draw_do_flush( draw, DRAW_FLUSH_BACKEND );
}
-static boolean
-is_component_writable(unsigned mask,
- unsigned compo)
-{
- switch (mask) {
- case TGSI_WRITEMASK_NONE:
- return FALSE;
- case TGSI_WRITEMASK_X:
- return compo == 0;
- case TGSI_WRITEMASK_Y:
- return compo == 1;
- case TGSI_WRITEMASK_XY:
- return compo == 0 || compo == 1;
- case TGSI_WRITEMASK_Z:
- return compo == 2;
- case TGSI_WRITEMASK_XZ:
- return compo == 0 || compo == 2;
- case TGSI_WRITEMASK_YZ:
- return compo == 1 || compo == 2;
- case TGSI_WRITEMASK_XYZ:
- return compo == 0 || compo == 1 || compo == 2;
- case TGSI_WRITEMASK_W:
- return compo == 3;
- case TGSI_WRITEMASK_XW:
- return compo == 0 || compo == 3;
- case TGSI_WRITEMASK_YW:
- return compo == 1 || compo == 3;
- case TGSI_WRITEMASK_XYW:
- return compo == 0 || compo == 1 || compo == 3;
- case TGSI_WRITEMASK_ZW:
- return compo == 2 || compo == 3;
- case TGSI_WRITEMASK_XZW:
- return compo == 0 || compo == 1 || compo == 3;
- case TGSI_WRITEMASK_YZW:
- return compo == 1 || compo == 2 || compo == 4;
- case TGSI_WRITEMASK_XYZW:
- return compo < 4;
- default:
- debug_assert(!"Unknown writemask in stream out");
- return compo < 4;
- }
-}
-
-static INLINE int mask_num_comps(int register_mask)
-{
- int comps = 0;
- switch (register_mask) {
- case TGSI_WRITEMASK_XYZW:
- comps = 4;
- break;
- case TGSI_WRITEMASK_XYZ:
- comps = 3;
- break;
- case TGSI_WRITEMASK_XY:
- comps = 2;
- break;
- case TGSI_WRITEMASK_X:
- comps = 1;
- break;
- default:
- assert(0);
- break;
- }
- return comps;
-}
-
static void so_emit_prim(struct pt_so_emit *so,
unsigned *indices,
unsigned num_vertices)
/* check have we space to emit prim first - if not don't do anything */
for (i = 0; i < num_vertices; ++i) {
for (slot = 0; slot < state->num_outputs; ++slot) {
- unsigned writemask = state->output[slot].register_mask;
+ unsigned num_comps = state->output[slot].num_components;
int ob = state->output[slot].output_buffer;
- if ((buffer_total_bytes[ob] + mask_num_comps(writemask) * sizeof(float)) >
+ if ((buffer_total_bytes[ob] + num_comps * sizeof(float)) >
draw->so.targets[ob]->target.buffer_size) {
return;
}
- buffer_total_bytes[ob] += mask_num_comps(writemask) * sizeof(float);
+ buffer_total_bytes[ob] += num_comps * sizeof(float);
}
}
for (slot = 0; slot < state->num_outputs; ++slot) {
unsigned idx = state->output[slot].register_index;
- unsigned writemask = state->output[slot].register_mask;
- unsigned written_compos = 0;
- unsigned compo;
+ unsigned start_comp = state->output[slot].start_component;
+ unsigned num_comps = state->output[slot].num_components;
int ob = state->output[slot].output_buffer;
buffer = (float *)((char *)draw->so.targets[ob]->mapping +
draw->so.targets[ob]->target.buffer_offset +
draw->so.targets[ob]->internal_offset);
- for (compo = 0; compo < 4; ++compo) {
- if (is_component_writable(writemask, compo)) {
- buffer[written_compos++] = input[idx][compo];
- }
- }
- draw->so.targets[ob]->internal_offset += written_compos * sizeof(float);
- total_written_compos += written_compos;
+ memcpy(buffer, &input[idx][start_comp], num_comps * sizeof(float));
+ draw->so.targets[ob]->internal_offset += num_comps * sizeof(float);
