v3d: Remove some unused context fields from vc4.
authorEric Anholt <eric@anholt.net>
Fri, 8 Jun 2018 15:04:00 +0000 (08:04 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 14 Jun 2018 23:52:25 +0000 (16:52 -0700)
src/gallium/drivers/v3d/v3d_context.h

index 47945f964972f3429880e755ba8cbcf025d99787..a22e1e76ed2fef300c80fd012c48099c9e8f0248 100644 (file)
@@ -424,9 +424,6 @@ struct v3d_context {
 struct v3d_rasterizer_state {
         struct pipe_rasterizer_state base;
 
-        /* VC5_CONFIGURATION_BITS */
-        uint8_t config_bits[3];
-
         float point_size;
 
         /**
@@ -446,14 +443,6 @@ struct v3d_depth_stencil_alpha_state {
 
         enum v3d_ez_state ez_state;
 
-        /** Uniforms for stencil state.
-         *
-         * Index 0 is either the front config, or the front-and-back config.
-         * Index 1 is the back config if doing separate back stencil.
-         * Index 2 is the writemask config if it's not a common mask value.
-         */
-        uint32_t stencil_uniforms[3];
-
         uint8_t stencil_front[6];
         uint8_t stencil_back[6];
 };