nir_ssa_def *sysval;
switch (intrinsic->intrinsic) {
- case nir_intrinsic_barrier: {
- /* Our HW barrier instruction doesn't do a memory barrier for us but
- * the GLSL barrier() intrinsic does for shared memory. Insert a
- * shared memory barrier before every barrier().
- */
- b->cursor = nir_before_instr(&intrinsic->instr);
-
- nir_intrinsic_instr *shared_barrier =
- nir_intrinsic_instr_create(b->shader,
- nir_intrinsic_memory_barrier_shared);
- nir_builder_instr_insert(b, &shared_barrier->instr);
- continue;
- }
-
case nir_intrinsic_load_local_invocation_index:
case nir_intrinsic_load_local_invocation_id: {
/* First time we are using those, so let's calculate them. */