+ total_written_compos += num_comps;
}
}
so->emitted_vertices += num_vertices;
memset(&so, 0, sizeof(so));
so.num_outputs = 1;
- so.output[0].register_mask = TGSI_WRITEMASK_XYZW;
- so.stride = 4;
+ so.output[0].num_components = 4;
+ so.stride[0] = 4;
ctx->vs_pos_only =
util_make_vertex_passthrough_shader_with_so(pipe, 1, semantic_names,
util_dump_member_begin(stream, "stream_output");
util_dump_struct_begin(stream, "pipe_stream_output_info");
util_dump_member(stream, uint, &state->stream_output, num_outputs);
- util_dump_member(stream, uint, &state->stream_output, stride);
+ util_dump_array(stream, uint, state->stream_output.stride,
+ Elements(state->stream_output.stride));
util_dump_array_begin(stream);
for(i = 0; i < state->stream_output.num_outputs; ++i) {
util_dump_elem_begin(stream);
util_dump_struct_begin(stream, ""); /* anonymous */
util_dump_member(stream, uint, &state->stream_output.output[i], register_index);
- util_dump_member(stream, uint, &state->stream_output.output[i], register_mask);
+ util_dump_member(stream, uint, &state->stream_output.output[i], start_component);
+ util_dump_member(stream, uint, &state->stream_output.output[i], num_components);
util_dump_member(stream, uint, &state->stream_output.output[i], output_buffer);
util_dump_struct_end(stream);
util_dump_elem_end(stream);
if (so) {
so->base.num_outputs = templ->num_outputs;
- so->base.stride = templ->stride;
+ memcpy(so->base.stride, templ->stride, sizeof(templ->stride));
memcpy(so->base.output, templ->output,
templ->num_outputs * sizeof(templ->output[0]));
}
tfb->varying_count[b] = 0;
for (i = 0; i < pso->num_outputs; ++i) {
+ unsigned startc = pso->output[i].start_component;
if (pso->output[i].output_buffer != b)
continue;
- for (c = 0; c < 4; ++c) {
- if (!(pso->output[i].register_mask & (1 << c)))
- continue;
+ for (c = 0; c < pso->output[i].num_components; ++c) {
tfb->varying_count[b]++;
tfb->varying_index[n++] =
- info->out[pso->output[i].register_index].slot[c];
+ info->out[pso->output[i].register_index].slot[startc + c];
}
}
- tfb->stride[b] = tfb->varying_count[b] * 4;
+ tfb->stride[b] = pso->stride[b] * 4;
}
- if (pso->stride)
- tfb->stride[0] = pso->stride;
return tfb;
}
/* The buffer where BUFFER_FILLED_SIZE is stored. */
struct r600_resource *filled_size;
- unsigned stride;
+ unsigned stride_in_dw;
unsigned so_index;
};
struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
boolean streamout_start;
unsigned streamout_append_bitmask;
- unsigned *vs_shader_so_strides;
+ unsigned *vs_so_stride_in_dw;
};
struct r600_draw {
void r600_context_streamout_begin(struct r600_context *ctx)
{
struct r600_so_target **t = ctx->so_targets;
- unsigned *strides = ctx->vs_shader_so_strides;
+ unsigned *stride_in_dw = ctx->vs_so_stride_in_dw;
unsigned buffer_en, i, update_flags = 0;
buffer_en = (ctx->num_so_targets >= 1 && t[0] ? 1 : 0) |
for (i = 0; i < ctx->num_so_targets; i++) {
if (t[i]) {
- t[i]->stride = strides[i];
+ t[i]->stride_in_dw = stride_in_dw[i];
t[i]->so_index = i;
update_flags |= SURFACE_BASE_UPDATE_STRMOUT(i);
16*i - R600_CONTEXT_REG_OFFSET) >> 2;
ctx->pm4[ctx->pm4_cdwords++] = (t[i]->b.buffer_offset +
