to signal CAN_DISCARD for nontrivial blend modes (so
732 * we're able to read back the destination buffer) */
733
734 SET_BIT(fragmeta->unknown2_3, MALI_HAS_BLEND_SHADER,
735 blend[0].is_shader);
736
737 if (!blend[0].is_shader) {
738 fragmeta->blend.equation = *blend[0].equation.equation;
739 fragmeta->blend.constant = blend[0].equation.constant;
740 }
741
742 SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD,
743 !blend[0].no_blending || fs->can_discard);
744
745 batch->draws |= PIPE_CLEAR_COLOR0;
746 return;
747 }
748
749 if (dev->quirks & IS_BIFROST) {
750 bool no_blend = true;
751
752 for (unsigned i = 0; i < rt_count; ++i)
753 no_blend &= (blend[i].no_blending | blend[i].no_colour);
754
755 SET_BIT(fragmeta->bifrost1.unk1, MALI_BIFROST_EARLY_Z,
756 !fs->can_discard && !fs->writes_depth && no_blend);
757 }
758
759 /* Additional blend descriptor tacked on for jobs using MFBD */
760
761 for (unsigned i = 0; i < rt_count; ++i) {
762 unsigned flags = 0;
763
764 if (ctx->pipe_framebuffer.nr_cbufs > i && !blend[i].no_colour) {
765 flags = 0x200;
766 batch->draws |= (PIPE_CLEAR_COLOR0 << i);
767
768 bool is_srgb = (ctx->pipe_framebuffer.nr_cbufs > i) &&
769 (ctx->pipe_framebuffer.cbufs[i]) &&
770 util_format_is_srgb(ctx->pipe_framebuffer.cbufs[i]->format);
771
772 SET_BIT(flags, MALI_BLEND_MRT_SHADER, blend[i].is_shader);
773 SET_BIT(flags, MALI_BLEND_LOAD_TIB, !blend[i].no_blending);
774 SET_BIT(flags, MALI_BLEND_SRGB, is_srgb);
775 SET_BIT(flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither);
776 }
777
778 if (dev->quirks & IS_BIFROST) {
779 struct bifrost_blend_rt *brts = rts;
780
781 brts[i].flags = flags;
782
783 if (blend[i].is_shader) {
784 /* The blend shader's address needs to be at
785 * the same top 32 bit as the fragment shader.
786 * TODO: Ensure that's always the case.
787 */
788 assert((blend[i].shader.gpu & (0xffffffffull << 32)) ==
789 (fs->bo->gpu & (0xffffffffull << 32)));
790 brts[i].shader = blend[i].shader.gpu;
791 brts[i].unk2 = 0x0;
792 } else if (ctx->pipe_framebuffer.nr_cbufs > i) {
793 enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format;
794 const struct util_format_description *format_desc;
795 format_desc = util_format_description(format);
796
797 brts[i].equation = *blend[i].equation.equation;
798
799 /* TODO: this is a bit more complicated */
800 brts[i].constant = blend[i].equation.constant;
801
802 brts[i].format = panfrost_format_to_bifrost_blend(format_desc);
803
804 /* 0x19 disables blending and forces REPLACE
805 * mode (equivalent to rgb_mode = alpha_mode =
806 * x122, colour mask = 0xF). 0x1a allows
807 * blending. */
808 brts[i].unk2 = blend[i].no_blending ? 0x19 : 0x1a;
809
810 brts[i].shader_type = fs->blend_types[i];
811 } else {
812 /* Dummy attachment for depth-only */
813 brts[i].unk2 = 0x3;
814 brts[i].shader_type = fs->blend_types[i];
815 }
816 } else {
817 struct midgard_blend_rt *mrts = rts;
818 mrts[i].flags = flags;
819
820 if (blend[i].is_shader) {
821 mrts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
822 } else {
823 mrts[i].blend.equation = *blend[i].equation.equation;
824 mrts[i].blend.constant = blend[i].equation.constant;
825 }
826 }
827 }
828 }
829
830 static void
831 panfrost_frag_shader_meta_init(struct panfrost_context *ctx,
832 struct mali_shader_meta *fragmeta,
833 void *rts)
834 {
835 const struct panfrost_device *dev = pan_device(ctx->base.screen);
836 struct panfrost_shader_state *fs;
837
838 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
839
840 bool msaa = ctx->rasterizer && ctx->rasterizer->base.multisample;
841 fragmeta->coverage_mask = (msaa ? ctx->sample_mask : ~0) & 0xF;
842
843 fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x10;
844 fragmeta->unknown2_4 = 0x4e0;
845
846 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
847 * is required (independent of 32-bit/64-bit descriptors), or why it's
848 * not used on later GPU revisions. Otherwise, all shader jobs fault on
849 * these earlier chips (perhaps this is a chicken bit of some kind).
850 * More investigation is needed. */
851
852 SET_BIT(fragmeta->unknown2_4, 0x10, dev->quirks & MIDGARD_SFBD);
853
854 if (dev->quirks & IS_BIFROST) {
855 /* TODO */
856 } else {
857 /* Depending on whether it's legal to in the given shader, we try to
858 * enable early-z testing. TODO: respect e-z force */
859
860 SET_BIT(fragmeta->midgard1.flags_lo, MALI_EARLY_Z,
861 !fs->can_discard && !fs->writes_global &&
862 !fs->writes_depth && !fs->writes_stencil &&
863 !ctx->blend->base.alpha_to_coverage);
864
865 /* Add the writes Z/S flags if needed. */
866 SET_BIT(fragmeta->midgard1.flags_lo, MALI_WRITES_Z, fs->writes_depth);
867 SET_BIT(fragmeta->midgard1.flags_hi, MALI_WRITES_S, fs->writes_stencil);
868
869 /* Any time texturing is used, derivatives are implicitly calculated,
870 * so we need to enable helper invocations */
871
872 SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS,
873 fs->helper_invocations);
874
875 /* If discard is enabled, which bit we set to convey this
876 * depends on if depth/stencil is used for the draw or not.
