intel/nir: Stop adding redundant barriers
[mesa.git] / src / intel / compiler / brw_nir_lower_cs_intrinsics.c
1 /*
2 * Copyright (c) 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_nir.h"
25 #include "compiler/nir/nir_builder.h"
26
27 struct lower_intrinsics_state {
28 nir_shader *nir;
29 unsigned dispatch_width;
30 nir_function_impl *impl;
31 bool progress;
32 nir_builder builder;
33 unsigned local_workgroup_size;
34 };
35
36 static bool
37 lower_cs_intrinsics_convert_block(struct lower_intrinsics_state *state,
38 nir_block *block)
39 {
40 bool progress = false;
41 nir_builder *b = &state->builder;
42 nir_shader *nir = state->nir;
43
44 /* Reuse calculated values inside the block. */
45 nir_ssa_def *local_index = NULL;
46 nir_ssa_def *local_id = NULL;
47
48 nir_foreach_instr_safe(instr, block) {
49 if (instr->type != nir_instr_type_intrinsic)
50 continue;
51
52 nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
53
54 b->cursor = nir_after_instr(&intrinsic->instr);
55
56 nir_ssa_def *sysval;
57 switch (intrinsic->intrinsic) {
58 case nir_intrinsic_load_local_invocation_index:
59 case nir_intrinsic_load_local_invocation_id: {
60 /* First time we are using those, so let's calculate them. */
61 if (!local_index) {
62 assert(!local_id);
63
64 nir_ssa_def *subgroup_id;
65 if (state->local_workgroup_size <= state->dispatch_width)
66 subgroup_id = nir_imm_int(b, 0);
67 else
68 subgroup_id = nir_load_subgroup_id(b);
69
70 nir_ssa_def *thread_local_id =
71 nir_imul_imm(b, subgroup_id, state->dispatch_width);
72 nir_ssa_def *channel = nir_load_subgroup_invocation(b);
73 nir_ssa_def *linear = nir_iadd(b, channel, thread_local_id);
74
75 nir_ssa_def *size_x = nir_imm_int(b, nir->info.cs.local_size[0]);
76 nir_ssa_def *size_y = nir_imm_int(b, nir->info.cs.local_size[1]);
77
78 /* The local invocation index and ID must respect the following
79 *
80 * gl_LocalInvocationID.x =
81 * gl_LocalInvocationIndex % gl_WorkGroupSize.x;
82 * gl_LocalInvocationID.y =
83 * (gl_LocalInvocationIndex / gl_WorkGroupSize.x) %
84 * gl_WorkGroupSize.y;
85 * gl_LocalInvocationID.z =
86 * (gl_LocalInvocationIndex /
87 * (gl_WorkGroupSize.x * gl_WorkGroupSize.y)) %
88 * gl_WorkGroupSize.z;
89 *
90 * However, the final % gl_WorkGroupSize.z does nothing unless we
91 * accidentally end up with a gl_LocalInvocationIndex that is too
92 * large so it can safely be omitted.
93 */
94
95 if (state->nir->info.cs.derivative_group != DERIVATIVE_GROUP_QUADS) {
96 /* If we are not grouping in quads, just set the local invocatio
97 * index linearly, and calculate local invocation ID from that.
98 */
99 local_index = linear;
100
101 nir_ssa_def *id_x, *id_y, *id_z;
102 id_x = nir_umod(b, local_index, size_x);
103 id_y = nir_umod(b, nir_udiv(b, local_index, size_x), size_y);
104 id_z = nir_udiv(b, local_index, nir_imul(b, size_x, size_y));
105 local_id = nir_vec3(b, id_x, id_y, id_z);
106 } else {
107 /* For quads, first we figure out the 2x2 grid the invocation
108 * belongs to -- treating extra Z layers as just more rows.
109 * Then map that into local invocation ID (trivial) and local
110 * invocation index. Skipping Z simplify index calculation.
