(once the predicate is known, which it may not be at instruction issue)
Inputs
-
- * :wid: register file width
* :shadow_wid: number of shadow/fail/good/go_die sets
- * :n_dests: number of destination regfile(s) (index: rfile_sel_i)
- * :wr_pend: if true, writable observes the g_wr_pend_i vector
- otherwise observes g_rd_pend_i
notes:
-
- * dest_i / src1_i / src2_i are in *binary*, whereas...
- * ...g_rd_pend_i / g_wr_pend_i and rd_pend_o / wr_pend_o are UNARY
- * req_rel_i (request release) is the direct equivalent of pipeline
- "output valid" (valid_o)
- * recover is a local python variable (actually go_die_o)
* when shadow_wid = 0, recover and shadown are Consts (i.e. do nothing)
- * wr_pend is set False for the majority of uses: however for
- use in a STORE Function Unit it is set to True
"""
def __init__(self, shadow_wid=0):
self.shadow_wid = shadow_wid
return list(self)
+class ShadowMatrix(Elaboratable):
+ """ Matrix of Shadow Functions. One per FU.
+
+ Inputs
+ * :n_fus: register file width
+ * :shadow_wid: number of shadow/fail/good/go_die sets
+
+ Notes:
+
+ * Shadow enable/fail/good are all connected to all Shadow Functions
+ (incoming at the top)
+
+ * Output is an array of "shadow active" (schroedinger wires: neither
+ alive nor dead) and an array of "go die" signals, one per FU.
+
+ * the shadown must be connected to the Computation Unit's
+ write release request, preventing it (ANDing) from firing
+ (and thus preventing Writable. this by the way being the
+ whole point of having the Shadow Matrix...)
+
+ * go_die_o must be connected to *both* the Computation Unit's
+ src-operand and result-operand latch resets, causing both
+ of them to reset.
+
+ * go_die_o also needs to be wired into the Dependency and Function
+ Unit Matrices by way of over-enabling (ORing) into Go_Read and
+ Go_Write, resetting every cell that is required to "die"
+ """
+ def __init__(self, n_fus, shadow_wid=0):
+ self.n_fus = n_fus
+ self.shadow_wid = shadow_wid
+
+ # inputs
+ self.issue_i = Signal(n_fus, reset_less=True)
+ self.shadow_i = Signal(shadow_wid, reset_less=True)
+ self.s_fail_i = Signal(shadow_wid, reset_less=True)
+ self.s_good_i = Signal(shadow_wid, reset_less=True)
+
+ # outputs
+ self.go_die_o = Signal(n_fus, reset_less=True)
+ self.shadown_o = Signal(n_fus, reset_less=True)
+
+ def elaborate(self, platform):
+ m = Module()
+ shadows = []
+ for i in range(self.n_fus):
+ sh = Shadow(self.shadow_wid)
+ setattr(m.submodules, "sh%d" % i, sh)
+ shadows.append(sh)
+
+ # connect shadow/fail/good to all shadows
+ for l in shadows:
+ m.d.comb += l.s_fail_i.eq(self.s_fail_i)
+ m.d.comb += l.s_good_i.eq(self.s_good_i)
+ m.d.comb += l.shadow_i.eq(self.shadow_i)
+
+ # connect all shadow outputs and issue input
+ issue_l = []
+ sho_l = []
+ rec_l = []
+ for l in shadows:
+ issue_l.append(l.issue_i)
+ sho_l.append(l.shadown_o)
+ rec_l.append(l.go_die_o)
+ m.d.comb += Cat(*issue_l).eq(self.issue_i)
+ m.d.comb += self.shadown_o.eq(Cat(*sho_l))
+ m.d.comb += self.go_die_o.eq(Cat(*rec_l))
+
+ return m
+
+ def __iter__(self):
+ yield self.issue_i
+ yield self.shadow_i
+ yield self.s_fail_i
+ yield self.s_good_i
+ yield self.go_die_o
+ yield self.shadown_o
+
+ def ports(self):
+ return list(self)
+
+
def shadow_sim(dut):
yield dut.dest_i.eq(1)
yield dut.issue_i.eq(1)
yield
def test_shadow():
- dut = Shadow(2)
+ dut = ShadowMatrix(4, 2)
vl = rtlil.convert(dut, ports=dut.ports())
with open("test_shadow.il", "w") as f:
f.write(vl)