877 * Just one of depth OR stencil is enough to trigger this. */
878
879 const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
880 bool zs_enabled = fs->writes_depth || fs->writes_stencil;
881
882 if (zsa) {
883 zs_enabled |= (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS);
884 zs_enabled |= zsa->stencil[0].enabled;
885 }
886
887 SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_TILEBUFFER,
888 fs->outputs_read || (!zs_enabled && fs->can_discard));
889 SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, zs_enabled && fs->can_discard);
890 }
891
892 panfrost_frag_meta_rasterizer_update(ctx, fragmeta);
893 panfrost_frag_meta_zsa_update(ctx, fragmeta);
894 panfrost_frag_meta_blend_update(ctx, fragmeta, rts);
895 }
896
897 void
898 panfrost_emit_shader_meta(struct panfrost_batch *batch,
899 enum pipe_shader_type st,
900 struct mali_vertex_tiler_postfix *postfix)
901 {
902 struct panfrost_context *ctx = batch->ctx;
903 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
904
905 if (!ss) {
906 postfix->shader = 0;
907 return;
908 }
909
910 struct mali_shader_meta meta;
911
912 panfrost_shader_meta_init(ctx, st, &meta);
913
914 /* Add the shader BO to the batch. */
915 panfrost_batch_add_bo(batch, ss->bo,
916 PAN_BO_ACCESS_PRIVATE |
917 PAN_BO_ACCESS_READ |
918 panfrost_bo_access_for_stage(st));
919
920 mali_ptr shader_ptr;
921
922 if (st == PIPE_SHADER_FRAGMENT) {
923 struct panfrost_device *dev = pan_device(ctx->base.screen);
924 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
925 size_t desc_size = sizeof(meta);
926 void *rts = NULL;
927 struct panfrost_transfer xfer;
928 unsigned rt_size;
929
930 if (dev->quirks & MIDGARD_SFBD)
931 rt_size = 0;
932 else if (dev->quirks & IS_BIFROST)
933 rt_size = sizeof(struct bifrost_blend_rt);
934 else
935 rt_size = sizeof(struct midgard_blend_rt);
936
937 desc_size += rt_size * rt_count;
938
939 if (rt_size)
940 rts = rzalloc_size(ctx, rt_size * rt_count);
941
942 panfrost_frag_shader_meta_init(ctx, &meta, rts);
943
944 xfer = panfrost_pool_alloc(&batch->pool, desc_size);
945
946 memcpy(xfer.cpu, &meta, sizeof(meta));
947 memcpy(xfer.cpu + sizeof(meta), rts, rt_size * rt_count);
948
949 if (rt_size)
950 ralloc_free(rts);
951
952 shader_ptr = xfer.gpu;
953 } else {
954 shader_ptr = panfrost_pool_upload(&batch->pool, &meta,
955 sizeof(meta));
956 }
957
958 postfix->shader = shader_ptr;
959 }
960
961 void
962 panfrost_emit_viewport(struct panfrost_batch *batch,
963 struct mali_vertex_tiler_postfix *tiler_postfix)
964 {
965 struct panfrost_context *ctx = batch->ctx;
966 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
967 const struct pipe_scissor_state *ss = &ctx->scissor;
968 const struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
969 const struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
970
971 /* Derive min/max from translate/scale. Note since |x| >= 0 by
972 * definition, we have that -|x| <= |x| hence translate - |scale| <=
973 * translate + |scale|, so the ordering is correct here. */
974 float vp_minx = (int) (vp->translate[0] - fabsf(vp->scale[0]));
975 float vp_maxx = (int) (vp->translate[0] + fabsf(vp->scale[0]));
976 float vp_miny = (int) (vp->translate[1] - fabsf(vp->scale[1]));
977 float vp_maxy = (int) (vp->translate[1] + fabsf(vp->scale[1]));
978 float minz = (vp->translate[2] - fabsf(vp->scale[2]));
979 float maxz = (vp->translate[2] + fabsf(vp->scale[2]));
980
981 /* Scissor to the intersection of viewport and to the scissor, clamped
982 * to the framebuffer */
983
984 unsigned minx = MIN2(fb->width, vp_minx);
985 unsigned maxx = MIN2(fb->width, vp_maxx);
986 unsigned miny = MIN2(fb->height, vp_miny);
987 unsigned maxy = MIN2(fb->height, vp_maxy);
988
989 if (ss && rast && rast->scissor) {
990 minx = MAX2(ss->minx, minx);
991 miny = MAX2(ss->miny, miny);
992 maxx = MIN2(ss->maxx, maxx);
993 maxy = MIN2(ss->maxy, maxy);
994 }
995
996 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, MALI_VIEWPORT_LENGTH);
997
998 pan_pack(T.cpu, VIEWPORT, cfg) {
999 cfg.scissor_minimum_x = minx;
1000 cfg.scissor_minimum_y = miny;
1001 cfg.scissor_maximum_x = maxx - 1;
1002 cfg.scissor_maximum_y = maxy - 1;
1003
1004 cfg.minimum_z = rast->depth_clip_near ? minz : -INFINITY;
1005 cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY;
1006 }
1007
1008 tiler_postfix->viewport = T.gpu;
1009 panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
1010 }
1011
1012 static mali_ptr
1013 panfrost_map_constant_buffer_gpu(struct panfrost_batch *batch,
1014 enum pipe_shader_type st,
1015 struct panfrost_constant_buffer *buf,
1016 unsigned index)
1017 {
1018 struct pipe_constant_buffer *cb = &buf->cb[index];
1019 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
1020
1021 if (rsrc) {
1022 panfrost_batch_add_bo(batch, rsrc->bo,
1023 PAN_BO_ACCESS_SHARED |
1024 PAN_BO_ACCESS_READ |
1025 panfrost_bo_access_for_stage(st));
1026
1027 /* Alignment gauranteed by
1028 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
1029 return rsrc->bo->gpu + cb->buffer_offset;
1030 } else if (cb->user_buffer) {
1031 return panfrost_pool_upload(&batch->pool,
1032 cb->user_buffer +
1033 cb->buffer_offset,
1034 cb->buffer_size);
1035 } else {
1036 unreachable("No constant buffer");
1037 }
1038 }
1039
1040 struct sysval_uniform {
1041 union {
1042 float f[4];
1043 int32_t i[4];
1044 uint32_t u[4];
1045 uint64_t du[2];
1046 };
1047 };
1048
1049 static void
1050 panfrost_upload_viewport_scale_sysval(struct panfrost_batch *batch,
1051 struct sysval_uniform *uniform)
1052 {
1053 struct panfrost_context *ctx = batch->ctx;
1054 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
1055
1056 uniform->f[0] = vp->scale[0];
1057 uniform->f[1] = vp->scale[1];
1058 uniform->f[2] = vp->scale[2];
1059 }
1060
1061 static void
1062 panfrost_upload_viewport_offset_sysval(struct panfrost_batch *batch,
1063 struct sysval_uniform *uniform)
1064 {
1065 struct panfrost_context *ctx = batch->ctx;
1066 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
1067
1068 uniform->f[0] = vp->translate[0];
