softpipe: fix softpipe_delete_fs_state() failed assertion
authorBrian Paul <brianp@vmware.com>
Fri, 10 Aug 2012 18:16:10 +0000 (12:16 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 10 Aug 2012 19:27:04 +0000 (13:27 -0600)
The var!=softpipe->fs_variant assertion was failing because we weren't
nulling the softpipe->fs_variant pointer when binding a new shader.
Since softpipe->fs_variant depends on the current fs, it's of no use
when a new FS is bound.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53318

Note: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
src/gallium/drivers/softpipe/sp_state_shader.c

index 910d4ba11a5113725ba7734ac4b040fdf3547ba7..1e64431344b7137dddc4cfe72bed495cdd559c40 100644 (file)
@@ -158,8 +158,10 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
 
    softpipe->fs = fs;
 
-   if (fs == NULL)
-      softpipe->fs_variant = NULL;
+   /* This depends on the current fragment shader and must always be
+    * re-validated before use.
+    */
+   softpipe->fs_variant = NULL;
 
    if (state)
       draw_bind_fragment_shader(softpipe->draw,