nv30, nv40: unify nv[34]0_miptree.c
authorLuca Barbieri <luca@luca-barbieri.com>
Sat, 20 Feb 2010 18:32:29 +0000 (19:32 +0100)
committerYounes Manton <younes.m@gmail.com>
Mon, 15 Mar 2010 04:03:02 +0000 (00:03 -0400)
The only difference between nv30 and nv40 is that nv30 allowed swizzling
for more texture types.

This patch preserves the existing behavior, using conditional code.

Note however that this does not make sense, since all texture types can
be swizzled on nv40 and probably on nv30 too.

However, the handling of swizzled surfaces in the current 2D code is
partially broken, so it's best not to touch this.

A whole rewrite of the 2D code will be submitted, which will solve this
problem.

src/gallium/drivers/nv30/Makefile
src/gallium/drivers/nv30/nv30_context.h
src/gallium/drivers/nv30/nv30_miptree.c [deleted file]
src/gallium/drivers/nv30/nv30_screen.c
src/gallium/drivers/nv40/Makefile
src/gallium/drivers/nv40/nv40_context.h
src/gallium/drivers/nv40/nv40_miptree.c [deleted file]
src/gallium/drivers/nv40/nv40_screen.c
src/gallium/drivers/nvfx/Makefile
src/gallium/drivers/nvfx/nvfx_miptree.c [new file with mode: 0644]

index 5541a366181b50e66df4f16a0d4c9012575645c4..d8de297f128714dd74b8fdbb8639c783f1ea1f70 100644 (file)
@@ -8,7 +8,6 @@ C_SOURCES = \
        nv30_draw.c \
        nv30_fragprog.c \
        nv30_fragtex.c \
-       nv30_miptree.c \
        nv30_query.c \
        nv30_screen.c \
        nv30_state.c \
index 1c2572aa86d34d5a54b6463f4aeefaa3b446c872..46b36ee2e506bcc83d59dc9b06bf16d8d92edd9a 100644 (file)
@@ -7,8 +7,6 @@ extern void nv30_init_state_functions(struct nvfx_context *nvfx);
 extern void nv30_init_surface_functions(struct nvfx_context *nvfx);
 extern void nv30_init_query_functions(struct nvfx_context *nvfx);
 
-extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen);
-
 /* nv30_draw.c */
 extern struct draw_stage *nv30_draw_render_stage(struct nvfx_context *nvfx);
 