1069 uniform->f[1] = vp->translate[1];
1070 uniform->f[2] = vp->translate[2];
1071 }
1072
1073 static void panfrost_upload_txs_sysval(struct panfrost_batch *batch,
1074 enum pipe_shader_type st,
1075 unsigned int sysvalid,
1076 struct sysval_uniform *uniform)
1077 {
1078 struct panfrost_context *ctx = batch->ctx;
1079 unsigned texidx = PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid);
1080 unsigned dim = PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid);
1081 bool is_array = PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid);
1082 struct pipe_sampler_view *tex = &ctx->sampler_views[st][texidx]->base;
1083
1084 assert(dim);
1085 uniform->i[0] = u_minify(tex->texture->width0, tex->u.tex.first_level);
1086
1087 if (dim > 1)
1088 uniform->i[1] = u_minify(tex->texture->height0,
1089 tex->u.tex.first_level);
1090
1091 if (dim > 2)
1092 uniform->i[2] = u_minify(tex->texture->depth0,
1093 tex->u.tex.first_level);
1094
1095 if (is_array)
1096 uniform->i[dim] = tex->texture->array_size;
1097 }
1098
1099 static void
1100 panfrost_upload_ssbo_sysval(struct panfrost_batch *batch,
1101 enum pipe_shader_type st,
1102 unsigned ssbo_id,
1103 struct sysval_uniform *uniform)
1104 {
1105 struct panfrost_context *ctx = batch->ctx;
1106
1107 assert(ctx->ssbo_mask[st] & (1 << ssbo_id));
1108 struct pipe_shader_buffer sb = ctx->ssbo[st][ssbo_id];
1109
1110 /* Compute address */
1111 struct panfrost_bo *bo = pan_resource(sb.buffer)->bo;
1112
1113 panfrost_batch_add_bo(batch, bo,
1114 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_RW |
1115 panfrost_bo_access_for_stage(st));
1116
1117 /* Upload address and size as sysval */
1118 uniform->du[0] = bo->gpu + sb.buffer_offset;
1119 uniform->u[2] = sb.buffer_size;
1120 }
1121
1122 static void
1123 panfrost_upload_sampler_sysval(struct panfrost_batch *batch,
1124 enum pipe_shader_type st,
1125 unsigned samp_idx,
1126 struct sysval_uniform *uniform)
1127 {
1128 struct panfrost_context *ctx = batch->ctx;
1129 struct pipe_sampler_state *sampl = &ctx->samplers[st][samp_idx]->base;
1130
1131 uniform->f[0] = sampl->min_lod;
1132 uniform->f[1] = sampl->max_lod;
1133 uniform->f[2] = sampl->lod_bias;
1134
1135 /* Even without any errata, Midgard represents "no mipmapping" as
1136 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1137 * panfrost_create_sampler_state which also explains our choice of
1138 * epsilon value (again to keep behaviour consistent) */
1139
1140 if (sampl->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
1141 uniform->f[1] = uniform->f[0] + (1.0/256.0);
1142 }
1143
1144 static void
1145 panfrost_upload_num_work_groups_sysval(struct panfrost_batch *batch,
1146 struct sysval_uniform *uniform)
1147 {
1148 struct panfrost_context *ctx = batch->ctx;
1149
1150 uniform->u[0] = ctx->compute_grid->grid[0];
1151 uniform->u[1] = ctx->compute_grid->grid[1];
1152 uniform->u[2] = ctx->compute_grid->grid[2];
1153 }
1154
1155 static void
1156 panfrost_upload_sysvals(struct panfrost_batch *batch, void *buf,
1157 struct panfrost_shader_state *ss,
1158 enum pipe_shader_type st)
1159 {
1160 struct sysval_uniform *uniforms = (void *)buf;
1161
1162 for (unsigned i = 0; i < ss->sysval_count; ++i) {
1163 int sysval = ss->sysval[i];
1164
1165 switch (PAN_SYSVAL_TYPE(sysval)) {
1166 case PAN_SYSVAL_VIEWPORT_SCALE:
1167 panfrost_upload_viewport_scale_sysval(batch,
1168 &uniforms[i]);
1169 break;
1170 case PAN_SYSVAL_VIEWPORT_OFFSET:
1171 panfrost_upload_viewport_offset_sysval(batch,
1172 &uniforms[i]);
1173 break;
1174 case PAN_SYSVAL_TEXTURE_SIZE:
1175 panfrost_upload_txs_sysval(batch, st,
1176 PAN_SYSVAL_ID(sysval),
1177 &uniforms[i]);
1178 break;
1179 case PAN_SYSVAL_SSBO:
1180 panfrost_upload_ssbo_sysval(batch, st,
1181 PAN_SYSVAL_ID(sysval),
1182 &uniforms[i]);
1183 break;
1184 case PAN_SYSVAL_NUM_WORK_GROUPS:
1185 panfrost_upload_num_work_groups_sysval(batch,
1186 &uniforms[i]);
1187 break;
1188 case PAN_SYSVAL_SAMPLER:
1189 panfrost_upload_sampler_sysval(batch, st,
1190 PAN_SYSVAL_ID(sysval),
1191 &uniforms[i]);
1192 break;
1193 default:
1194 assert(0);
1195 }
1196 }
1197 }
1198
1199 static const void *
1200 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer *buf,
1201 unsigned index)
1202 {
1203 struct pipe_constant_buffer *cb = &buf->cb[index];
1204 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
1205
1206 if (rsrc)
1207 return rsrc->bo->cpu;
1208 else if (cb->user_buffer)
1209 return cb->user_buffer;
1210 else
1211 unreachable("No constant buffer");
1212 }
1213
1214 void
1215 panfrost_emit_const_buf(struct panfrost_batch *batch,
1216 enum pipe_shader_type stage,
1217 struct mali_vertex_tiler_postfix *postfix)
1218 {
1219 struct panfrost_context *ctx = batch->ctx;
1220 struct panfrost_shader_variants *all = ctx->shader[stage];
1221
1222 if (!all)
1223 return;
1224
1225 struct panfrost_constant_buffer *buf = &ctx->constant_buffer[stage];
1226
1227 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1228
1229 /* Uniforms are implicitly UBO #0 */
1230 bool has_uniforms = buf->enabled_mask & (1 << 0);
1231
1232 /* Allocate room for the sysval and the uniforms */
1233 size_t sys_size = sizeof(float) * 4 * ss->sysval_count;
1234 size_t uniform_size = has_uniforms ? (buf->cb[0].buffer_size) : 0;
1235 size_t size = sys_size + uniform_size;
1236 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1237 size);
1238
1239 /* Upload sysvals requested by the shader */
1240 panfrost_upload_sysvals(batch, transfer.cpu, ss, stage);
1241
1242 /* Upload uniforms */
1243 if (has_uniforms && uniform_size) {
1244 const void *cpu = panfrost_map_constant_buffer_cpu(buf, 0);
1245 memcpy(transfer.cpu + sys_size, cpu, uniform_size);
1246 }
1247
1248 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1249 * uploaded */
1250
1251 unsigned ubo_count = panfrost_ubo_count(ctx, stage);
1252 assert(ubo_count >= 1);
1253
1254 size_t sz = sizeof(uint64_t) * ubo_count;
1255 uint64_t ubos[PAN_MAX_CONST_BUFFERS];
1256 int uniform_count = ss->uniform_count;
1257
1258 /* Upload uniforms as a UBO */