t[i]->b.buffer_size) >> 2; /* BUFFER_SIZE (in DW) */
- ctx->pm4[ctx->pm4_cdwords++] = strides[i] >> 2; /* VTX_STRIDE (in DW) */
+ ctx->pm4[ctx->pm4_cdwords++] = stride_in_dw[i]; /* VTX_STRIDE (in DW) */
ctx->pm4[ctx->pm4_cdwords++] = 0; /* BUFFER_BASE */
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0, 0);
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
ctx->pm4[ctx->pm4_cdwords++] = (R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE - R600_CONTEXT_REG_OFFSET) >> 2;
- ctx->pm4[ctx->pm4_cdwords++] = t->stride >> 2;
+ ctx->pm4[ctx->pm4_cdwords++] = t->stride_in_dw;
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_COPY_DW, 4, 0);
ctx->pm4[ctx->pm4_cdwords++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
struct tgsi_token *tokens;
unsigned sprite_coord_enable;
struct pipe_stream_output_info so;
- unsigned so_strides[4];
};
struct r600_pipe_sampler_state {
unsigned i;
fprintf(stderr, "STREAMOUT\n");
for (i = 0; i < shader->so.num_outputs; i++) {
+ unsigned mask = ((1 << shader->so.output[i].num_components) - 1) <<
+ shader->so.output[i].start_component;
fprintf(stderr, " %i: MEM_STREAM0_BUF%i OUT[%i].%s%s%s%s\n", i,
shader->so.output[i].output_buffer, shader->so.output[i].register_index,
- shader->so.output[i].register_mask & 1 ? "x" : "_",
- (shader->so.output[i].register_mask >> 1) & 1 ? "y" : "_",
- (shader->so.output[i].register_mask >> 2) & 1 ? "z" : "_",
- (shader->so.output[i].register_mask >> 3) & 1 ? "w" : "_");
+ mask & 1 ? "x" : "_",
+ (mask >> 1) & 1 ? "y" : "_",
+ (mask >> 2) & 1 ? "z" : "_",
+ (mask >> 3) & 1 ? "w" : "_");
}
}
}
/* Add stream outputs. */
if (ctx.type == TGSI_PROCESSOR_VERTEX && so.num_outputs) {
- unsigned buffer_offset[PIPE_MAX_SO_BUFFERS] = {0};
-
for (i = 0; i < so.num_outputs; i++) {
struct r600_bytecode_output output;
- unsigned comps;
if (so.output[i].output_buffer >= 4) {
R600_ERR("exceeded the max number of stream output buffers, got: %d\n",
r = -EINVAL;
goto out_err;
}
-
- switch (so.output[i].register_mask) {
- case TGSI_WRITEMASK_XYZW:
- comps = 4;
- break;
- case TGSI_WRITEMASK_XYZ:
- comps = 3;
- break;
- case TGSI_WRITEMASK_XY:
- comps = 2;
- break;
- case TGSI_WRITEMASK_X:
- comps = 1;
- break;
- default:
- R600_ERR("streamout: invalid register_mask, got: %x\n",
- so.output[i].register_mask);
- r = -EINVAL;
- goto out_err;
+ if (so.output[i].start_component) {
+ R600_ERR("stream_output - start_component cannot be non-zero\n");
+ r = -EINVAL;
+ goto out_err;
}
memset(&output, 0, sizeof(struct r600_bytecode_output));
output.gpr = shader->output[so.output[i].register_index].gpr;
output.elem_size = 0;
- output.array_base = buffer_offset[so.output[i].output_buffer];
+ output.array_base = so.output[i].dst_offset;
output.type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_WRITE;
output.burst_count = 1;
output.barrier = 1;
output.array_size = 0;
- output.comp_mask = so.output[i].register_mask;
+ output.comp_mask = (1 << so.output[i].num_components) - 1;
if (ctx.bc->chip_class >= EVERGREEN) {
switch (so.output[i].output_buffer) {
case 0:
r = r600_bytecode_add_output(ctx.bc, &output);
if (r)
goto out_err;
-
- buffer_offset[so.output[i].output_buffer] += comps;