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
deleted file mode 100644 (file)
index ada355a..0000000
+++ /dev/null
@@ -1,240 +0,0 @@
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-
-#include "nv30_context.h"
-#include "../nouveau/nv04_surface_2d.h"
-
-static void
-nv30_miptree_layout(struct nvfx_miptree *nv30mt)
-{
-       struct pipe_texture *pt = &nv30mt->base;
-       uint width = pt->width0;
-       uint offset = 0;
-       int nr_faces, l, f;
-       uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
-                                          PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
-                                          PIPE_TEXTURE_USAGE_RENDER_TARGET |
-                                          PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-                                          PIPE_TEXTURE_USAGE_SCANOUT);
-
-       if (pt->target == PIPE_TEXTURE_CUBE) {
-               nr_faces = 6;
-       } else
-       if (pt->target == PIPE_TEXTURE_3D) {
-               nr_faces = pt->depth0;
-       } else {
-               nr_faces = 1;
-       }
-
-       for (l = 0; l <= pt->last_level; l++) {
-               if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
-                       nv30mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
-               else
-                       nv30mt->level[l].pitch = util_format_get_stride(pt->format, width);
-
-               nv30mt->level[l].image_offset =
-                       CALLOC(nr_faces, sizeof(unsigned));
-
-               width  = u_minify(width, 1);
-       }
-
-       for (f = 0; f < nr_faces; f++) {
-               for (l = 0; l < pt->last_level; l++) {
-                       nv30mt->level[l].image_offset[f] = offset;
-
-                       if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
-                           u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
-                               offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64);
-                       else
-                               offset += nv30mt->level[l].pitch * u_minify(pt->height0, l);
-               }
-
-               nv30mt->level[l].image_offset[f] = offset;
-               offset += nv30mt->level[l].pitch * u_minify(pt->height0, l);
-       }
-
-       nv30mt->total_size = offset;
-}
-
-static struct pipe_texture *
-nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
-{
-       struct nvfx_miptree *mt;
-       unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
-                            NOUVEAU_BUFFER_USAGE_TEXTURE;
-
-       mt = MALLOC(sizeof(struct nvfx_miptree));
-       if (!mt)
-               return NULL;
-       mt->base = *pt;
-       pipe_reference_init(&mt->base.reference, 1);
-       mt->base.screen = pscreen;
-
-       /* Swizzled textures must be POT */
-       if (pt->width0 & (pt->width0 - 1) ||
-           pt->height0 & (pt->height0 - 1))
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-       else
-       if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
-                            PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-                            PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-       else
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-       else {
-               switch (pt->format) {
-               /* TODO: Figure out which formats can be swizzled */
-               case PIPE_FORMAT_B8G8R8A8_UNORM:
-               case PIPE_FORMAT_B8G8R8X8_UNORM:
-               case PIPE_FORMAT_R16_SNORM:
-               case PIPE_FORMAT_B5G6R5_UNORM:
-               case PIPE_FORMAT_L8A8_UNORM:
-               case PIPE_FORMAT_A8_UNORM:
-               case PIPE_FORMAT_L8_UNORM:
-               case PIPE_FORMAT_I8_UNORM:
-               {
-                       if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
-                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-                       break;
-               }
-               default:
-                       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-               }
-       }
-
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
-               buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
-
-       /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
-        * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
-        * This also happens for small mipmaps of large textures. */
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-
-       nv30_miptree_layout(mt);
-
-       mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage,
-                                      mt->total_size);
-       if (!mt->buffer) {
-               FREE(mt);
-               return NULL;
-       }
-       mt->bo = nouveau_bo(mt->buffer);
-
-       return &mt->base;
-}
-
-static struct pipe_texture *
-nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
-                    const unsigned *stride, struct pipe_buffer *pb)
-{
-       struct nvfx_miptree *mt;
-
-       /* Only supports 2D, non-mipmapped textures for the moment */
-       if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
-           pt->depth0 != 1)
-               return NULL;
-
-       mt = CALLOC_STRUCT(nvfx_miptree);
-       if (!mt)
-               return NULL;
-
-       mt->base = *pt;
-       pipe_reference_init(&mt->base.reference, 1);
-       mt->base.screen = pscreen;
-       mt->level[0].pitch = stride[0];
-       mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
-
-       /* Assume whoever created this buffer expects it to be linear for now */
-       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-
-       pipe_buffer_reference(&mt->buffer, pb);
-       mt->bo = nouveau_bo(mt->buffer);
-       return &mt->base;
-}
-
-static void
-nv30_miptree_destroy(struct pipe_texture *pt)
-{
-       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
-       int l;
-
-       pipe_buffer_reference(&mt->buffer, NULL);
-       for (l = 0; l <= pt->last_level; l++) {
-               if (mt->level[l].image_offset)
-                       FREE(mt->level[l].image_offset);
-       }
-
-       FREE(mt);
-}
-
-static struct pipe_surface *
-nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
-                        unsigned face, unsigned level, unsigned zslice,
-                        unsigned flags)
-{
-       struct nvfx_miptree *nv30mt = (struct nvfx_miptree *)pt;
-       struct nv04_surface *ns;
-
-       ns = CALLOC_STRUCT(nv04_surface);
-       if (!ns)
-               return NULL;
-       pipe_texture_reference(&ns->base.texture, pt);
-       ns->base.format = pt->format;
-       ns->base.width = u_minify(pt->width0, level);
-       ns->base.height = u_minify(pt->height0, level);
-       ns->base.usage = flags;
-       pipe_reference_init(&ns->base.reference, 1);
-       ns->base.face = face;
-       ns->base.level = level;
-       ns->base.zslice = zslice;
-       ns->pitch = nv30mt->level[level].pitch;
-
-       if (pt->target == PIPE_TEXTURE_CUBE) {
-               ns->base.offset = nv30mt->level[level].image_offset[face];
-       } else
-       if (pt->target == PIPE_TEXTURE_3D) {
-               ns->base.offset = nv30mt->level[level].image_offset[zslice];
-       } else {
-               ns->base.offset = nv30mt->level[level].image_offset[0];
-       }
-
-       /* create a linear temporary that we can render into if necessary.
-        * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
-        * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
-       if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
-               return &nv04_surface_wrap_for_render(pscreen, ((struct nvfx_screen*)pscreen)->eng2d, ns)->base;
-
-       return &ns->base;
-}
-
-static void
-nv30_miptree_surface_del(struct pipe_surface *ps)
-{
-       struct nv04_surface* ns = (struct nv04_surface*)ps;
-       if(ns->backing)
-       {
-               struct nvfx_screen* screen = (struct nvfx_screen*)ps->texture->screen;
-               if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
-                       screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
-               nv30_miptree_surface_del(&ns->backing->base);
-       }
-
-       pipe_texture_reference(&ps->texture, NULL);
-       FREE(ps);
-}
-
-void
-nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
-{
-       pscreen->texture_create = nv30_miptree_create;
-       pscreen->texture_destroy = nv30_miptree_destroy;
-       pscreen->get_tex_surface = nv30_miptree_surface_new;
-       pscreen->tex_surface_destroy = nv30_miptree_surface_del;
-
-       nouveau_screen(pscreen)->texture_blanket = nv30_miptree_blanket;
-}
index 305dfa83865585ed10c32826f6069f00024fa06d..3a48255c18efa8233d61400f3d67d8782c129ba9 100644 (file)
@@ -213,7 +213,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
        pscreen->is_format_supported = nv30_screen_surface_format_supported;
        pscreen->context_create = nv30_create;
 