1259 ubos[0] = MALI_MAKE_UBO(2 + uniform_count, transfer.gpu);
1260
1261 /* The rest are honest-to-goodness UBOs */
1262
1263 for (unsigned ubo = 1; ubo < ubo_count; ++ubo) {
1264 size_t usz = buf->cb[ubo].buffer_size;
1265 bool enabled = buf->enabled_mask & (1 << ubo);
1266 bool empty = usz == 0;
1267
1268 if (!enabled || empty) {
1269 /* Stub out disabled UBOs to catch accesses */
1270 ubos[ubo] = MALI_MAKE_UBO(0, 0xDEAD0000);
1271 continue;
1272 }
1273
1274 mali_ptr gpu = panfrost_map_constant_buffer_gpu(batch, stage,
1275 buf, ubo);
1276
1277 unsigned bytes_per_field = 16;
1278 unsigned aligned = ALIGN_POT(usz, bytes_per_field);
1279 ubos[ubo] = MALI_MAKE_UBO(aligned / bytes_per_field, gpu);
1280 }
1281
1282 mali_ptr ubufs = panfrost_pool_upload(&batch->pool, ubos, sz);
1283 postfix->uniforms = transfer.gpu;
1284 postfix->uniform_buffers = ubufs;
1285
1286 buf->dirty_mask = 0;
1287 }
1288
1289 void
1290 panfrost_emit_shared_memory(struct panfrost_batch *batch,
1291 const struct pipe_grid_info *info,
1292 struct midgard_payload_vertex_tiler *vtp)
1293 {
1294 struct panfrost_context *ctx = batch->ctx;
1295 struct panfrost_shader_variants *all = ctx->shader[PIPE_SHADER_COMPUTE];
1296 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1297 unsigned single_size = util_next_power_of_two(MAX2(ss->shared_size,
1298 128));
1299 unsigned shared_size = single_size * info->grid[0] * info->grid[1] *
1300 info->grid[2] * 4;
1301 struct panfrost_bo *bo = panfrost_batch_get_shared_memory(batch,
1302 shared_size,
1303 1);
1304
1305 struct mali_shared_memory shared = {
1306 .shared_memory = bo->gpu,
1307 .shared_workgroup_count =
1308 util_logbase2_ceil(info->grid[0]) +
1309 util_logbase2_ceil(info->grid[1]) +
1310 util_logbase2_ceil(info->grid[2]),
1311 .shared_unk1 = 0x2,
1312 .shared_shift = util_logbase2(single_size) - 1
1313 };
1314
1315 vtp->postfix.shared_memory = panfrost_pool_upload(&batch->pool, &shared,
1316 sizeof(shared));
1317 }
1318
1319 static mali_ptr
1320 panfrost_get_tex_desc(struct panfrost_batch *batch,
1321 enum pipe_shader_type st,
1322 struct panfrost_sampler_view *view)
1323 {
1324 if (!view)
1325 return (mali_ptr) 0;
1326
1327 struct pipe_sampler_view *pview = &view->base;
1328 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1329
1330 /* Add the BO to the job so it's retained until the job is done. */
1331
1332 panfrost_batch_add_bo(batch, rsrc->bo,
1333 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1334 panfrost_bo_access_for_stage(st));
1335
1336 panfrost_batch_add_bo(batch, view->bo,
1337 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1338 panfrost_bo_access_for_stage(st));
1339
1340 return view->bo->gpu;
1341 }
1342
1343 static void
1344 panfrost_update_sampler_view(struct panfrost_sampler_view *view,
1345 struct pipe_context *pctx)
1346 {
1347 struct panfrost_resource *rsrc = pan_resource(view->base.texture);
1348 if (view->texture_bo != rsrc->bo->gpu ||
1349 view->modifier != rsrc->modifier) {
1350 panfrost_bo_unreference(view->bo);
1351 panfrost_create_sampler_view_bo(view, pctx, &rsrc->base);
1352 }
1353 }
1354
1355 void
1356 panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
1357 enum pipe_shader_type stage,
1358 struct mali_vertex_tiler_postfix *postfix)
1359 {
1360 struct panfrost_context *ctx = batch->ctx;
1361 struct panfrost_device *device = pan_device(ctx->base.screen);
1362
1363 if (!ctx->sampler_view_count[stage])
1364 return;
1365
1366 if (device->quirks & IS_BIFROST) {
1367 struct bifrost_texture_descriptor *descriptors;
1368
1369 descriptors = malloc(sizeof(struct bifrost_texture_descriptor) *
1370 ctx->sampler_view_count[stage]);
1371
1372 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1373 struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1374 struct pipe_sampler_view *pview = &view->base;
1375 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1376 panfrost_update_sampler_view(view, &ctx->base);
1377
1378 /* Add the BOs to the job so they are retained until the job is done. */
1379
1380 panfrost_batch_add_bo(batch, rsrc->bo,
1381 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1382 panfrost_bo_access_for_stage(stage));
1383
1384 panfrost_batch_add_bo(batch, view->bo,
1385 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1386 panfrost_bo_access_for_stage(stage));
1387
1388 memcpy(&descriptors[i], view->bifrost_descriptor, sizeof(*view->bifrost_descriptor));
1389 }
1390
1391 postfix->textures = panfrost_pool_upload(&batch->pool,
1392 descriptors,
1393 sizeof(struct bifrost_texture_descriptor) *
1394 ctx->sampler_view_count[stage]);
1395
1396 free(descriptors);
1397 } else {
1398 uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS];
1399
1400 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i) {
1401 struct panfrost_sampler_view *view = ctx->sampler_views[stage][i];
1402
1403 panfrost_update_sampler_view(view, &ctx->base);
1404
1405 trampolines[i] = panfrost_get_tex_desc(batch, stage, view);
1406 }
1407
1408 postfix->textures = panfrost_pool_upload(&batch->pool,
1409 trampolines,
1410 sizeof(uint64_t) *
1411 ctx->sampler_view_count[stage]);
1412 }
1413 }
1414
1415 void
1416 panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
1417 enum pipe_shader_type stage,
1418 struct mali_vertex_tiler_postfix *postfix)
1419 {
1420 struct panfrost_context *ctx = batch->ctx;
1421 struct panfrost_device *device = pan_device(ctx->base.screen);
1422
1423 if (!ctx->sampler_count[stage])
1424 return;
1425
1426 if (device->quirks & IS_BIFROST) {
1427 size_t desc_size = sizeof(struct bifrost_sampler_descriptor);
1428 size_t transfer_size = desc_size * ctx->sampler_count[stage];
1429 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1430 transfer_size);
1431 struct bifrost_sampler_descriptor *desc = (struct bifrost_sampler_descriptor *)transfer.cpu;
1432
1433 for (int i = 0; i < ctx->sampler_count[stage]; ++i)
1434 desc[i] = ctx->samplers[stage][i]->bifrost_hw;
1435
1436 postfix->sampler_descriptor = transfer.gpu;
1437 } else {
1438 size_t desc_size = sizeof(struct mali_sampler_descriptor);
