border, internalFormat, texFormat);
/* Give the texture to the driver. <pixels> may be null. */
- if (compressed) {
- ctx->Driver.CompressedTexImage(ctx, dims, texImage,
- imageSize, pixels);
- }
- else {
- ctx->Driver.TexImage(ctx, dims, texImage, format,
- type, pixels, unpack);
+ if (width > 0 && height > 0 && depth > 0) {
+ if (compressed) {
+ ctx->Driver.CompressedTexImage(ctx, dims, texImage,
+ imageSize, pixels);
+ }
+ else {
+ ctx->Driver.TexImage(ctx, dims, texImage, format,
+ type, pixels, unpack);
+ }
}
check_gen_mipmap(ctx, target, texObj, level);