-       nv30_screen_init_miptree_functions(pscreen);
+       nvfx_screen_init_miptree_functions(pscreen);
 
        /* 3D object */
        switch (dev->chipset & 0xf0) {
index a101cfc80c783e68e0c4e71e727dec4f7eb4430b..bf68338e3f32d50be17fdbcf729b8e33348912e0 100644 (file)
@@ -8,7 +8,6 @@ C_SOURCES = \
        nv40_draw.c \
        nv40_fragprog.c \
        nv40_fragtex.c \
-       nv40_miptree.c \
        nv40_query.c \
        nv40_screen.c \
        nv40_state.c \
index 127502dd5fd45541a1f6a08b9b979963610b47a1..fe44452f81101dea5237c916ab24e34eae09cbf5 100644 (file)
@@ -7,8 +7,6 @@ extern void nv40_init_state_functions(struct nvfx_context *nvfx);
 extern void nv40_init_surface_functions(struct nvfx_context *nvfx);
 extern void nv40_init_query_functions(struct nvfx_context *nvfx);
 
-extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen);
-
 /* nv40_draw.c */
 extern struct draw_stage *nv40_draw_render_stage(struct nvfx_context *nvfx);
 extern void nv40_draw_elements_swtnl(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
deleted file mode 100644 (file)
index caec470..0000000
+++ /dev/null
@@ -1,236 +0,0 @@
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-
-#include "nv40_context.h"
-#include "../nouveau/nv04_surface_2d.h"
-
-
-
-static void
-nv40_miptree_layout(struct nvfx_miptree *mt)
-{
-       struct pipe_texture *pt = &mt->base;
-       uint width = pt->width0;
-       uint offset = 0;
-       int nr_faces, l, f;
-       uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
-                                          PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
-                                          PIPE_TEXTURE_USAGE_RENDER_TARGET |
-                                          PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-                                          PIPE_TEXTURE_USAGE_SCANOUT);
-
-       if (pt->target == PIPE_TEXTURE_CUBE) {
-               nr_faces = 6;
-       } else
-       if (pt->target == PIPE_TEXTURE_3D) {
-               nr_faces = pt->depth0;
-       } else {
-               nr_faces = 1;
-       }
-
-       for (l = 0; l <= pt->last_level; l++) {
-               if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
-                       mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
-               else
-                       mt->level[l].pitch = util_format_get_stride(pt->format, width);
-
-               mt->level[l].image_offset =
-                       CALLOC(nr_faces, sizeof(unsigned));
-
-               width  = u_minify(width, 1);
-       }
-
-       for (f = 0; f < nr_faces; f++) {
-               for (l = 0; l < pt->last_level; l++) {
-                       mt->level[l].image_offset[f] = offset;
-
-                       if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
-                           u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
-                               offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64);
-                       else
-                               offset += mt->level[l].pitch * u_minify(pt->height0, l);
-               }
-
-               mt->level[l].image_offset[f] = offset;
-               offset += mt->level[l].pitch * u_minify(pt->height0, l);
-       }
-
-       mt->total_size = offset;
-}
-
-static struct pipe_texture *
-nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
-{
-       struct nvfx_miptree *mt;
-       unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
-                            NOUVEAU_BUFFER_USAGE_TEXTURE;
-
-       mt = MALLOC(sizeof(struct nvfx_miptree));
-       if (!mt)
-               return NULL;
-       mt->base = *pt;
-       pipe_reference_init(&mt->base.reference, 1);
-       mt->base.screen = pscreen;
-
-       /* Swizzled textures must be POT */
-       if (pt->width0 & (pt->width0 - 1) ||
-           pt->height0 & (pt->height0 - 1))
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-       else
-       if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
-                            PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-                            PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-       else
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-       else {
-               switch (pt->format) {
-               /* TODO: Figure out which formats can be swizzled */
-               case PIPE_FORMAT_B8G8R8A8_UNORM:
-               case PIPE_FORMAT_B8G8R8X8_UNORM:
-               case PIPE_FORMAT_R16_SNORM:
-               {
-                       if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
-                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-                       break;
-               }
-               default:
-                       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-               }
-       }
-
