opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
opts.Add(EnumOption('platform', 'target platform', host_platform,
- allowed_values=('linux', 'windows', 'darwin', 'cygwin', 'sunos', 'freebsd8', 'haiku')))
+ allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows')))
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
SConscript('mapi/vgapi/SConscript')
if not env['embedded']:
- if env['platform'] not in ('cygwin', 'darwin', 'haiku', 'windows'):
+ if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'):
SConscript('glx/SConscript')
if env['platform'] not in ['darwin', 'haiku', 'sunos']:
SConscript('egl/main/SConscript')
])
if not env['embedded']:
- if env['platform'] not in ('cygwin', 'darwin', 'haiku', 'sunos'):
+ if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'sunos'):
SConscript([
'targets/egl-static/SConscript'
])