nir_builder_instr_insert(b, &offset_load->instr);
nir_src *offset_src = nir_get_io_offset_src(intrin);
- nir_ssa_def *new_offset = nir_iadd(b, offset_src->ssa,
- &offset_load->dest.ssa);
+ nir_ssa_def *old_offset = nir_ssa_for_src(b, *offset_src, 1);
+ nir_ssa_def *new_offset = nir_iadd(b, old_offset, &offset_load->dest.ssa);
+ nir_instr_rewrite_src(&intrin->instr, offset_src,
+ nir_src_for_ssa(new_offset));
/* In order to avoid out-of-bounds access, we predicate */
nir_ssa_def *pred = nir_uge(b, nir_channel(b, &offset_load->dest.ssa, 1),
- offset_src->ssa);
+ old_offset);
nir_if *if_stmt = nir_if_create(b->shader);
if_stmt->condition = nir_src_for_ssa(pred);
nir_cf_node_insert(b->cursor, &if_stmt->cf_node);
nir_instr_remove(&intrin->instr);
- *offset_src = nir_src_for_ssa(new_offset);
nir_instr_insert_after_cf_list(&if_stmt->then_list, &intrin->instr);
if (intrin->intrinsic != nir_intrinsic_store_ssbo) {