radeonsi: add FMASK slots for shader images (for MSAA images)
authorMarek Olšák <marek.olsak@amd.com>
Fri, 13 Sep 2019 01:13:08 +0000 (21:13 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 9 Oct 2019 21:12:31 +0000 (17:12 -0400)
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_shader_nir.c
src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
src/gallium/drivers/radeonsi/si_state.h
src/gallium/drivers/radeonsi/si_state_shaders.c

index 28fe5c1e5850fb18ecf5c03cee1c7030057619f3..12ab1f51e97afc7e7d14b3ae8d870040ebe146d7 100644 (file)
@@ -794,8 +794,6 @@ static void si_set_shader_image(struct si_context *ctx,
        struct si_images *images = &ctx->images[shader];
        struct si_descriptors *descs = si_sampler_and_image_descriptors(ctx, shader);
        struct si_resource *res;
-       unsigned desc_slot = si_get_image_slot(slot);
-       uint32_t *desc = descs->list + desc_slot * 8;
 
        if (!view || !view->resource) {
                si_disable_shader_image(ctx, shader, slot);
@@ -807,7 +805,9 @@ static void si_set_shader_image(struct si_context *ctx,
        if (&images->views[slot] != view)
                util_copy_image_view(&images->views[slot], view);
 
-       si_set_shader_image_desc(ctx, view, skip_decompress, desc, NULL);
+       si_set_shader_image_desc(ctx, view, skip_decompress,
+                                descs->list + si_get_image_slot(slot) * 8,
+                                descs->list + si_get_image_slot(slot + SI_NUM_IMAGES) * 8);
 
        if (res->b.b.target == PIPE_BUFFER ||
            view->shader_access & SI_IMAGE_ACCESS_AS_BUFFER) {
@@ -1981,18 +1981,19 @@ static void si_update_bindless_image_descriptor(struct si_context *sctx,
        struct si_descriptors *desc = &sctx->bindless_descriptors;
        unsigned desc_slot_offset = img_handle->desc_slot * 16;
        struct pipe_image_view *view = &img_handle->view;
-       uint32_t desc_list[8];
+       struct pipe_resource *res = view->resource;
+       uint32_t image_desc[16];
+       unsigned desc_size = (res->nr_samples >= 2 ? 16 : 8) * 4;
 
-       if (view->resource->target == PIPE_BUFFER)
+       if (res->target == PIPE_BUFFER)
                return;
 
-       memcpy(desc_list, desc->list + desc_slot_offset,
-              sizeof(desc_list));
+       memcpy(image_desc, desc->list + desc_slot_offset, desc_size);
        si_set_shader_image_desc(sctx, view, true,
-                                desc->list + desc_slot_offset, NULL);
+                                desc->list + desc_slot_offset,
+                                desc->list + desc_slot_offset + 8);
 
-       if (memcmp(desc_list, desc->list + desc_slot_offset,
-                  sizeof(desc_list))) {
+       if (memcmp(image_desc, desc->list + desc_slot_offset, desc_size)) {
                img_handle->desc_dirty = true;
                sctx->bindless_descriptors_dirty = true;
        }
@@ -2584,7 +2585,7 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_image_handle *img_handle;
-       uint32_t desc_list[8];
+       uint32_t desc_list[16];
        uint64_t handle;
 
        if (!view || !view->resource)
@@ -2595,9 +2596,9 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
                return 0;
 
        memset(desc_list, 0, sizeof(desc_list));
-       si_init_descriptor_list(&desc_list[0], 8, 1, null_image_descriptor);
+       si_init_descriptor_list(&desc_list[0], 8, 2, null_image_descriptor);
 
-       si_set_shader_image_desc(sctx, view, false, &desc_list[0], NULL);
+       si_set_shader_image_desc(sctx, view, false, &desc_list[0], &desc_list[8]);
 
        img_handle->desc_slot = si_create_bindless_descriptor(sctx, desc_list,
                                                              sizeof(desc_list));
@@ -2764,7 +2765,7 @@ void si_init_all_descriptors(struct si_context *sctx)
                bool is_2nd = sctx->chip_class >= GFX9 &&
                                     (i == PIPE_SHADER_TESS_CTRL ||
                                      i == PIPE_SHADER_GEOMETRY);
-               unsigned num_sampler_slots = SI_NUM_IMAGES / 2 + SI_NUM_SAMPLERS;
+               unsigned num_sampler_slots = SI_NUM_IMAGE_SLOTS / 2 + SI_NUM_SAMPLERS;
                unsigned num_buffer_slots = SI_NUM_SHADER_BUFFERS + SI_NUM_CONST_BUFFERS;
                int rel_dw_offset;
                struct si_descriptors *desc;
@@ -2809,9 +2810,9 @@ void si_init_all_descriptors(struct si_context *sctx)
                si_init_descriptors(desc, rel_dw_offset, 16, num_sampler_slots);
 
                int j;
-               for (j = 0; j < SI_NUM_IMAGES; j++)
+               for (j = 0; j < SI_NUM_IMAGE_SLOTS; j++)
                        memcpy(desc->list + j * 8, null_image_descriptor, 8 * 4);
-               for (; j < SI_NUM_IMAGES + SI_NUM_SAMPLERS * 2; j++)
+               for (; j < SI_NUM_IMAGE_SLOTS + SI_NUM_SAMPLERS * 2; j++)
                        memcpy(desc->list + j * 8, null_texture_descriptor, 8 * 4);
        }
 