1439 size_t transfer_size = desc_size * ctx->sampler_count[stage];
1440 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1441 transfer_size);
1442 struct mali_sampler_descriptor *desc = (struct mali_sampler_descriptor *)transfer.cpu;
1443
1444 for (int i = 0; i < ctx->sampler_count[stage]; ++i)
1445 desc[i] = ctx->samplers[stage][i]->midgard_hw;
1446
1447 postfix->sampler_descriptor = transfer.gpu;
1448 }
1449 }
1450
1451 void
1452 panfrost_emit_vertex_attr_meta(struct panfrost_batch *batch,
1453 struct mali_vertex_tiler_postfix *vertex_postfix)
1454 {
1455 struct panfrost_context *ctx = batch->ctx;
1456
1457 if (!ctx->vertex)
1458 return;
1459
1460 struct panfrost_vertex_state *so = ctx->vertex;
1461
1462 panfrost_vertex_state_upd_attr_offs(ctx, vertex_postfix);
1463 vertex_postfix->attribute_meta = panfrost_pool_upload(&batch->pool, so->hw,
1464 sizeof(*so->hw) *
1465 PAN_MAX_ATTRIBUTE);
1466 }
1467
1468 void
1469 panfrost_emit_vertex_data(struct panfrost_batch *batch,
1470 struct mali_vertex_tiler_postfix *vertex_postfix)
1471 {
1472 struct panfrost_context *ctx = batch->ctx;
1473 struct panfrost_vertex_state *so = ctx->vertex;
1474
1475 /* Staged mali_attr, and index into them. i =/= k, depending on the
1476 * vertex buffer mask and instancing. Twice as much room is allocated,
1477 * for a worst case of NPOT_DIVIDEs which take up extra slot */
1478 union mali_attr attrs[PIPE_MAX_ATTRIBS * 2];
1479 unsigned k = 0;
1480
1481 for (unsigned i = 0; i < so->num_elements; ++i) {
1482 /* We map a mali_attr to be 1:1 with the mali_attr_meta, which
1483 * means duplicating some vertex buffers (who cares? aside from
1484 * maybe some caching implications but I somehow doubt that
1485 * matters) */
1486
1487 struct pipe_vertex_element *elem = &so->pipe[i];
1488 unsigned vbi = elem->vertex_buffer_index;
1489
1490 /* The exception to 1:1 mapping is that we can have multiple
1491 * entries (NPOT divisors), so we fixup anyways */
1492
1493 so->hw[i].index = k;
1494
1495 if (!(ctx->vb_mask & (1 << vbi)))
1496 continue;
1497
1498 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1499 struct panfrost_resource *rsrc;
1500
1501 rsrc = pan_resource(buf->buffer.resource);
1502 if (!rsrc)
1503 continue;
1504
1505 /* Align to 64 bytes by masking off the lower bits. This
1506 * will be adjusted back when we fixup the src_offset in
1507 * mali_attr_meta */
1508
1509 mali_ptr raw_addr = rsrc->bo->gpu + buf->buffer_offset;
1510 mali_ptr addr = raw_addr & ~63;
1511 unsigned chopped_addr = raw_addr - addr;
1512
1513 /* Add a dependency of the batch on the vertex buffer */
1514 panfrost_batch_add_bo(batch, rsrc->bo,
1515 PAN_BO_ACCESS_SHARED |
1516 PAN_BO_ACCESS_READ |
1517 PAN_BO_ACCESS_VERTEX_TILER);
1518
1519 /* Set common fields */
1520 attrs[k].elements = addr;
1521 attrs[k].stride = buf->stride;
1522
1523 /* Since we advanced the base pointer, we shrink the buffer
1524 * size */
1525 attrs[k].size = rsrc->base.width0 - buf->buffer_offset;
1526
1527 /* We need to add the extra size we masked off (for
1528 * correctness) so the data doesn't get clamped away */
1529 attrs[k].size += chopped_addr;
1530
1531 /* For non-instancing make sure we initialize */
1532 attrs[k].shift = attrs[k].extra_flags = 0;
1533
1534 /* Instancing uses a dramatically different code path than
1535 * linear, so dispatch for the actual emission now that the
1536 * common code is finished */
1537
1538 unsigned divisor = elem->instance_divisor;
1539
1540 if (divisor && ctx->instance_count == 1) {
1541 /* Silly corner case where there's a divisor(=1) but
1542 * there's no legitimate instancing. So we want *every*
1543 * attribute to be the same. So set stride to zero so
1544 * we don't go anywhere. */
1545
1546 attrs[k].size = attrs[k].stride + chopped_addr;
1547 attrs[k].stride = 0;
1548 attrs[k++].elements |= MALI_ATTR_LINEAR;
1549 } else if (ctx->instance_count <= 1) {
1550 /* Normal, non-instanced attributes */
1551 attrs[k++].elements |= MALI_ATTR_LINEAR;
1552 } else {
1553 unsigned instance_shift = vertex_postfix->instance_shift;
1554 unsigned instance_odd = vertex_postfix->instance_odd;
1555
1556 k += panfrost_vertex_instanced(ctx->padded_count,
1557 instance_shift,
1558 instance_odd,
1559 divisor, &attrs[k]);
1560 }
1561 }
1562
1563 /* Add special gl_VertexID/gl_InstanceID buffers */
1564
1565 panfrost_vertex_id(ctx->padded_count, &attrs[k]);
1566 so->hw[PAN_VERTEX_ID].index = k++;
1567 panfrost_instance_id(ctx->padded_count, &attrs[k]);
1568 so->hw[PAN_INSTANCE_ID].index = k++;
1569
1570 /* Upload whatever we emitted and go */
1571
1572 vertex_postfix->attributes = panfrost_pool_upload(&batch->pool, attrs,
1573 k * sizeof(*attrs));
1574 }
1575
1576 static mali_ptr
1577 panfrost_emit_varyings(struct panfrost_batch *batch, union mali_attr *slot,
1578 unsigned stride, unsigned count)
1579 {
1580 /* Fill out the descriptor */
1581 slot->stride = stride;
1582 slot->size = stride * count;
1583 slot->shift = slot->extra_flags = 0;
1584
1585 struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
1586 slot->size);
1587
1588 slot->elements = transfer.gpu | MALI_ATTR_LINEAR;
1589
1590 return transfer.gpu;
1591 }
1592
1593 static unsigned
1594 panfrost_streamout_offset(unsigned stride, unsigned offset,
1595 struct pipe_stream_output_target *target)
1596 {
1597 return (target->buffer_offset + (offset * stride * 4)) & 63;
1598 }
1599
1600 static void
1601 panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot,
1602 unsigned stride, unsigned offset, unsigned count,
1603 struct pipe_stream_output_target *target)
1604 {
1605 /* Fill out the descriptor */
1606 slot->stride = stride * 4;
1607 slot->shift = slot->extra_flags = 0;
1608
1609 unsigned max_size = target->buffer_size;
1610 unsigned expected_size = slot->stride * count;
1611
1612 /* Grab the BO and bind it to the batch */
1613 struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
1614
1615 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1616 * the perspective of the TILER and FRAGMENT.
