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mesa: add GLSL 4.60 to shading_language_version()
author
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Tue, 1 Aug 2017 10:26:31 +0000
(12:26 +0200)
committer
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Wed, 2 Aug 2017 11:36:43 +0000
(13:36 +0200)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/mesa/main/getstring.c
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diff --git
a/src/mesa/main/getstring.c
b/src/mesa/main/getstring.c
index 5da405d9fa4cc45bc9870c35e10f074aa54bac85..4c805ca4d5120af7d7c5712bd317827a19b49de0 100644
(file)
--- a/
src/mesa/main/getstring.c
+++ b/
src/mesa/main/getstring.c
@@
-65,6
+65,8
@@
shading_language_version(struct gl_context *ctx)
return (const GLubyte *) "4.40";
case 450:
return (const GLubyte *) "4.50";
+ case 460:
+ return (const GLubyte *) "4.60";
default:
_mesa_problem(ctx,
"Invalid GLSL version in shading_language_version()");