index 3bf30c724363b29a75b6c760e071d95cd00005ea..680930bb523c34bf4736be9d59591343d99ddd57 100644 (file)
@@ -1114,13 +1114,13 @@ si_nir_load_sampler_desc(struct ac_shader_abi *abi,
 
        if (image) {
                index = LLVMBuildSub(ctx->ac.builder,
-                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGES - 1, 0),
+                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGE_SLOTS - 1, 0),
                                     index, "");
                return si_load_image_desc(ctx, list, index, desc_type, write, false);
        }
 
        index = LLVMBuildAdd(ctx->ac.builder, index,
-                            LLVMConstInt(ctx->i32, SI_NUM_IMAGES / 2, 0), "");
+                            LLVMConstInt(ctx->i32, SI_NUM_IMAGE_SLOTS / 2, 0), "");
        return si_load_sampler_desc(ctx, list, index, desc_type);
 }
 
index 243286cc6297e5aa941abe372f9c117f414aed02..10fbb808e9bbabe297e7368eb073a6952b8f3f9a 100644 (file)
@@ -235,7 +235,7 @@ image_fetch_rsrc(
                                                      image->Register.Index,
                                                      ctx->num_images);
                index = LLVMBuildSub(ctx->ac.builder,
-                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGES - 1, 0),
+                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGE_SLOTS - 1, 0),
                                     index, "");
        }
 
@@ -1126,7 +1126,7 @@ static void tex_fetch_ptrs(struct lp_build_tgsi_context *bld_base,
                                                      reg->Register.Index,
                                                      ctx->num_samplers);
                index = LLVMBuildAdd(ctx->ac.builder, index,
-                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGES / 2, 0), "");
+                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGE_SLOTS / 2, 0), "");
        } else {
                index = LLVMConstInt(ctx->i32,
                                     si_get_sampler_slot(reg->Register.Index), 0);
index e3e6cf293e1c59fd79293e08b7da80d0c72da02e..88e01512cd6a274fd7405c9f3895fe59f814e887 100644 (file)
@@ -37,6 +37,7 @@
 #define SI_NUM_SAMPLERS                        32 /* OpenGL textures units per shader */
 #define SI_NUM_CONST_BUFFERS           16
 #define SI_NUM_IMAGES                  16
+#define SI_NUM_IMAGE_SLOTS             (SI_NUM_IMAGES * 2) /* the second half are FMASK slots */
 #define SI_NUM_SHADER_BUFFERS          16
 
 struct si_screen;
@@ -647,14 +648,16 @@ static inline unsigned si_get_shaderbuf_slot(unsigned slot)
 
 static inline unsigned si_get_sampler_slot(unsigned slot)
 {
-       /* samplers are in slots [8..39], ascending */
-       return SI_NUM_IMAGES / 2 + slot;
+       /* 32 samplers are in sampler slots [16..47], 16 dw per slot, ascending */
+       /* those are equivalent to image slots [32..95], 8 dw per slot, ascending  */
+       return SI_NUM_IMAGE_SLOTS / 2 + slot;
 }
 
 static inline unsigned si_get_image_slot(unsigned slot)
 {
-       /* images are in slots [15..0] (sampler slots [7..0]), descending */
-       return SI_NUM_IMAGES - 1 - slot;
+       /* image slots are in [31..0] (sampler slots [15..0]), descending */
+       /* images are in slots [31..16], while FMASKs are in slots [15..0] */
+       return SI_NUM_IMAGE_SLOTS - 1 - slot;
 }
 
 #endif
index bbdd0d08b42905e1434bbfd76456a4201824a767..04443db7a440964b7a55d4b3830b06b52f4e7ad8 100644 (file)
@@ -2633,12 +2633,13 @@ void si_get_active_slot_masks(const struct tgsi_shader_info *info,
                              uint32_t *const_and_shader_buffers,
                              uint64_t *samplers_and_images)
 {
-       unsigned start, num_shaderbufs, num_constbufs, num_images, num_samplers;
+       unsigned start, num_shaderbufs, num_constbufs, num_images, num_msaa_images, num_samplers;
 
        num_shaderbufs = util_last_bit(info->shader_buffers_declared);
        num_constbufs = util_last_bit(info->const_buffers_declared);
        /* two 8-byte images share one 16-byte slot */
        num_images = align(util_last_bit(info->images_declared), 2);
+       num_msaa_images = align(util_last_bit(info->msaa_images_declared), 2);
        num_samplers = util_last_bit(info->samplers_declared);
 
        /* The layout is: sb[last] ... sb[0], cb[0] ... cb[last] */
@@ -2646,7 +2647,18 @@ void si_get_active_slot_masks(const struct tgsi_shader_info *info,
        *const_and_shader_buffers =
                u_bit_consecutive(start, num_shaderbufs + num_constbufs);
 
-       /* The layout is: image[last] ... image[0], sampler[0] ... sampler[last] */
+       /* The layout is:
+        *   - fmask[last] ... fmask[0]     go to [15-last .. 15]
+        *   - image[last] ... image[0]     go to [31-last .. 31]
+        *   - sampler[0] ... sampler[last] go to [32 .. 32+last*2]
+        *
+        * FMASKs for images are placed separately, because MSAA images are rare,
+        * and so we can benefit from a better cache hit rate if we keep image
+        * descriptors together.
+        */
+       if (num_msaa_images)
+               num_images = SI_NUM_IMAGES + num_msaa_images; /* add FMASK descriptors */
+
        start = si_get_image_slot(num_images - 1) / 2;
        *samplers_and_images =
                u_bit_consecutive64(start, num_images / 2 + num_samplers);