1617 */
1618 panfrost_batch_add_bo(batch, bo,
1619 PAN_BO_ACCESS_SHARED |
1620 PAN_BO_ACCESS_RW |
1621 PAN_BO_ACCESS_VERTEX_TILER |
1622 PAN_BO_ACCESS_FRAGMENT);
1623
1624 /* We will have an offset applied to get alignment */
1625 mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
1626 slot->elements = (addr & ~63) | MALI_ATTR_LINEAR;
1627 slot->size = MIN2(max_size, expected_size) + (addr & 63);
1628 }
1629
1630 static bool
1631 has_point_coord(unsigned mask, gl_varying_slot loc)
1632 {
1633 if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
1634 return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
1635 else if (loc == VARYING_SLOT_PNTC)
1636 return (mask & (1 << 8));
1637 else
1638 return false;
1639 }
1640
1641 /* Helpers for manipulating stream out information so we can pack varyings
1642 * accordingly. Compute the src_offset for a given captured varying */
1643
1644 static struct pipe_stream_output *
1645 pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
1646 {
1647 for (unsigned i = 0; i < info->num_outputs; ++i) {
1648 if (info->output[i].register_index == loc)
1649 return &info->output[i];
1650 }
1651
1652 unreachable("Varying not captured");
1653 }
1654
1655 static unsigned
1656 pan_varying_size(enum mali_format fmt)
1657 {
1658 unsigned type = MALI_EXTRACT_TYPE(fmt);
1659 unsigned chan = MALI_EXTRACT_CHANNELS(fmt);
1660 unsigned bits = MALI_EXTRACT_BITS(fmt);
1661 unsigned bpc = 0;
1662
1663 if (bits == MALI_CHANNEL_FLOAT) {
1664 /* No doubles */
1665 bool fp16 = (type == MALI_FORMAT_SINT);
1666 assert(fp16 || (type == MALI_FORMAT_UNORM));
1667
1668 bpc = fp16 ? 2 : 4;
1669 } else {
1670 assert(type >= MALI_FORMAT_SNORM && type <= MALI_FORMAT_SINT);
1671
1672 /* See the enums */
1673 bits = 1 << bits;
1674 assert(bits >= 8);
1675 bpc = bits / 8;
1676 }
1677
1678 return bpc * chan;
1679 }
1680
1681 /* Indices for named (non-XFB) varyings that are present. These are packed
1682 * tightly so they correspond to a bitfield present (P) indexed by (1 <<
1683 * PAN_VARY_*). This has the nice property that you can lookup the buffer index
1684 * of a given special field given a shift S by:
1685 *
1686 * idx = popcount(P & ((1 << S) - 1))
1687 *
1688 * That is... look at all of the varyings that come earlier and count them, the
1689 * count is the new index since plus one. Likewise, the total number of special
1690 * buffers required is simply popcount(P)
1691 */
1692
1693 enum pan_special_varying {
1694 PAN_VARY_GENERAL = 0,
1695 PAN_VARY_POSITION = 1,
1696 PAN_VARY_PSIZ = 2,
1697 PAN_VARY_PNTCOORD = 3,
1698 PAN_VARY_FACE = 4,
1699 PAN_VARY_FRAGCOORD = 5,
1700
1701 /* Keep last */
1702 PAN_VARY_MAX,
1703 };
1704
1705 /* Given a varying, figure out which index it correpsonds to */
1706
1707 static inline unsigned
1708 pan_varying_index(unsigned present, enum pan_special_varying v)
1709 {
1710 unsigned mask = (1 << v) - 1;
1711 return util_bitcount(present & mask);
1712 }
1713
1714 /* Get the base offset for XFB buffers, which by convention come after
1715 * everything else. Wrapper function for semantic reasons; by construction this
1716 * is just popcount. */
1717
1718 static inline unsigned
1719 pan_xfb_base(unsigned present)
1720 {
1721 return util_bitcount(present);
1722 }
1723
1724 /* Computes the present mask for varyings so we can start emitting varying records */
1725
1726 static inline unsigned
1727 pan_varying_present(
1728 struct panfrost_shader_state *vs,
1729 struct panfrost_shader_state *fs,
1730 unsigned quirks)
1731 {
1732 /* At the moment we always emit general and position buffers. Not
1733 * strictly necessary but usually harmless */
1734
1735 unsigned present = (1 << PAN_VARY_GENERAL) | (1 << PAN_VARY_POSITION);
1736
1737 /* Enable special buffers by the shader info */
1738
1739 if (vs->writes_point_size)
1740 present |= (1 << PAN_VARY_PSIZ);
1741
1742 if (fs->reads_point_coord)
1743 present |= (1 << PAN_VARY_PNTCOORD);
1744
1745 if (fs->reads_face)
1746 present |= (1 << PAN_VARY_FACE);
1747
1748 if (fs->reads_frag_coord && !(quirks & IS_BIFROST))
1749 present |= (1 << PAN_VARY_FRAGCOORD);
1750
1751 /* Also, if we have a point sprite, we need a point coord buffer */
1752
1753 for (unsigned i = 0; i < fs->varying_count; i++) {
1754 gl_varying_slot loc = fs->varyings_loc[i];
1755
1756 if (has_point_coord(fs->point_sprite_mask, loc))
1757 present |= (1 << PAN_VARY_PNTCOORD);
1758 }
1759
1760 return present;
1761 }
1762
1763 /* Emitters for varying records */
1764
1765 static struct mali_attr_meta
1766 pan_emit_vary(unsigned present, enum pan_special_varying buf,
1767 unsigned quirks, enum mali_format format,
1768 unsigned offset)
1769 {
1770 unsigned nr_channels = MALI_EXTRACT_CHANNELS(format);
1771
1772 struct mali_attr_meta meta = {
1773 .index = pan_varying_index(present, buf),
1774 .unknown1 = quirks & IS_BIFROST ? 0x0 : 0x2,
1775 .swizzle = quirks & HAS_SWIZZLES ?
1776 panfrost_get_default_swizzle(nr_channels) :
1777 panfrost_bifrost_swizzle(nr_channels),
1778 .format = format,
1779 .src_offset = offset
1780 };
1781
1782 return meta;
1783 }
1784
1785 /* General varying that is unused */
1786
1787 static struct mali_attr_meta
1788 pan_emit_vary_only(unsigned present, unsigned quirks)
1789 {
1790 return pan_emit_vary(present, 0, quirks, MALI_VARYING_DISCARD, 0);
1791 }
1792
1793 /* Special records */
1794
1795 static const enum mali_format pan_varying_formats[PAN_VARY_MAX] = {
1796 [PAN_VARY_POSITION] = MALI_VARYING_POS,
1797 [PAN_VARY_PSIZ] = MALI_R16F,
1798 [PAN_VARY_PNTCOORD] = MALI_R16F,
1799 [PAN_VARY_FACE] = MALI_R32I,
1800 [PAN_VARY_FRAGCOORD] = MALI_RGBA32F
1801 };
1802
1803 static struct mali_attr_meta
1804 pan_emit_vary_special(unsigned present, enum pan_special_varying buf,
1805 unsigned quirks)
1806 {
1807 assert(buf < PAN_VARY_MAX);
1808 return pan_emit_vary(present, buf, quirks, pan_varying_formats[buf], 0);
1809 }
1810
1811 static enum mali_format
1812 pan_xfb_format(enum mali_format format, unsigned nr)
1813 {
1814 if (MALI_EXTRACT_BITS(format) == MALI_CHANNEL_FLOAT)
1815 return MALI_R32F | MALI_NR_CHANNELS(nr);
1816 else
1817 return MALI_EXTRACT_TYPE(format) | MALI_NR_CHANNELS(nr) | MALI_CHANNEL_32;
1818 }
1819
1820 /* Transform feedback records. Note struct pipe_stream_output is (if packed as
1821 * a bitfield) 32-bit, smaller than a 64-bit pointer, so may as well pass by
1822 * value. */
1823
1824 static struct mali_attr_meta
1825 pan_emit_vary_xfb(unsigned present,
1826 unsigned max_xfb,
1827 unsigned *streamout_offsets,
1828 unsigned quirks,
1829 enum mali_format format,
1830 struct pipe_stream_output o)
1831 {
1832 /* Otherwise construct a record for it */
1833 struct mali_attr_meta meta = {
1834 /* XFB buffers come after everything else */
1835 .index = pan_xfb_base(present) + o.output_buffer,
1836
1837 /* As usual unknown bit */
1838 .unknown1 = quirks & IS_BIFROST ? 0x0 : 0x2,
1839
1840 /* Override swizzle with number of channels */
1841 .swizzle = quirks & HAS_SWIZZLES ?