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
-               buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
-
-       /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
-        * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
-        * This also happens for small mipmaps of large textures. */
-       if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
-               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-
-       nv40_miptree_layout(mt);
-
-       mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
-       if (!mt->buffer) {
-               FREE(mt);
-               return NULL;
-       }
-       mt->bo = nouveau_bo(mt->buffer);
-       return &mt->base;
-}
-
-static struct pipe_texture *
-nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
-                    const unsigned *stride, struct pipe_buffer *pb)
-{
-       struct nvfx_miptree *mt;
-
-       /* Only supports 2D, non-mipmapped textures for the moment */
-       if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
-           pt->depth0 != 1)
-               return NULL;
-
-       mt = CALLOC_STRUCT(nvfx_miptree);
-       if (!mt)
-               return NULL;
-
-       mt->base = *pt;
-       pipe_reference_init(&mt->base.reference, 1);
-       mt->base.screen = pscreen;
-       mt->level[0].pitch = stride[0];
-       mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
-
-       /* Assume whoever created this buffer expects it to be linear for now */
-       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-
-       pipe_buffer_reference(&mt->buffer, pb);
-       mt->bo = nouveau_bo(mt->buffer);
-       return &mt->base;
-}
-
-static void
-nv40_miptree_destroy(struct pipe_texture *pt)
-{
-       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
-       int l;
-
-       pipe_buffer_reference(&mt->buffer, NULL);
-       for (l = 0; l <= pt->last_level; l++) {
-               if (mt->level[l].image_offset)
-                       FREE(mt->level[l].image_offset);
-       }
-
-       FREE(mt);
-}
-
-static struct pipe_surface *
-nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
-                        unsigned face, unsigned level, unsigned zslice,
-                        unsigned flags)
-{
-       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
-       struct nv04_surface *ns;
-
-       ns = CALLOC_STRUCT(nv04_surface);
-       if (!ns)
-               return NULL;
-       pipe_texture_reference(&ns->base.texture, pt);
-       ns->base.format = pt->format;
-       ns->base.width = u_minify(pt->width0, level);
-       ns->base.height = u_minify(pt->height0, level);
-       ns->base.usage = flags;
-       pipe_reference_init(&ns->base.reference, 1);
-       ns->base.face = face;
-       ns->base.level = level;
-       ns->base.zslice = zslice;
-       ns->pitch = mt->level[level].pitch;
-
-       if (pt->target == PIPE_TEXTURE_CUBE) {
-               ns->base.offset = mt->level[level].image_offset[face];
-       } else
-       if (pt->target == PIPE_TEXTURE_3D) {
-               ns->base.offset = mt->level[level].image_offset[zslice];
-       } else {
-               ns->base.offset = mt->level[level].image_offset[0];
-       }
-
-       /* create a linear temporary that we can render into if necessary.
-        * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
-        * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
-       if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
-               return &nv04_surface_wrap_for_render(pscreen, ((struct nvfx_screen*)pscreen)->eng2d, ns)->base;
-
-       return &ns->base;
-}
-
-static void
-nv40_miptree_surface_del(struct pipe_surface *ps)
-{
-       struct nv04_surface* ns = (struct nv04_surface*)ps;
-       if(ns->backing)
-       {
-               struct nvfx_screen* screen = (struct nvfx_screen*)ps->texture->screen;
-               if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
-                       screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
-               nv40_miptree_surface_del(&ns->backing->base);
-       }
-
-       pipe_texture_reference(&ps->texture, NULL);
-       FREE(ps);
-}
-
-void
-nv40_screen_init_miptree_functions(struct pipe_screen *pscreen)
-{
-       pscreen->texture_create = nv40_miptree_create;
-       pscreen->texture_destroy = nv40_miptree_destroy;
-       pscreen->get_tex_surface = nv40_miptree_surface_new;
-       pscreen->tex_surface_destroy = nv40_miptree_surface_del;
-
-       nouveau_screen(pscreen)->texture_blanket = nv40_miptree_blanket;
-}
-
index c64864d58db3133699f47131e7900081c3a06d47..0603b7d1c1b7705dcb2197ca7cd3b1be0332244c 100644 (file)
@@ -203,7 +203,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
        pscreen->is_format_supported = nv40_screen_surface_format_supported;
        pscreen->context_create = nv40_create;
 
