LLVMValueRef main_fn,
                            uint8_t *vs_output_param_offset,
                            uint32_t num_outputs,
+                           uint32_t skip_output_mask,
                            uint8_t *num_param_exports)
 {
        LLVMBasicBlockRef bb;
 
                        target -= V_008DFC_SQ_EXP_PARAM;
 
+                       if ((1u << target) & skip_output_mask)
+                               continue;
+
                        /* Parse the instruction. */
                        memset(&exp, 0, sizeof(exp));
                        exp.offset = target;
 
                            LLVMValueRef main_fn,
                            uint8_t *vs_output_param_offset,
                            uint32_t num_outputs,
+                           uint32_t skip_output_mask,
                            uint8_t *num_param_exports);
 void ac_init_exec_full_mask(struct ac_llvm_context *ctx);
 
 
        ac_optimize_vs_outputs(&ctx->ac,
                               ctx->main_function,
                               outinfo->vs_output_param_offset,
-                              VARYING_SLOT_MAX,
+                              VARYING_SLOT_MAX, 0,
                               &outinfo->param_exports);
 }
 
 
 {
    struct si_shader *shader = ctx->shader;
    struct si_shader_info *info = &shader->selector->info;
+   unsigned skip_vs_optim_mask = 0;
 
    if ((ctx->type != PIPE_SHADER_VERTEX && ctx->type != PIPE_SHADER_TESS_EVAL) ||
        shader->key.as_ls || shader->key.as_es)
       return;
 
+   /* Optimizing these outputs is not possible, since they might be overriden
+    * at runtime with S_028644_PT_SPRITE_TEX. */
+   for (int i = 0; i < info->num_outputs; i++) {
+      if (info->output_semantic_name[i] == TGSI_SEMANTIC_PCOORD ||
+          info->output_semantic_name[i] == TGSI_SEMANTIC_TEXCOORD) {
+         skip_vs_optim_mask |= 1u << shader->info.vs_output_param_offset[i];
+      }
+   }
+
    ac_optimize_vs_outputs(&ctx->ac, ctx->main_fn, shader->info.vs_output_param_offset,
-                          info->num_outputs, &shader->info.nr_param_exports);
+                          info->num_outputs, skip_vs_optim_mask,
+                          &shader->info.nr_param_exports);
 }
 
 static bool si_vs_needs_prolog(const struct si_shader_selector *sel,