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gallium/docs: fix typo
author
Marek Olšák
<maraeo@gmail.com>
Wed, 9 Feb 2011 04:20:37 +0000
(
05:20
+0100)
committer
Marek Olšák
<maraeo@gmail.com>
Wed, 9 Feb 2011 04:21:20 +0000
(
05:21
+0100)
src/gallium/docs/source/screen.rst
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diff --git
a/src/gallium/docs/source/screen.rst
b/src/gallium/docs/source/screen.rst
index ab90097add63e8a708602d9d56636f8779e387a0..976e75bed042a0c140a1a50b87b0d7171a192a99 100644
(file)
--- a/
src/gallium/docs/source/screen.rst
+++ b/
src/gallium/docs/source/screen.rst
@@
-273,7
+273,7
@@
Modern APIs allow using buffers as shader resources.
**depth0** the depth of the base mip level of the texture
(1 for everything else).
-**array_size the array size for 1D and 2D array textures.
+**array_size
**
the array size for 1D and 2D array textures.
For cube maps this must be 6, for other textures 1.
**last_level** the last mip map level present.