drirc: override minImageCount=2 for gfxbench
authorEric Engestrom <eric.engestrom@intel.com>
Thu, 29 Aug 2019 23:23:01 +0000 (00:23 +0100)
committerEric Engestrom <eric.engestrom@intel.com>
Fri, 6 Sep 2019 22:16:05 +0000 (23:16 +0100)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110765
Fixes: 4689e98fe884d9412b72 ("vulkan/wsi: Set X11 minImageCount to 3.")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
src/util/00-mesa-defaults.conf

index 375eb4e0650d04b2c4849264777af0327d43f3ef..a927dcc5b4c788ec9c9334f2e4ab9ce8c84d3a3c 100644 (file)
@@ -452,6 +452,10 @@ TODO: document the other workarounds.
             <option name="v3d_nonmsaa_texture_size_limit" value="true" />
         </application>
 
+        <application name="gfxbench" executable="testfw_app">
+            <option name="vk_x11_override_min_image_count" value="2" />
+        </application>
+
         <!-- Gallium Nine workarounds: -->
         <application name="Rayman Legends" executable="Rayman Legends.exe">
             <option name="dynamic_texture_workaround" value="true" />