{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
struct radv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
+ bool changed = false;
/* We have to defer setting up vertex buffer since we need the buffer
* stride from the pipeline. */
assert(firstBinding + bindingCount <= MAX_VBS);
for (uint32_t i = 0; i < bindingCount; i++) {
- vb[firstBinding + i].buffer = radv_buffer_from_handle(pBuffers[i]);
- vb[firstBinding + i].offset = pOffsets[i];
+ uint32_t idx = firstBinding + i;
+
+ if (!changed &&
+ (vb[idx].buffer != radv_buffer_from_handle(pBuffers[i]) ||
+ vb[idx].offset != pOffsets[i])) {
+ changed = true;
+ }
+
+ vb[idx].buffer = radv_buffer_from_handle(pBuffers[i]);
+ vb[idx].offset = pOffsets[i];
+ }
+
+ if (!changed) {
+ /* No state changes. */
+ return;
}
cmd_buffer->state.vb_dirty = true;