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v3d: add 1-way SIMD packing definition
author
Iago Toral Quiroga
<itoral@igalia.com>
Mon, 28 Oct 2019 13:23:51 +0000
(14:23 +0100)
committer
Iago Toral Quiroga
<itoral@igalia.com>
Mon, 16 Dec 2019 07:42:37 +0000
(08:42 +0100)
According to the documentation, the 1-way dispatch width is only supported
with geometry shaders.
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
src/broadcom/cle/v3d_packet_v33.xml
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diff --git
a/src/broadcom/cle/v3d_packet_v33.xml
b/src/broadcom/cle/v3d_packet_v33.xml
index d9caac61f81457bf4bfa1923d577a9ed9e68480c..b26966bcfe5f5e5efb082df5ada0846896f999ac 100644
(file)
--- a/
src/broadcom/cle/v3d_packet_v33.xml
+++ b/
src/broadcom/cle/v3d_packet_v33.xml
@@
-289,6
+289,7
@@
<value name="16-way" value="0"/>
<value name="8-way" value="1"/>
<value name="4-way" value="2"/>
+ <value name="1-way" value="3"/>
</enum>
<enum name="TCS flush mode" prefix="V3D_TCS_FLUSH_MODE">