<li>GL_EXT_buffer_storage implemented for when ES 3.1 support is gained</li>
<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
<li>GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)</li>
+<li>GL_KHR_debug (GLES)</li>
<li>GL_NV_conditional_render on freedreno</li>
<li>GL_OES_draw_elements_base_vertex on all drivers</li>
<li>EGL_KHR_create_context on softpipe, llvmpipe</li>
EXT(INTEL_performance_query , INTEL_performance_query , GLL, GLC, x , ES2, 2013)
EXT(KHR_context_flush_control , dummy_true , GLL, GLC, x , ES2, 2014)
-EXT(KHR_debug , dummy_true , GLL, GLC, x , x , 2012)
+EXT(KHR_debug , dummy_true , GLL, GLC, ES1, ES2, 2012)
EXT(KHR_texture_compression_astc_hdr , KHR_texture_compression_astc_hdr , GLL, GLC, x , ES2, 2012)
EXT(KHR_texture_compression_astc_ldr , KHR_texture_compression_astc_ldr , GLL, GLC, x , ES2, 2012)