1842 panfrost_get_default_swizzle(o.num_components) :
1843 panfrost_bifrost_swizzle(o.num_components),
1844
1845 /* Override number of channels and precision to highp */
1846 .format = pan_xfb_format(format, o.num_components),
1847
1848 /* Apply given offsets together */
1849 .src_offset = (o.dst_offset * 4) /* dwords */
1850 + streamout_offsets[o.output_buffer]
1851 };
1852
1853 return meta;
1854 }
1855
1856 /* Determine if we should capture a varying for XFB. This requires actually
1857 * having a buffer for it. If we don't capture it, we'll fallback to a general
1858 * varying path (linked or unlinked, possibly discarding the write) */
1859
1860 static bool
1861 panfrost_xfb_captured(struct panfrost_shader_state *xfb,
1862 unsigned loc, unsigned max_xfb)
1863 {
1864 if (!(xfb->so_mask & (1ll << loc)))
1865 return false;
1866
1867 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1868 return o->output_buffer < max_xfb;
1869 }
1870
1871 /* Higher-level wrapper around all of the above, classifying a varying into one
1872 * of the above types */
1873
1874 static struct mali_attr_meta
1875 panfrost_emit_varying(
1876 struct panfrost_shader_state *stage,
1877 struct panfrost_shader_state *other,
1878 struct panfrost_shader_state *xfb,
1879 unsigned present,
1880 unsigned max_xfb,
1881 unsigned *streamout_offsets,
1882 unsigned quirks,
1883 unsigned *gen_offsets,
1884 enum mali_format *gen_formats,
1885 unsigned *gen_stride,
1886 unsigned idx,
1887 bool should_alloc,
1888 bool is_fragment)
1889 {
1890 gl_varying_slot loc = stage->varyings_loc[idx];
1891 enum mali_format format = stage->varyings[idx];
1892
1893 /* Override format to match linkage */
1894 if (!should_alloc && gen_formats[idx])
1895 format = gen_formats[idx];
1896
1897 if (has_point_coord(stage->point_sprite_mask, loc)) {
1898 return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks);
1899 } else if (panfrost_xfb_captured(xfb, loc, max_xfb)) {
1900 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1901 return pan_emit_vary_xfb(present, max_xfb, streamout_offsets, quirks, format, *o);
1902 } else if (loc == VARYING_SLOT_POS) {
1903 if (is_fragment)
1904 return pan_emit_vary_special(present, PAN_VARY_FRAGCOORD, quirks);
1905 else
1906 return pan_emit_vary_special(present, PAN_VARY_POSITION, quirks);
1907 } else if (loc == VARYING_SLOT_PSIZ) {
1908 return pan_emit_vary_special(present, PAN_VARY_PSIZ, quirks);
1909 } else if (loc == VARYING_SLOT_PNTC) {
1910 return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks);
1911 } else if (loc == VARYING_SLOT_FACE) {
1912 return pan_emit_vary_special(present, PAN_VARY_FACE, quirks);
1913 }
1914
1915 /* We've exhausted special cases, so it's otherwise a general varying. Check if we're linked */
1916 signed other_idx = -1;
1917
1918 for (unsigned j = 0; j < other->varying_count; ++j) {
1919 if (other->varyings_loc[j] == loc) {
1920 other_idx = j;
1921 break;
1922 }
1923 }
1924
1925 if (other_idx < 0)
1926 return pan_emit_vary_only(present, quirks);
1927
1928 unsigned offset = gen_offsets[other_idx];
1929
1930 if (should_alloc) {
1931 /* We're linked, so allocate a space via a watermark allocation */
1932 enum mali_format alt = other->varyings[other_idx];
1933
1934 /* Do interpolation at minimum precision */
1935 unsigned size_main = pan_varying_size(format);
1936 unsigned size_alt = pan_varying_size(alt);
1937 unsigned size = MIN2(size_main, size_alt);
1938
1939 /* If a varying is marked for XFB but not actually captured, we
1940 * should match the format to the format that would otherwise
1941 * be used for XFB, since dEQP checks for invariance here. It's
1942 * unclear if this is required by the spec. */
1943
1944 if (xfb->so_mask & (1ull << loc)) {
1945 struct pipe_stream_output *o = pan_get_so(&xfb->stream_output, loc);
1946 format = pan_xfb_format(format, o->num_components);
1947 size = pan_varying_size(format);
1948 } else if (size == size_alt) {
1949 format = alt;
1950 }
1951
1952 gen_offsets[idx] = *gen_stride;
1953 gen_formats[other_idx] = format;
1954 offset = *gen_stride;
1955 *gen_stride += size;
1956 }
1957
1958 return pan_emit_vary(present, PAN_VARY_GENERAL,
1959 quirks, format, offset);
1960 }
1961
1962 static void
1963 pan_emit_special_input(union mali_attr *varyings,
1964 unsigned present,
1965 enum pan_special_varying v,
1966 mali_ptr addr)
1967 {
1968 if (present & (1 << v)) {
1969 /* Ensure we write exactly once for performance and with fields
1970 * zeroed appropriately to avoid flakes */
1971
1972 union mali_attr s = {
1973 .elements = addr
1974 };
1975
1976 varyings[pan_varying_index(present, v)] = s;
1977 }
1978 }
1979
1980 void
1981 panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
1982 unsigned vertex_count,
1983 struct mali_vertex_tiler_postfix *vertex_postfix,
1984 struct mali_vertex_tiler_postfix *tiler_postfix,
1985 union midgard_primitive_size *primitive_size)
1986 {
1987 /* Load the shaders */
1988 struct panfrost_context *ctx = batch->ctx;
1989 struct panfrost_device *dev = pan_device(ctx->base.screen);
1990 struct panfrost_shader_state *vs, *fs;
1991 size_t vs_size, fs_size;
1992
1993 /* Allocate the varying descriptor */
1994
1995 vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
1996 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
1997 vs_size = sizeof(struct mali_attr_meta) * vs->varying_count;
1998 fs_size = sizeof(struct mali_attr_meta) * fs->varying_count;
1999
2000 struct panfrost_transfer trans = panfrost_pool_alloc(&batch->pool,
2001 vs_size +
2002 fs_size);
2003
2004 struct pipe_stream_output_info *so = &vs->stream_output;
2005 unsigned present = pan_varying_present(vs, fs, dev->quirks);
2006
2007 /* Check if this varying is linked by us. This is the case for
2008 * general-purpose, non-captured varyings. If it is, link it. If it's
2009 * not, use the provided stream out information to determine the
2010 * offset, since it was already linked for us. */
2011
2012 unsigned gen_offsets[32];
2013 enum mali_format gen_formats[32];
2014 memset(gen_offsets, 0, sizeof(gen_offsets));
2015 memset(gen_formats, 0, sizeof(gen_formats));