- }
-
- for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
- pipeshader->so_strides[i] = buffer_offset[i] * 4;
}
}
}
}
- rctx->ctx.vs_shader_so_strides = rctx->vs_shader->so_strides;
+ rctx->ctx.vs_so_stride_in_dw = rctx->vs_shader->so.stride;
mask = (1ULL << ((unsigned)rctx->framebuffer.nr_cbufs * 4)) - 1;
trace_dump_member_begin("stream_output");
trace_dump_struct_begin("pipe_stream_output_info");
trace_dump_member(uint, &state->stream_output, num_outputs);
- trace_dump_member(uint, &state->stream_output, stride);
+ trace_dump_array(uint, state->stream_output.stride, PIPE_MAX_SO_BUFFERS);
trace_dump_array_begin();
for(i = 0; i < state->stream_output.num_outputs; ++i) {
trace_dump_elem_begin();
trace_dump_struct_begin(""); /* anonymous */
trace_dump_member(uint, &state->stream_output.output[i], register_index);
- trace_dump_member(uint, &state->stream_output.output[i], register_mask);
+ trace_dump_member(uint, &state->stream_output.output[i], start_component);
+ trace_dump_member(uint, &state->stream_output.output[i], num_components);
trace_dump_member(uint, &state->stream_output.output[i], output_buffer);
+ trace_dump_member(uint, &state->stream_output.output[i], dst_offset);
trace_dump_struct_end();
trace_dump_elem_end();
}
struct pipe_stream_output_info
{
unsigned num_outputs;
- /** stride for an entire vertex, only used if all output_buffers are 0 */
- unsigned stride;
+ /** stride for an entire vertex for each buffer in dwords */
+ unsigned stride[PIPE_MAX_SO_BUFFERS];
+
/**
* Array of stream outputs, in the order they are to be written in.
* Selected components are tightly packed into the output buffer.
*/
struct {
- unsigned register_index:8; /**< 0 to PIPE_MAX_SHADER_OUTPUTS */
- unsigned register_mask:4; /**< TGSI_WRITEMASK_x */
- unsigned output_buffer:4; /**< 0 to PIPE_MAX_SO_BUFFERS */
+ unsigned register_index:8; /**< 0 to PIPE_MAX_SHADER_OUTPUTS */
+ unsigned start_component:2; /** 0 to 3 */
+ unsigned num_components:3; /** 1 to 4 */
+ unsigned output_buffer:3; /**< 0 to PIPE_MAX_SO_BUFFERS */
+ unsigned dst_offset:16; /**< offset into the buffer in dwords */
} output[PIPE_MAX_SHADER_OUTPUTS];
};
const GLuint outputMapping[],
struct pipe_stream_output_info *so)
{
- static unsigned comps_to_mask[] = {
- 0,
- TGSI_WRITEMASK_X,
- TGSI_WRITEMASK_XY,
- TGSI_WRITEMASK_XYZ,
- TGSI_WRITEMASK_XYZW
- };
unsigned i;
struct gl_transform_feedback_info *info =
&glsl_to_tgsi->shader_program->LinkedTransformFeedback;
for (i = 0; i < info->NumOutputs; i++) {
- assert(info->Outputs[i].NumComponents < Elements(comps_to_mask));
so->output[i].register_index =
outputMapping[info->Outputs[i].OutputRegister];
- so->output[i].register_mask =
- comps_to_mask[info->Outputs[i].NumComponents]
- << info->Outputs[i].ComponentOffset;
+ so->output[i].start_component = info->Outputs[i].ComponentOffset;
+ so->output[i].num_components = info->Outputs[i].NumComponents;
so->output[i].output_buffer = info->Outputs[i].OutputBuffer;
+ so->output[i].dst_offset = info->Outputs[i].DstOffset;
+ }
+
+ for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
+ so->stride[i] = info->BufferStride[i];
}
so->num_outputs = info->NumOutputs;
}