static void
panfrost_make_stencil_state(const struct pipe_stencil_state *in,
- struct mali_stencil_test *out)
+ void *out)
{
- out->ref = 0; /* Gallium gets it from elsewhere */
-
- out->mask = in->valuemask;
- out->func = panfrost_translate_compare_func(in->func);
- out->sfail = panfrost_translate_stencil_op(in->fail_op);
- out->dpfail = panfrost_translate_stencil_op(in->zfail_op);
- out->dppass = panfrost_translate_stencil_op(in->zpass_op);
+ pan_pack(out, STENCIL, cfg) {
+ cfg.mask = in->valuemask;
+ cfg.compare_function = panfrost_translate_compare_func(in->func);
+ cfg.stencil_fail = panfrost_translate_stencil_op(in->fail_op);
+ cfg.depth_fail = panfrost_translate_stencil_op(in->zfail_op);
+ cfg.depth_pass = panfrost_translate_stencil_op(in->zpass_op);
+ }
}
static void
panfrost_make_stencil_state(&zsa->stencil[0],
&fragmeta->stencil_front);
fragmeta->stencil_mask_front = zsa->stencil[0].writemask;
- fragmeta->stencil_front.ref = ctx->stencil_ref.ref_value[0];
+
+ /* Bottom 8-bits of stencil state is the stencil ref, ref is no
+ * more than 8-bits. Be extra careful. */
+ fragmeta->stencil_front.opaque[0] |= ctx->stencil_ref.ref_value[0];
/* If back-stencil is not enabled, use the front values */
panfrost_make_stencil_state(&zsa->stencil[1],
&fragmeta->stencil_back);
fragmeta->stencil_mask_back = zsa->stencil[1].writemask;
- fragmeta->stencil_back.ref = ctx->stencil_ref.ref_value[1];
+ fragmeta->stencil_back.opaque[0] |= ctx->stencil_ref.ref_value[1];
} else {
fragmeta->stencil_back = fragmeta->stencil_front;
fragmeta->stencil_mask_back = fragmeta->stencil_mask_front;
- fragmeta->stencil_back.ref = fragmeta->stencil_front.ref;
}
if (zsa->depth.enabled)
#define MALI_DEPTH_RANGE_B (1 << 13)
#define MALI_NO_MSAA (1 << 14)
-/* Stencil test state is all encoded in a single u32, just with a lot of
- * enums... */
-
-struct mali_stencil_test {
- unsigned ref : 8;
- unsigned mask : 8;
- enum mali_func func : 3;
- enum mali_stencil_op sfail : 3;
- enum mali_stencil_op dpfail : 3;
- enum mali_stencil_op dppass : 3;
- unsigned zero : 4;
-} __attribute__((packed));
-
#define MALI_MASK_R (1 << 0)
#define MALI_MASK_G (1 << 1)
#define MALI_MASK_B (1 << 2)
u8 stencil_mask_back;
u16 unknown2_4;
- struct mali_stencil_test stencil_front;
- struct mali_stencil_test stencil_back;
+ struct mali_stencil_packed stencil_front;
+ struct mali_stencil_packed stencil_back;
union {
struct {
return shader_ptr;
}
-static void
-pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
-{
- unsigned any_nonzero =
- stencil->ref | stencil->mask | stencil->func |
- stencil->sfail | stencil->dpfail | stencil->dppass;
-
- if (any_nonzero == 0)
- return;
-
- const char *func = mali_func_as_str(stencil->func);
- const char *sfail = mali_stencil_op_as_str(stencil->sfail);
- const char *dpfail = mali_stencil_op_as_str(stencil->dpfail);
- const char *dppass = mali_stencil_op_as_str(stencil->dppass);
-
- if (stencil->zero)
- pandecode_msg("XXX: stencil zero tripped: %X\n", stencil->zero);
-
- pandecode_log(".stencil_%s = {\n", name);
- pandecode_indent++;
- pandecode_prop("ref = %d", stencil->ref);
- pandecode_prop("mask = 0x%02X", stencil->mask);
- pandecode_prop("func = %s", func);
- pandecode_prop("sfail = %s", sfail);
- pandecode_prop("dpfail = %s", dpfail);
- pandecode_prop("dppass = %s", dppass);
- pandecode_indent--;
- pandecode_log("},\n");
-}
-
static void
pandecode_blend_equation(const struct mali_blend_equation *blend)
{
pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
}
- pandecode_stencil("front", &s->stencil_front);
- pandecode_stencil("back", &s->stencil_back);
+ DUMP_CL("Stencil front", STENCIL, &s->stencil_front, 1);
+ DUMP_CL("Stencil back", STENCIL, &s->stencil_back, 1);
if (is_bifrost) {
pandecode_log(".bifrost2 = {\n");
<value name="Mirrored Clamp to Border" value="15"/>
</enum>
+ <struct name="Stencil">
+ <field name="Reference Value" size="8" start="0" type="uint"/>
+ <field name="Mask" size="8" start="8" type="uint" default="0xFF"/>
+ <field name="Compare Function" size="3" start="16" type="Func"/>
+ <field name="Stencil Fail" size="3" start="19" type="Stencil Op"/>
+ <field name="Depth Fail" size="3" start="22" type="Stencil Op"/>
+ <field name="Depth Pass" size="3" start="25" type="Stencil Op"/>
+ </struct>
+
<struct name="Uniform Buffer">
<field name="Entries" size="12" start="0" type="uint" modifier="minus(1)"/>
<field name="Pointer" size="52" start="12" type="address" modifier="shr(4)" element="16" count="Entries"/>
.format = MALI_RGBA32F
};
- struct mali_stencil_test stencil = {
- .mask = 0xFF,
- .func = MALI_FUNC_ALWAYS,
- .sfail = MALI_STENCIL_OP_REPLACE,
- .dpfail = MALI_STENCIL_OP_REPLACE,
- .dppass = MALI_STENCIL_OP_REPLACE,
+ struct mali_stencil_packed stencil;
+ pan_pack(&stencil, STENCIL, cfg) {
+ cfg.compare_function = MALI_FUNC_ALWAYS;
+ cfg.stencil_fail = MALI_STENCIL_OP_REPLACE;
+ cfg.depth_fail = MALI_STENCIL_OP_REPLACE;
+ cfg.depth_pass = MALI_STENCIL_OP_REPLACE;
};
union midgard_blend replace = {