111 */
112
113 nir_ssa_def *one = nir_imm_int(b, 1);
114 nir_ssa_def *double_size_x = nir_ishl(b, size_x, one);
115
116 /* ID within a pair of rows, where each group of 4 is 2x2 quad. */
117 nir_ssa_def *row_pair_id = nir_umod(b, linear, double_size_x);
118 nir_ssa_def *y_row_pairs = nir_udiv(b, linear, double_size_x);
119
120 nir_ssa_def *x =
121 nir_ior(b,
122 nir_iand(b, row_pair_id, one),
123 nir_iand(b, nir_ishr(b, row_pair_id, one),
124 nir_imm_int(b, 0xfffffffe)));
125 nir_ssa_def *y =
126 nir_ior(b,
127 nir_ishl(b, y_row_pairs, one),
128 nir_iand(b, nir_ishr(b, row_pair_id, one), one));
129
130 local_id = nir_vec3(b, x,
131 nir_umod(b, y, size_y),
132 nir_udiv(b, y, size_y));
133 local_index = nir_iadd(b, x, nir_imul(b, y, size_x));
134 }
135 }
136
137 assert(local_id);
138 assert(local_index);
139 if (intrinsic->intrinsic == nir_intrinsic_load_local_invocation_id)
140 sysval = local_id;
141 else
142 sysval = local_index;
143 break;
144 }
145
146 case nir_intrinsic_load_subgroup_id:
147 if (state->local_workgroup_size > 8)
148 continue;
149
150 /* For small workgroup sizes, we know subgroup_id will be zero */
151 sysval = nir_imm_int(b, 0);
152 break;
153
154 case nir_intrinsic_load_num_subgroups: {
155 unsigned local_workgroup_size =
156 nir->info.cs.local_size[0] * nir->info.cs.local_size[1] *
157 nir->info.cs.local_size[2];
158 unsigned num_subgroups =
159 DIV_ROUND_UP(local_workgroup_size, state->dispatch_width);
160 sysval = nir_imm_int(b, num_subgroups);
161 break;
162 }
163
164 default:
165 continue;
166 }
167
168 nir_ssa_def_rewrite_uses(&intrinsic->dest.ssa, nir_src_for_ssa(sysval));
169 nir_instr_remove(&intrinsic->instr);
170
171 state->progress = true;
172 }
173
174 return progress;
175 }
176
177 static void
178 lower_cs_intrinsics_convert_impl(struct lower_intrinsics_state *state)
179 {
180 nir_builder_init(&state->builder, state->impl);
181
182 nir_foreach_block(block, state->impl) {
183 lower_cs_intrinsics_convert_block(state, block);
184 }
185
186 nir_metadata_preserve(state->impl,
187 nir_metadata_block_index | nir_metadata_dominance);
188 }
189
190 bool
191 brw_nir_lower_cs_intrinsics(nir_shader *nir,
192 unsigned dispatch_width)
193 {
194 assert(nir->info.stage == MESA_SHADER_COMPUTE);
195
196 struct lower_intrinsics_state state = {
197 .nir = nir,
198 .dispatch_width = dispatch_width,
199 };
200
201 assert(!nir->info.cs.local_size_variable);
202 state.local_workgroup_size = nir->info.cs.local_size[0] *
203 nir->info.cs.local_size[1] *
204 nir->info.cs.local_size[2];
205
206 /* Constraints from NV_compute_shader_derivatives. */
207 if (nir->info.cs.derivative_group == DERIVATIVE_GROUP_QUADS) {
208 assert(nir->info.cs.local_size[0] % 2 == 0);
209 assert(nir->info.cs.local_size[1] % 2 == 0);
210 } else if (nir->info.cs.derivative_group == DERIVATIVE_GROUP_LINEAR) {
211 assert(state.local_workgroup_size % 4 == 0);
212 }
213
214 nir_foreach_function(function, nir) {
215 if (function->impl) {
216 state.impl = function->impl;
217 lower_cs_intrinsics_convert_impl(&state);
218 }
219 }
220
221 return state.progress;
222 }