#ifdef R600_ENABLE_GLSL_TEST
driInitExtensions(ctx, gl_20_extension, GL_TRUE);
- //_mesa_enable_2_0_extensions(ctx);
- //1.5
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
- //2.0
- ctx->Extensions.ARB_draw_buffers = GL_TRUE;
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.ATI_separate_stencil = GL_TRUE;
-
+ _mesa_enable_2_0_extensions(ctx);
+
/* glsl compiler has problem if this is not GL_TRUE */
ctx->Shader.EmitCondCodes = GL_TRUE;
#endif /* R600_ENABLE_GLSL_TEST */