-       nv40_screen_init_miptree_functions(pscreen);
+       nvfx_screen_init_miptree_functions(pscreen);
 
        /* 3D object */
        switch (dev->chipset & 0xf0) {
index e96c9aa6bcf6b8b788f09927a7ca00f5b44fb3fb..5073168604fe9030369b75e7208f8129126b9435 100644 (file)
@@ -6,6 +6,7 @@ LIBNAME = nvfx
 C_SOURCES = \
        nvfx_clear.c \
        nvfx_state_emit.c \
+       nvfx_miptree.c \
        nvfx_state_blend.c \
        nvfx_state_rasterizer.c \
        nvfx_state_scissor.c \
diff --git a/src/gallium/drivers/nvfx/nvfx_miptree.c b/src/gallium/drivers/nvfx/nvfx_miptree.c
new file mode 100644 (file)
index 0000000..5dced8d
--- /dev/null
@@ -0,0 +1,247 @@
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+
+#include "nvfx_context.h"
+#include "../nouveau/nv04_surface_2d.h"
+
+
+
+static void
+nvfx_miptree_layout(struct nvfx_miptree *mt)
+{
+       struct pipe_texture *pt = &mt->base;
+       uint width = pt->width0;
+       uint offset = 0;
+       int nr_faces, l, f;
+       uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
+                                          PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+                                          PIPE_TEXTURE_USAGE_RENDER_TARGET |
+                                          PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+                                          PIPE_TEXTURE_USAGE_SCANOUT);
+
+       if (pt->target == PIPE_TEXTURE_CUBE) {
+               nr_faces = 6;
+       } else
+       if (pt->target == PIPE_TEXTURE_3D) {
+               nr_faces = pt->depth0;
+       } else {
+               nr_faces = 1;
+       }
+
+       for (l = 0; l <= pt->last_level; l++) {
+               if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+                       mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
+               else
+                       mt->level[l].pitch = util_format_get_stride(pt->format, width);
+
+               mt->level[l].image_offset =
+                       CALLOC(nr_faces, sizeof(unsigned));
+
+               width  = u_minify(width, 1);
+       }
+
+       for (f = 0; f < nr_faces; f++) {
+               for (l = 0; l < pt->last_level; l++) {
+                       mt->level[l].image_offset[f] = offset;
+
+                       if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
+                           u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+                               offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64);
+                       else
+                               offset += mt->level[l].pitch * u_minify(pt->height0, l);
+               }
+
+               mt->level[l].image_offset[f] = offset;
+               offset += mt->level[l].pitch * u_minify(pt->height0, l);
+       }
+
+       mt->total_size = offset;
+}
+
+static struct pipe_texture *
+nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
+{
+       struct nvfx_miptree *mt;
+       unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
+                            NOUVEAU_BUFFER_USAGE_TEXTURE;
+
+       mt = MALLOC(sizeof(struct nvfx_miptree));
+       if (!mt)
+               return NULL;
+       mt->base = *pt;
+       pipe_reference_init(&mt->base.reference, 1);
+       mt->base.screen = pscreen;
+
+       /* Swizzled textures must be POT */
+       if (pt->width0 & (pt->width0 - 1) ||
+           pt->height0 & (pt->height0 - 1))
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       else
+       if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
+                            PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+                            PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       else
+       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       else {
+               switch (pt->format) {
+               case PIPE_FORMAT_B5G6R5_UNORM:
+               case PIPE_FORMAT_L8A8_UNORM:
+               case PIPE_FORMAT_A8_UNORM:
+               case PIPE_FORMAT_L8_UNORM:
+               case PIPE_FORMAT_I8_UNORM:
+                       /* TODO: we can actually swizzle these formats on nv40, we
+                               are just preserving the pre-unification behavior.
+                               The whole 2D code is going to be rewritten anyway. */
+                       if(nvfx_screen(pscreen)->is_nv4x) {
+                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+                               break;
+                       }
+               /* TODO: Figure out which formats can be swizzled */
+               case PIPE_FORMAT_B8G8R8A8_UNORM:
+               case PIPE_FORMAT_B8G8R8X8_UNORM:
+               case PIPE_FORMAT_R16_SNORM:
+               {
+                       if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
