v3d: Ask the state tracker to lower image accesses off of derefs.
authorEric Anholt <eric@anholt.net>
Fri, 24 Jan 2020 00:33:24 +0000 (16:33 -0800)
committerMarge Bot <eric+marge@anholt.net>
Mon, 24 Feb 2020 18:25:02 +0000 (18:25 +0000)
This saves a bunch of hassle in handling derefs in the backend, and would
be needed for reasonable handling of dynamic indexing of image arrays.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3728>

src/broadcom/compiler/nir_to_vir.c
src/broadcom/compiler/v3d40_tex.c
src/broadcom/compiler/v3d_nir_lower_image_load_store.c
src/gallium/drivers/v3d/v3d_screen.c

index 1479962fac8a6079af71633b176329939764090d..6219b381d4e0b4ea50e0c861925df7f9368c1b49 100644 (file)
@@ -1760,11 +1760,8 @@ ntq_emit_ssa_undef(struct v3d_compile *c, nir_ssa_undef_instr *instr)
 static void
 ntq_emit_image_size(struct v3d_compile *c, nir_intrinsic_instr *instr)
 {
-        assert(instr->intrinsic == nir_intrinsic_image_deref_size);
-        nir_variable *var = nir_intrinsic_get_var(instr, 0);
-        unsigned image_index = var->data.driver_location;
-        const struct glsl_type *sampler_type = glsl_without_array(var->type);
-        bool is_array = glsl_sampler_type_is_array(sampler_type);
+        unsigned image_index = nir_src_as_uint(instr->src[0]);
+        bool is_array = nir_intrinsic_image_array(instr);
 
         ntq_store_dest(c, &instr->dest, 0,
                        vir_uniform(c, QUNIFORM_IMAGE_WIDTH, image_index));
@@ -2104,18 +2101,18 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr)
                 ntq_emit_tmu_general(c, instr, true);
                 break;
 
-        case nir_intrinsic_image_deref_load:
-        case nir_intrinsic_image_deref_store:
-        case nir_intrinsic_image_deref_atomic_add:
-        case nir_intrinsic_image_deref_atomic_imin:
-        case nir_intrinsic_image_deref_atomic_umin:
-        case nir_intrinsic_image_deref_atomic_imax:
-        case nir_intrinsic_image_deref_atomic_umax:
-        case nir_intrinsic_image_deref_atomic_and:
-        case nir_intrinsic_image_deref_atomic_or:
-        case nir_intrinsic_image_deref_atomic_xor:
-        case nir_intrinsic_image_deref_atomic_exchange:
-        case nir_intrinsic_image_deref_atomic_comp_swap:
+        case nir_intrinsic_image_load:
+        case nir_intrinsic_image_store:
+        case nir_intrinsic_image_atomic_add:
+        case nir_intrinsic_image_atomic_imin:
+        case nir_intrinsic_image_atomic_umin:
+        case nir_intrinsic_image_atomic_imax:
+        case nir_intrinsic_image_atomic_umax:
+        case nir_intrinsic_image_atomic_and:
+        case nir_intrinsic_image_atomic_or:
+        case nir_intrinsic_image_atomic_xor:
+        case nir_intrinsic_image_atomic_exchange:
+        case nir_intrinsic_image_atomic_comp_swap:
                 v3d40_vir_emit_image_load_store(c, instr);
                 break;
 
@@ -2205,7 +2202,7 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr)
                 ntq_emit_store_output(c, instr);
                 break;
 
-        case nir_intrinsic_image_deref_size:
+        case nir_intrinsic_image_size:
                 ntq_emit_image_size(c, instr);
                 break;
 
@@ -2553,10 +2550,6 @@ static void
 ntq_emit_instr(struct v3d_compile *c, nir_instr *instr)
 {
         switch (instr->type) {
-        case nir_instr_type_deref:
-                /* ignored, will be walked by the intrinsic using it. */
-                break;
-
         case nir_instr_type_alu:
                 ntq_emit_alu(c, nir_instr_as_alu(instr));
                 break;
index 379f90c146a27f465189c55fb9561b71bb6cd9e8..1ba0ee7dccc21dd03963387b5ea94165ce194bd8 100644 (file)
@@ -22,7 +22,6 @@
  */
 
 #include "v3d_compiler.h"
-#include "compiler/nir/nir_deref.h"
 
 /* We don't do any address packing. */
 #define __gen_user_data void
@@ -236,39 +235,32 @@ v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
         }
 }
 
