#include "codegen/nv50_ir.h"
#include "codegen/nv50_ir_target.h"
+#include "codegen/nv50_ir_driver.h"
#include <inttypes.h>
}
} // namespace nv50_ir
+
+extern void
+nv50_ir_prog_info_out_print(struct nv50_ir_prog_info_out *info_out)
+{
+ int i;
+
+ INFO("{\n");
+ INFO(" \"target\":\"%d\",\n", info_out->target);
+ INFO(" \"type\":\"%d\",\n", info_out->type);
+
+ // Bin
+ INFO(" \"bin\":{\n");
+ INFO(" \"maxGPR\":\"%d\",\n", info_out->bin.maxGPR);
+ INFO(" \"tlsSpace\":\"%d\",\n", info_out->bin.tlsSpace);
+ INFO(" \"smemSize\":\"%d\",\n", info_out->bin.smemSize);
+ INFO(" \"codeSize\":\"%d\",\n", info_out->bin.codeSize);
+ INFO(" \"instructions\":\"%d\",\n", info_out->bin.instructions);
+
+ // RelocInfo
+ INFO(" \"RelocInfo\":");
+ if (!info_out->bin.relocData) {
+ INFO("\"NULL\",\n");
+ } else {
+ nv50_ir::RelocInfo *reloc = (nv50_ir::RelocInfo *)info_out->bin.relocData;
+ INFO("{\n");
+ INFO(" \"codePos\":\"%d\",\n", reloc->codePos);
+ INFO(" \"libPos\":\"%d\",\n", reloc->libPos);
+ INFO(" \"dataPos\":\"%d\",\n", reloc->dataPos);
+ INFO(" \"count\":\"%d\",\n", reloc->count);
+ INFO(" \"RelocEntry\":[\n");
+ for (unsigned int i = 0; i < reloc->count; i++) {
+ INFO(" {\"data\":\"%d\",\t\"mask\":\"%d\",\t\"offset\":\"%d\",\t\"bitPos\":\"%d\",\t\"type\":\"%d\"}",
+ reloc->entry[i].data, reloc->entry[i].mask, reloc->entry[i].offset, reloc->entry[i].bitPos, reloc->entry[i].type
+ );
+ }
+ INFO("\n");
+ INFO(" ]\n");
+ INFO(" },\n");
+ }
+
+ // FixupInfo
+ INFO(" \"FixupInfo\":");
+ if (!info_out->bin.fixupData) {
+ INFO("\"NULL\"\n");
+ } else {
+ nv50_ir::FixupInfo *fixup = (nv50_ir::FixupInfo *)info_out->bin.fixupData;
+ INFO("{\n");
+ INFO(" \"count\":\"%d\"\n", fixup->count);
+ INFO(" \"FixupEntry\":[\n");
+ for (unsigned int i = 0; i < fixup->count; i++) {
+ INFO(" {\"apply\":\"%p\",\t\"ipa\":\"%d\",\t\"reg\":\"%d\",\t\"loc\":\"%d\"}\n",
+ fixup->entry[i].apply, fixup->entry[i].ipa, fixup->entry[i].reg, fixup->entry[i].loc);
+ }
+ INFO("\n");
+ INFO(" ]\n");
+ INFO(" }\n");
+
+ INFO(" },\n");
+ }
+
+ if (info_out->numSysVals) {
+ INFO(" \"sv\":[\n");
+ for (i = 0; i < info_out->numSysVals; i++) {
+ if (&(info_out->sv[i])) {
+ INFO(" {\"id\":\"%d\", \"sn\":\"%d\", \"si\":\"%d\"}\n",
+ info_out->sv[i].id, info_out->sv[i].sn, info_out->sv[i].si);
+ }
+ }
+ INFO("\n ],\n");
+ }
+ if (info_out->numInputs) {
+ INFO(" \"in\":[\n");
+ for (i = 0; i < info_out->numInputs; i++) {
+ if (&(info_out->in[i])) {
+ INFO(" {\"id\":\"%d\",\t\"sn\":\"%d\",\t\"si\":\"%d\"}\n",
+ info_out->in[i].id, info_out->in[i].sn, info_out->in[i].si);
+ }
+ }
+ INFO("\n ],\n");
+ }
+ if (info_out->numOutputs) {
+ INFO(" \"out\":[\n");
+ for (i = 0; i < info_out->numOutputs; i++) {
+ if (&(info_out->out[i])) {
+ INFO(" {\"id\":\"%d\",\t\"sn\":\"%d\",\t\"si\":\"%d\"}\n",
+ info_out->out[i].id, info_out->out[i].sn, info_out->out[i].si);
+ }
+ }
+ INFO("\n ],\n");
+ }
+
+ INFO(" \"numInputs\":\"%d\",\n", info_out->numInputs);
+ INFO(" \"numOutputs\":\"%d\",\n", info_out->numOutputs);
