for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
if (!instance_data->params.enabled[s] ||
- s == OVERLAY_PARAM_ENABLED_fps)
+ s == OVERLAY_PARAM_ENABLED_fps ||
+ s == OVERLAY_PARAM_ENABLED_frame)
continue;
char hash[40];
struct instance_data *instance_data = device_data->instance;
uint32_t query_results[OVERLAY_QUERY_COUNT];
+ device_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_frame]++;
+
if (list_length(&queue_data->running_command_buffer) > 0) {
/* Before getting the query results, make sure the operations have
* completed.
#define OVERLAY_PARAMS \
OVERLAY_PARAM_BOOL(fps) \
+ OVERLAY_PARAM_BOOL(frame) \
OVERLAY_PARAM_BOOL(frame_timing) \
OVERLAY_PARAM_BOOL(submit) \
OVERLAY_PARAM_BOOL(draw) \