-static void
-type_size_align_1(const struct glsl_type *type, unsigned *size, unsigned *align)
-{
-        *size = 1;
-        *align = 1;
-}
-
 static uint32_t
 v3d40_image_load_store_tmu_op(nir_intrinsic_instr *instr)
 {
         switch (instr->intrinsic) {
-        case nir_intrinsic_image_deref_load:
-        case nir_intrinsic_image_deref_store:
+        case nir_intrinsic_image_load:
+        case nir_intrinsic_image_store:
                 return V3D_TMU_OP_REGULAR;
-        case nir_intrinsic_image_deref_atomic_add:
+        case nir_intrinsic_image_atomic_add:
                 return v3d_get_op_for_atomic_add(instr, 3);
-        case nir_intrinsic_image_deref_atomic_imin:
+        case nir_intrinsic_image_atomic_imin:
                 return V3D_TMU_OP_WRITE_SMIN;
-        case nir_intrinsic_image_deref_atomic_umin:
+        case nir_intrinsic_image_atomic_umin:
                 return V3D_TMU_OP_WRITE_UMIN_FULL_L1_CLEAR;
-        case nir_intrinsic_image_deref_atomic_imax:
+        case nir_intrinsic_image_atomic_imax:
                 return V3D_TMU_OP_WRITE_SMAX;
-        case nir_intrinsic_image_deref_atomic_umax:
+        case nir_intrinsic_image_atomic_umax:
                 return V3D_TMU_OP_WRITE_UMAX;
-        case nir_intrinsic_image_deref_atomic_and:
+        case nir_intrinsic_image_atomic_and:
                 return V3D_TMU_OP_WRITE_AND_READ_INC;
-        case nir_intrinsic_image_deref_atomic_or:
+        case nir_intrinsic_image_atomic_or:
                 return V3D_TMU_OP_WRITE_OR_READ_DEC;
-        case nir_intrinsic_image_deref_atomic_xor:
+        case nir_intrinsic_image_atomic_xor:
                 return V3D_TMU_OP_WRITE_XOR_READ_NOT;
-        case nir_intrinsic_image_deref_atomic_exchange:
+        case nir_intrinsic_image_atomic_exchange:
                 return V3D_TMU_OP_WRITE_XCHG_READ_FLUSH;
-        case nir_intrinsic_image_deref_atomic_comp_swap:
+        case nir_intrinsic_image_atomic_comp_swap:
                 return V3D_TMU_OP_WRITE_CMPXCHG_READ_FLUSH;
         default:
                 unreachable("unknown image intrinsic");
@@ -279,11 +271,8 @@ void
 v3d40_vir_emit_image_load_store(struct v3d_compile *c,
                                 nir_intrinsic_instr *instr)
 {
-        nir_variable *var = nir_intrinsic_get_var(instr, 0);
-        const struct glsl_type *sampler_type = glsl_without_array(var->type);
-        unsigned unit = (var->data.driver_location +
-                         nir_deref_instr_get_const_offset(nir_src_as_deref(instr->src[0]),
-                                                          type_size_align_1));
+        unsigned format = nir_intrinsic_format(instr);
+        unsigned unit = nir_src_as_uint(instr->src[0]);
         int tmu_writes = 0;
 
         struct V3D41_TMU_CONFIG_PARAMETER_0 p0_unpacked = {
@@ -291,7 +280,7 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
 
         struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked = {
                 .per_pixel_mask_enable = true,
-                .output_type_32_bit = v3d_gl_format_is_return_32(var->data.image.format),
+                .output_type_32_bit = v3d_gl_format_is_return_32(format),
         };
 
         struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked = { 0 };
@@ -302,12 +291,12 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
          * need/can to do things slightly different, like not loading the
          * amount to add/sub, as that is implicit.
          */
-        bool atomic_add_replaced = (instr->intrinsic == nir_intrinsic_image_deref_atomic_add &&
+        bool atomic_add_replaced = (instr->intrinsic == nir_intrinsic_image_atomic_add &&
                                     (p2_unpacked.op == V3D_TMU_OP_WRITE_AND_READ_INC ||
                                      p2_unpacked.op == V3D_TMU_OP_WRITE_OR_READ_DEC));
 
         bool is_1d = false;
-        switch (glsl_get_sampler_dim(sampler_type)) {
+        switch (nir_intrinsic_image_dim(instr)) {
         case GLSL_SAMPLER_DIM_1D:
                 is_1d = true;
                 break;
@@ -329,7 +318,7 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
                 unreachable("bad image sampler dim");
         }
 
-        if (glsl_sampler_type_is_array(sampler_type)) {
+        if (nir_intrinsic_image_array(instr)) {
                 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUI,
                               ntq_get_src(c, instr->src[1],
                                           is_1d ? 1 : 2), &tmu_writes);
@@ -373,7 +362,7 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
                 vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
 
         /* Emit the data writes for atomics or image store. */
-        if (instr->intrinsic != nir_intrinsic_image_deref_load &&
+        if (instr->intrinsic != nir_intrinsic_image_load &&
             !atomic_add_replaced) {
                 /* Vector for stores, or first atomic argument */
                 struct qreg src[4];
@@ -385,7 +374,7 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
 
