}
static LLVMValueRef
-load_tes_input(struct nir_to_llvm_context *ctx,
- const nir_intrinsic_instr *instr)
+load_tes_input(struct ac_shader_abi *abi,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned const_index,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ bool is_patch,
+ bool is_compact)
{
+ struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
LLVMValueRef buf_addr;
LLVMValueRef result;
- LLVMValueRef vertex_index = NULL;
- LLVMValueRef indir_index = NULL;
- unsigned const_index = 0;
- unsigned param;
- const bool per_vertex = nir_is_per_vertex_io(instr->variables[0]->var, ctx->stage);
- const bool is_compact = instr->variables[0]->var->data.compact;
+ unsigned param = shader_io_get_unique_index(location);
- get_deref_offset(ctx->nir, instr->variables[0],
- false, NULL, per_vertex ? &vertex_index : NULL,
- &const_index, &indir_index);
- param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
- if (instr->variables[0]->var->data.location == VARYING_SLOT_CLIP_DIST0 &&
- is_compact && const_index > 3) {
+ if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
const_index -= 3;
param++;
}
- unsigned comp = instr->variables[0]->var->data.location_frac;
buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
- is_compact, vertex_index, indir_index);
+ is_compact, vertex_index, param_index);
- LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false);
+ LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, "");
- result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, instr->num_components, NULL,
+ result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
- result = trim_vector(&ctx->ac, result, instr->num_components);
- result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, &instr->dest.ssa), "");
+ result = trim_vector(&ctx->ac, result, num_components);
return result;
}
case nir_var_shader_in:
if (ctx->stage == MESA_SHADER_TESS_CTRL)
return load_tcs_input(ctx->nctx, instr);
- if (ctx->stage == MESA_SHADER_TESS_EVAL)
- return load_tes_input(ctx->nctx, instr);
+ if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+ LLVMValueRef result;
+ LLVMValueRef vertex_index = NULL;
+ LLVMValueRef indir_index = NULL;
+ unsigned const_index = 0;
+ unsigned location = instr->variables[0]->var->data.location;
+ unsigned driver_location = instr->variables[0]->var->data.driver_location;
+ const bool is_patch = instr->variables[0]->var->data.patch;
+ const bool is_compact = instr->variables[0]->var->data.compact;
+
+ get_deref_offset(ctx, instr->variables[0],
+ false, NULL, is_patch ? NULL : &vertex_index,
+ &const_index, &indir_index);
+
+ result = ctx->abi->load_tess_inputs(ctx->abi, vertex_index, indir_index,
+ const_index, location, driver_location,
+ instr->variables[0]->var->data.location_frac,
+ instr->num_components,
+ is_patch, is_compact);
+ return LLVMBuildBitCast(ctx->ac.builder, result, get_def_type(ctx, &instr->dest.ssa), "");
+ }
+
if (ctx->stage == MESA_SHADER_GEOMETRY) {
LLVMValueRef indir_index;
unsigned const_index, vertex_index;
ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
+ ctx.abi.load_tess_inputs = load_tes_input;
} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
if (shader_info->info.vs.needs_instance_id) {
ctx.shader_info->vs.vgpr_comp_cnt =