driver->BindTexture = NULL;
driver->NewTextureObject = _mesa_new_texture_object;
driver->DeleteTexture = _mesa_delete_texture_object;
- driver->NewTextureImage = _mesa_new_texture_image;
- driver->DeleteTextureImage = _mesa_delete_texture_image;
+ driver->NewTextureImage = _swrast_new_texture_image;
+ driver->DeleteTextureImage = _swrast_delete_texture_image;
driver->FreeTextureImageBuffer = _mesa_free_texture_image_data;
driver->MapTextureImage = _swrast_map_teximage;
driver->UnmapTextureImage = _swrast_unmap_teximage;