+                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+                       break;
+               }
+               default:
+                       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+               }
+       }
+
+       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+               buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+
+       /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+        * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+        * This also happens for small mipmaps of large textures. */
+       if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
+       nvfx_miptree_layout(mt);
+
+       mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
+       if (!mt->buffer) {
+               FREE(mt);
+               return NULL;
+       }
+       mt->bo = nouveau_bo(mt->buffer);
+       return &mt->base;
+}
+
+static struct pipe_texture *
+nvfx_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
+                    const unsigned *stride, struct pipe_buffer *pb)
+{
+       struct nvfx_miptree *mt;
+
+       /* Only supports 2D, non-mipmapped textures for the moment */
+       if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
+           pt->depth0 != 1)
+               return NULL;
+
+       mt = CALLOC_STRUCT(nvfx_miptree);
+       if (!mt)
+               return NULL;
+
+       mt->base = *pt;
+       pipe_reference_init(&mt->base.reference, 1);
+       mt->base.screen = pscreen;
+       mt->level[0].pitch = stride[0];
+       mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
+
+       /* Assume whoever created this buffer expects it to be linear for now */
+       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
+       pipe_buffer_reference(&mt->buffer, pb);
+       mt->bo = nouveau_bo(mt->buffer);
+       return &mt->base;
+}
+
+static void
+nvfx_miptree_destroy(struct pipe_texture *pt)
+{
+       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
+       int l;
+
+       pipe_buffer_reference(&mt->buffer, NULL);
+       for (l = 0; l <= pt->last_level; l++) {
+               if (mt->level[l].image_offset)
+                       FREE(mt->level[l].image_offset);
+       }
+
+       FREE(mt);
+}
+
+static struct pipe_surface *
+nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+                        unsigned face, unsigned level, unsigned zslice,
+                        unsigned flags)
+{
+       struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
+       struct nv04_surface *ns;
+
+       ns = CALLOC_STRUCT(nv04_surface);
+       if (!ns)
+               return NULL;
+       pipe_texture_reference(&ns->base.texture, pt);
+       ns->base.format = pt->format;
+       ns->base.width = u_minify(pt->width0, level);
+       ns->base.height = u_minify(pt->height0, level);
+       ns->base.usage = flags;
+       pipe_reference_init(&ns->base.reference, 1);
+       ns->base.face = face;
+       ns->base.level = level;
+       ns->base.zslice = zslice;
+       ns->pitch = mt->level[level].pitch;
+
+       if (pt->target == PIPE_TEXTURE_CUBE) {
+               ns->base.offset = mt->level[level].image_offset[face];
+       } else
+       if (pt->target == PIPE_TEXTURE_3D) {
+               ns->base.offset = mt->level[level].image_offset[zslice];
+       } else {
+               ns->base.offset = mt->level[level].image_offset[0];
+       }
+
+       /* create a linear temporary that we can render into if necessary.
+        * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+        * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+       if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+               return &nv04_surface_wrap_for_render(pscreen, ((struct nvfx_screen*)pscreen)->eng2d, ns)->base;
+
+       return &ns->base;
+}
+
+static void
+nvfx_miptree_surface_del(struct pipe_surface *ps)
+{
+       struct nv04_surface* ns = (struct nv04_surface*)ps;
+       if(ns->backing)
+       {
+               struct nvfx_screen* screen = (struct nvfx_screen*)ps->texture->screen;
+               if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+                       screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+               nvfx_miptree_surface_del(&ns->backing->base);
+       }
+
+       pipe_texture_reference(&ps->texture, NULL);
+       FREE(ps);
+}
+
+void
+nvfx_screen_init_miptree_functions(struct pipe_screen *pscreen)
+{
+       pscreen->texture_create = nvfx_miptree_create;
+       pscreen->texture_destroy = nvfx_miptree_destroy;
+       pscreen->get_tex_surface = nvfx_miptree_surface_new;
+       pscreen->tex_surface_destroy = nvfx_miptree_surface_del;
+
+       nouveau_screen(pscreen)->texture_blanket = nvfx_miptree_blanket;
+}