+ INFO(" \"numPatchConstants\":\"%d\",\n", info_out->numPatchConstants);
+ INFO(" \"numSysVals\":\"%d\",\n", info_out->numSysVals);
+
+ INFO(" \"prop\":{\n");
+ switch (info_out->type) {
+ case PIPE_SHADER_VERTEX:
+ INFO(" \"vp\": {\"usesDrawParameters\":\"%s\"}\n",
+ info_out->prop.vp.usesDrawParameters ? "true" : "false");
+ break;
+ case PIPE_SHADER_TESS_CTRL:
+ case PIPE_SHADER_TESS_EVAL:
+ INFO(" \"tp\":{\n");
+ INFO(" \"outputPatchSize\":\"%d\"\n", info_out->prop.tp.outputPatchSize);
+ INFO(" \"partitioning\":\"%d\"\n", info_out->prop.tp.partitioning);
+ INFO(" \"winding\":\"%d\"\n", info_out->prop.tp.winding);
+ INFO(" \"domain\":\"%d\"\n", info_out->prop.tp.domain);
+ INFO(" \"outputPrim\":\"%d\"\n", info_out->prop.tp.outputPrim);
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ INFO(" \"gp\":{\n");
+ INFO(" \"outputPrim\":\"%d\"\n", info_out->prop.gp.outputPrim);
+ INFO(" \"instancesCount\":\"%d\"\n", info_out->prop.gp.instanceCount);
+ INFO(" \"maxVertices\":\"%d\"\n", info_out->prop.gp.maxVertices);
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ INFO(" \"fp\":{\n");
+ INFO(" \"numColourResults\":\"%d\"\n", info_out->prop.fp.numColourResults);
+ INFO(" \"writesDepth\":\"%s\"\n", info_out->prop.fp.writesDepth ? "true" : "false");
+ INFO(" \"earlyFragTests\":\"%s\"\n", info_out->prop.fp.earlyFragTests ? "true" : "false");
+ INFO(" \"postDepthCoverage\":\"%s\"\n", info_out->prop.fp.postDepthCoverage ? "true" : "false");
+ INFO(" \"usesDiscard\":\"%s\"\n", info_out->prop.fp.usesDiscard ? "true" : "false");
+ INFO(" \"usesSampleMaskIn\":\"%s\"\n", info_out->prop.fp.usesSampleMaskIn ? "true" : "false");
+ INFO(" \"readsFramebuffer\":\"%s\"\n", info_out->prop.fp.readsFramebuffer ? "true" : "false");
+ INFO(" \"readsSampleLocations\":\"%s\"\n", info_out->prop.fp.readsSampleLocations ? "true" : "false");
+ INFO(" \"separateFragData\":\"%s\"\n", info_out->prop.fp.separateFragData ? "true" : "false");
+ break;
+ default:
+ assert("!unhandled pipe shader type\n");
+ }
+ INFO(" }\n");
+ INFO(" }\n");
+
+ INFO(" \"io\":{\n");
+ INFO(" \"clipDistances\":\"%d\"\n", info_out->io.clipDistances);
+ INFO(" \"cullDistances\":\"%d\"\n", info_out->io.cullDistances);
+ INFO(" \"genUserClip\":\"%d\"\n", info_out->io.genUserClip);
+ INFO(" \"instanceId\":\"%d\"\n", info_out->io.instanceId);
+ INFO(" \"vertexId\":\"%d\"\n", info_out->io.vertexId);
+ INFO(" \"edgeFlagIn\":\"%d\"\n", info_out->io.edgeFlagIn);
+ INFO(" \"edgeFlagOut\":\"%d\"\n", info_out->io.edgeFlagOut);
+ INFO(" \"fragDepth\":\"%d\"\n", info_out->io.fragDepth);
+ INFO(" \"sampleMask\":\"%d\"\n", info_out->io.sampleMask);
+ INFO(" \"globalAccess\":\"%d\"\n", info_out->io.globalAccess);
+ INFO(" \"fp64\":\"%s\"\n", info_out->io.fp64 ? "true" : "false");
+ INFO(" \"layer_viewport_relative\":\"%s\"\n", info_out->io.layer_viewport_relative ? "true" : "false");
+ INFO(" \"}\n");
+ INFO(" \"numBarriers\":\"%d\"\n", info_out->numBarriers);
+ INFO(" \"driverPriv\":\"%p\"\n", info_out->driverPriv);
+
+ INFO("}\n");
+}