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tegra: fix the build after the set_shader_buffers change
author
Marek Olšák
<marek.olsak@amd.com>
Fri, 5 Apr 2019 15:18:21 +0000
(11:18 -0400)
committer
Marek Olšák
<marek.olsak@amd.com>
Fri, 5 Apr 2019 15:18:39 +0000
(11:18 -0400)
src/gallium/drivers/tegra/tegra_context.c
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diff --git
a/src/gallium/drivers/tegra/tegra_context.c
b/src/gallium/drivers/tegra/tegra_context.c
index ddca23a52f10932c302361014d3b28bb6c69c0a4..e9ab1f61da6601a23722df968351ee02c08e8832 100644
(file)
--- a/
src/gallium/drivers/tegra/tegra_context.c
+++ b/
src/gallium/drivers/tegra/tegra_context.c
@@
-589,7
+589,7
@@
tegra_set_shader_buffers(struct pipe_context *pcontext, unsigned int shader,
struct tegra_context *context = to_tegra_context(pcontext);
context->gpu->set_shader_buffers(context->gpu, shader, start, count,
- buffers);
+ buffers
, writable_bitmask
);
}
static void