Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
RADEON_PRIO_SDMA_TEXTURE,
RADEON_PRIO_CP_DMA = 12,
- RADEON_PRIO_SHADER_BINARY,
RADEON_PRIO_CONST_BUFFER = 16,
RADEON_PRIO_DESCRIPTORS,
RADEON_PRIO_CMASK = 52,
RADEON_PRIO_DCC,
RADEON_PRIO_HTILE,
+ RADEON_PRIO_SHADER_BINARY, /* the hw can't hide instruction cache misses */
RADEON_PRIO_SHADER_RINGS = 56,
ITEM(SDMA_BUFFER),
ITEM(SDMA_TEXTURE),
ITEM(CP_DMA),
- ITEM(SHADER_BINARY),
ITEM(CONST_BUFFER),
ITEM(DESCRIPTORS),
ITEM(BORDER_COLORS),
ITEM(CMASK),
ITEM(DCC),
ITEM(HTILE),
+ ITEM(SHADER_BINARY),
ITEM(SHADER_RINGS),
ITEM(SCRATCH_BUFFER),
};