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scons: Add swr compile option
author
George Kyriazis
<george.kyriazis@intel.com>
Wed, 16 Nov 2016 00:52:39 +0000
(18:52 -0600)
committer
Tim Rowley
<timothy.o.rowley@intel.com>
Mon, 21 Nov 2016 18:44:47 +0000
(12:44 -0600)
To buils The SWR driver (currently optional, not compiled by default)
v3: add option as opposed to target
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
common.py
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diff --git
a/common.py
b/common.py
index fb0884e83ff53c50abd28dfd091757a62e2eedbd..704ad2e4d58db6b0fb891e23699ca9a6de9c462f 100644
(file)
--- a/
common.py
+++ b/
common.py
@@
-110,5
+110,6
@@
def AddOptions(opts):
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
+ opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')