                 /* Second atomic argument */
                 if (instr->intrinsic ==
-                    nir_intrinsic_image_deref_atomic_comp_swap) {
+                    nir_intrinsic_image_atomic_comp_swap) {
                         vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUD,
                                       ntq_get_src(c, instr->src[4], 0),
                                       &tmu_writes);
@@ -393,7 +382,7 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
         }
 
         if (vir_in_nonuniform_control_flow(c) &&
-            instr->intrinsic != nir_intrinsic_image_deref_load) {
+            instr->intrinsic != nir_intrinsic_image_load) {
            vir_set_pf(vir_MOV_dest(c, vir_nop_reg(), c->execute),
                       V3D_QPU_PF_PUSHZ);
         }
@@ -402,7 +391,7 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
                       &tmu_writes);
 
         if (vir_in_nonuniform_control_flow(c) &&
-            instr->intrinsic != nir_intrinsic_image_deref_load) {
+            instr->intrinsic != nir_intrinsic_image_load) {
            struct qinst *last_inst= (struct  qinst *)c->cur_block->instructions.prev;
            vir_set_cond(last_inst, V3D_QPU_COND_IFA);
         }
@@ -423,6 +412,6 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
         if (nir_intrinsic_dest_components(instr) == 0)
                 vir_TMUWT(c);
 
-        if (instr->intrinsic != nir_intrinsic_image_deref_load)
+        if (instr->intrinsic != nir_intrinsic_image_load)
                 c->tmu_dirty_rcl = true;
 }
index e4db541f1b426f052355672da73be020929c70b2..7b6b0b15cf842e8d9351a0382f8659b5eff516e8 100644 (file)
@@ -87,8 +87,7 @@ pack_bits(nir_builder *b, nir_ssa_def *color, const unsigned *bits,
 static void
 v3d_nir_lower_image_store(nir_builder *b, nir_intrinsic_instr *instr)
 {
-        nir_variable *var = nir_intrinsic_get_var(instr, 0);
-        enum pipe_format format = var->data.image.format;
+        enum pipe_format format = nir_intrinsic_format(instr);
         const struct util_format_description *desc =
                 util_format_description(format);
         const struct util_format_channel_description *r_chan = &desc->channel[0];
@@ -164,19 +163,20 @@ static void
 v3d_nir_lower_image_load(nir_builder *b, nir_intrinsic_instr *instr)
 {
         static const unsigned bits16[] = {16, 16, 16, 16};
-        nir_variable *var = nir_intrinsic_get_var(instr, 0);
-        const struct glsl_type *sampler_type = glsl_without_array(var->type);
-        enum glsl_base_type base_type =
-                glsl_get_sampler_result_type(sampler_type);
+        enum pipe_format format = nir_intrinsic_format(instr);
 
-        if (v3d_gl_format_is_return_32(var->data.image.format))
+        if (v3d_gl_format_is_return_32(format))
                 return;
 
         b->cursor = nir_after_instr(&instr->instr);
 
         assert(instr->dest.is_ssa);
         nir_ssa_def *result = &instr->dest.ssa;
-        if (base_type == GLSL_TYPE_FLOAT) {
+        if (util_format_is_pure_uint(format)) {
+                result = nir_format_unpack_uint(b, result, bits16, 4);
+        } else if (util_format_is_pure_sint(format)) {
+                result = nir_format_unpack_sint(b, result, bits16, 4);
+        } else {
             nir_ssa_def *rg = nir_channel(b, result, 0);
             nir_ssa_def *ba = nir_channel(b, result, 1);
             result = nir_vec4(b,
@@ -184,11 +184,6 @@ v3d_nir_lower_image_load(nir_builder *b, nir_intrinsic_instr *instr)
                               nir_unpack_half_2x16_split_y(b, rg),
                               nir_unpack_half_2x16_split_x(b, ba),
                               nir_unpack_half_2x16_split_y(b, ba));
-        } else if (base_type == GLSL_TYPE_INT) {
-                result = nir_format_unpack_sint(b, result, bits16, 4);
-        } else {
-                assert(base_type == GLSL_TYPE_UINT);
-                result = nir_format_unpack_uint(b, result, bits16, 4);
         }
 
         nir_ssa_def_rewrite_uses_after(&instr->dest.ssa, nir_src_for_ssa(result),
@@ -214,10 +209,10 @@ v3d_nir_lower_image_load_store(nir_shader *s)
                                         nir_instr_as_intrinsic(instr);
 
                                 switch (intr->intrinsic) {
-                                case nir_intrinsic_image_deref_load:
+                                case nir_intrinsic_image_load:
                                         v3d_nir_lower_image_load(&b, intr);
                                         break;
-                                case nir_intrinsic_image_deref_store:
+                                case nir_intrinsic_image_store:
                                         v3d_nir_lower_image_store(&b, intr);
                                         break;
                                 default:
index 1b0c219cb588d21991443616a10862b66f057f29..a449e45803577b69576e5410112f71b25d905129 100644 (file)
@@ -146,6 +146,9 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                  */
                 return 0;
 
+        case PIPE_CAP_NIR_IMAGES_AS_DEREF:
+                return 0;
+
         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
                 /* XXX perf: we don't want to emit these extra blits for
                  * glReadPixels(), since we still have to do an uncached read