2016
2017 unsigned gen_stride = 0;
2018 assert(vs->varying_count < ARRAY_SIZE(gen_offsets));
2019 assert(fs->varying_count < ARRAY_SIZE(gen_offsets));
2020
2021 unsigned streamout_offsets[32];
2022
2023 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
2024 streamout_offsets[i] = panfrost_streamout_offset(
2025 so->stride[i],
2026 ctx->streamout.offsets[i],
2027 ctx->streamout.targets[i]);
2028 }
2029
2030 struct mali_attr_meta *ovs = (struct mali_attr_meta *)trans.cpu;
2031 struct mali_attr_meta *ofs = ovs + vs->varying_count;
2032
2033 for (unsigned i = 0; i < vs->varying_count; i++) {
2034 ovs[i] = panfrost_emit_varying(vs, fs, vs, present,
2035 ctx->streamout.num_targets, streamout_offsets,
2036 dev->quirks,
2037 gen_offsets, gen_formats, &gen_stride, i, true, false);
2038 }
2039
2040 for (unsigned i = 0; i < fs->varying_count; i++) {
2041 ofs[i] = panfrost_emit_varying(fs, vs, vs, present,
2042 ctx->streamout.num_targets, streamout_offsets,
2043 dev->quirks,
2044 gen_offsets, gen_formats, &gen_stride, i, false, true);
2045 }
2046
2047 unsigned xfb_base = pan_xfb_base(present);
2048 struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
2049 sizeof(union mali_attr) * (xfb_base + ctx->streamout.num_targets));
2050 union mali_attr *varyings = (union mali_attr *) T.cpu;
2051
2052 /* Emit the stream out buffers */
2053
2054 unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim,
2055 ctx->vertex_count);
2056
2057 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
2058 panfrost_emit_streamout(batch, &varyings[xfb_base + i],
2059 so->stride[i],
2060 ctx->streamout.offsets[i],
2061 out_count,
2062 ctx->streamout.targets[i]);
2063 }
2064
2065 panfrost_emit_varyings(batch,
2066 &varyings[pan_varying_index(present, PAN_VARY_GENERAL)],
2067 gen_stride, vertex_count);
2068
2069 /* fp32 vec4 gl_Position */
2070 tiler_postfix->position_varying = panfrost_emit_varyings(batch,
2071 &varyings[pan_varying_index(present, PAN_VARY_POSITION)],
2072 sizeof(float) * 4, vertex_count);
2073
2074 if (present & (1 << PAN_VARY_PSIZ)) {
2075 primitive_size->pointer = panfrost_emit_varyings(batch,
2076 &varyings[pan_varying_index(present, PAN_VARY_PSIZ)],
2077 2, vertex_count);
2078 }
2079
2080 pan_emit_special_input(varyings, present, PAN_VARY_PNTCOORD, MALI_VARYING_POINT_COORD);
2081 pan_emit_special_input(varyings, present, PAN_VARY_FACE, MALI_VARYING_FRONT_FACING);
2082 pan_emit_special_input(varyings, present, PAN_VARY_FRAGCOORD, MALI_VARYING_FRAG_COORD);
2083
2084 vertex_postfix->varyings = T.gpu;
2085 tiler_postfix->varyings = T.gpu;
2086
2087 vertex_postfix->varying_meta = trans.gpu;
2088 tiler_postfix->varying_meta = trans.gpu + vs_size;
2089 }
2090
2091 void
2092 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
2093 struct mali_vertex_tiler_prefix *vertex_prefix,
2094 struct mali_vertex_tiler_postfix *vertex_postfix,
2095 struct mali_vertex_tiler_prefix *tiler_prefix,
2096 struct mali_vertex_tiler_postfix *tiler_postfix,
2097 union midgard_primitive_size *primitive_size)
2098 {
2099 struct panfrost_context *ctx = batch->ctx;
2100 struct panfrost_device *device = pan_device(ctx->base.screen);
2101 bool wallpapering = ctx->wallpaper_batch && batch->scoreboard.tiler_dep;
2102 struct bifrost_payload_vertex bifrost_vertex = {0,};
2103 struct bifrost_payload_tiler bifrost_tiler = {0,};
2104 struct midgard_payload_vertex_tiler midgard_vertex = {0,};
2105 struct midgard_payload_vertex_tiler midgard_tiler = {0,};
2106 void *vp, *tp;
2107 size_t vp_size, tp_size;
2108
2109 if (device->quirks & IS_BIFROST) {
2110 bifrost_vertex.prefix = *vertex_prefix;
2111 bifrost_vertex.postfix = *vertex_postfix;
2112 vp = &bifrost_vertex;
2113 vp_size = sizeof(bifrost_vertex);
2114
2115 bifrost_tiler.prefix = *tiler_prefix;
2116 bifrost_tiler.tiler.primitive_size = *primitive_size;
2117 bifrost_tiler.tiler.tiler_meta = panfrost_batch_get_tiler_meta(batch, ~0);
2118 bifrost_tiler.postfix = *tiler_postfix;
2119 tp = &bifrost_tiler;
2120 tp_size = sizeof(bifrost_tiler);
2121 } else {
2122 midgard_vertex.prefix = *vertex_prefix;
2123 midgard_vertex.postfix = *vertex_postfix;
2124 vp = &midgard_vertex;
2125 vp_size = sizeof(midgard_vertex);
2126
2127 midgard_tiler.prefix = *tiler_prefix;
2128 midgard_tiler.postfix = *tiler_postfix;
2129 midgard_tiler.primitive_size = *primitive_size;
2130 tp = &midgard_tiler;
2131 tp_size = sizeof(midgard_tiler);
2132 }
2133
2134 if (wallpapering) {
2135 /* Inject in reverse order, with "predicted" job indices.
2136 * THIS IS A HACK XXX */
2137 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false,
2138 batch->scoreboard.job_index + 2, tp, tp_size, true);
2139 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0,
2140 vp, vp_size, true);
2141 return;
2142 }
2143
2144 /* If rasterizer discard is enable, only submit the vertex */
2145
2146 bool rasterizer_discard = ctx->rasterizer &&
2147 ctx->rasterizer->base.rasterizer_discard;
2148
2149 unsigned vertex = panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_VERTEX, false, 0,
2150 vp, vp_size, false);
2151
2152 if (rasterizer_discard)
2153 return;
2154
2155 panfrost_new_job(&batch->pool, &batch->scoreboard, MALI_JOB_TYPE_TILER, false, vertex, tp, tp_size,
2156 false);
2157 }
2158
2159 /* TODO: stop hardcoding this */
2160 mali_ptr
2161 panfrost_emit_sample_locations(struct panfrost_batch *batch)
2162 {
2163 uint16_t locations[] = {
2164 128, 128,
2165 0, 256,
2166 0, 256,
2167 0, 256,
2168 0, 256,
2169 0, 256,
2170 0, 256,
2171 0, 256,
2172 0, 256,
2173 0, 256,
2174 0, 256,
2175 0, 256,
2176 0, 256,
2177 0, 256,
2178 0, 256,
2179 0, 256,
2180 0, 256,
2181 0, 256,
2182 0, 256,
2183 0, 256,
2184 0, 256,
2185 0, 256,
2186 0, 256,
2187 0, 256,
2188 0, 256,
2189 0, 256,
2190 0, 256,
2191 0, 256,
2192 0, 256,
2193 0, 256,
2194 0, 256,
2195 0, 256,
2196 128, 128,
2197 0, 0,
2198 0, 0,
2199 0, 0,
2200 0, 0,
2201 0, 0,
2202 0, 0,
2203 0, 0,
2204 0, 0,
2205 0, 0,
2206 0, 0,
2207 0, 0,
2208 0, 0,
2209 0, 0,
2210 0, 0,
2211 0, 0,
2212 };
2213
2214 return panfrost_pool_upload(&batch->pool, locations, 96 * sizeof(uint16_t));
2215 }