nvfx_init_query_functions(nvfx);
nvfx_init_surface_functions(nvfx);
- nv30_init_state_functions(nvfx);
+ nvfx_init_state_functions(nvfx);
nvfx_init_transfer_functions(nvfx);
/* Create, configure, and install fallback swtnl path */
#include "nvfx_context.h"
-extern void nv30_init_state_functions(struct nvfx_context *nvfx);
-
-/* nv30_vertprog.c */
-extern void nv30_vertprog_destroy(struct nvfx_context *,
- struct nvfx_vertex_program *);
-
/* nv30_fragtex.c */
extern void nv30_fragtex_bind(struct nvfx_context *);
#include "nv30_context.h"
#include "nvfx_state.h"
-static void *
-nv30_blend_state_create(struct pipe_context *pipe,
- const struct pipe_blend_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
- struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(5, 8, 0);
-
- if (cso->rt[0].blend_enable) {
- so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3);
- so_data (so, 1);
- so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
- nvgl_blend_func(cso->rt[0].rgb_src_factor));
- so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
- nvgl_blend_func(cso->rt[0].rgb_dst_factor));
- /* FIXME: Gallium assumes GL_EXT_blend_func_separate.
- It is not the case for NV30 */
- so_method(so, eng3d, NV34TCL_BLEND_EQUATION, 1);
- so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
- } else {
- so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_method(so, eng3d, NV34TCL_COLOR_MASK, 1);
- so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
-
- if (cso->logicop_enable) {
- so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
- so_data (so, 1);
- so_data (so, nvgl_logicop_func(cso->logicop_func));
- } else {
- so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1);
- so_data (so, cso->dither ? 1 : 0);
-
- so_ref(so, &bso->so);
- so_ref(NULL, &so);
- bso->pipe = *cso;
- return (void *)bso;
-}
-
-static void
-nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->blend = hwcso;
- nvfx->dirty |= NVFX_NEW_BLEND;
-}
-
-static void
-nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_blend_state *bso = hwcso;
-
- so_ref(NULL, &bso->so);
- FREE(bso);
-}
-
-
static INLINE unsigned
wrap_mode(unsigned wrap) {
unsigned ret;
return ret >> NV34TCL_TX_WRAP_S_SHIFT;
}
-static void *
+void *
nv30_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
return (void *)ps;
}
-static void
-nv30_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nvfx->tex_sampler[unit] = sampler[unit];
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nvfx->nr_samplers; unit++) {
- nvfx->tex_sampler[unit] = NULL;
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- nvfx->nr_samplers = nr;
- nvfx->dirty |= NVFX_NEW_SAMPLER;
-}
-
-static void
-nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nv30_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **miptree)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- pipe_texture_reference((struct pipe_texture **)
- &nvfx->tex_miptree[unit], miptree[unit]);
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nvfx->nr_textures; unit++) {
- pipe_texture_reference((struct pipe_texture **)
- &nvfx->tex_miptree[unit], NULL);
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- nvfx->nr_textures = nr;
- nvfx->dirty |= NVFX_NEW_SAMPLER;
-}
-
-static void *
-nv30_rasterizer_state_create(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(9, 19, 0);
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
-
- /*XXX: ignored:
- * light_twoside
- * point_smooth -nohw
- * multisample
- */
-
- so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1);
- so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
- NV34TCL_SHADE_MODEL_SMOOTH);
-
- so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2);
- so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
- so_data (so, cso->line_smooth ? 1 : 0);
- so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2);
- so_data (so, cso->line_stipple_enable ? 1 : 0);
- so_data (so, (cso->line_stipple_pattern << 16) |
- cso->line_stipple_factor);
-
- so_method(so, eng3d, NV34TCL_POINT_SIZE, 1);
- so_data (so, fui(cso->point_size));
-
- so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6);
- if (cso->front_winding == PIPE_WINDING_CCW) {
- so_data(so, nvgl_polygon_mode(cso->fill_ccw));
- so_data(so, nvgl_polygon_mode(cso->fill_cw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- so_data(so, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_CW:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_BOTH:
- so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- }
- so_data(so, NV34TCL_FRONT_FACE_CCW);
- } else {
- so_data(so, nvgl_polygon_mode(cso->fill_cw));
- so_data(so, nvgl_polygon_mode(cso->fill_ccw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_CW:
- so_data(so, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_BOTH:
- so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- }
- so_data(so, NV34TCL_FRONT_FACE_CW);
- }
- so_data(so, cso->poly_smooth ? 1 : 0);
- so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
-
- so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
- so_data (so, cso->poly_stipple_enable ? 1 : 0);
-
- so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
- so_data(so, 1);
- else
- so_data(so, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
- so_data(so, 1);
- else
- so_data(so, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
- so_data(so, 1);
- else
- so_data(so, 0);
- if (cso->offset_cw || cso->offset_ccw) {
- so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
- so_data (so, fui(cso->offset_scale));
- so_data (so, fui(cso->offset_units * 2));
- }
-
- so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1);
- if (cso->point_quad_rasterization) {
- unsigned psctl = (1 << 0), i;
-
- for (i = 0; i < 8; i++) {
- if ((cso->sprite_coord_enable >> i) & 1)
- psctl |= (1 << (8 + i));
- }
-
- so_data(so, psctl);
- } else {
- so_data(so, 0);
- }
-
- so_ref(so, &rsso->so);
- so_ref(NULL, &so);
- rsso->pipe = *cso;
- return (void *)rsso;
-}
-
-static void
-nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->rasterizer = hwcso;
- nvfx->dirty |= NVFX_NEW_RAST;
- /*nvfx->draw_dirty |= NVFX_NEW_RAST;*/
-}
-
-static void
-nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_rasterizer_state *rsso = hwcso;
-
- so_ref(NULL, &rsso->so);
- FREE(rsso);
-}
-
-static void *
-nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(6, 20, 0);
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
-
- so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
- so_data (so, nvgl_comparison_op(cso->depth.func));
- so_data (so, cso->depth.writemask ? 1 : 0);
- so_data (so, cso->depth.enabled ? 1 : 0);
-
- so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3);
- so_data (so, cso->alpha.enabled ? 1 : 0);
- so_data (so, nvgl_comparison_op(cso->alpha.func));
- so_data (so, float_to_ubyte(cso->alpha.ref_value));
-
- if (cso->stencil[0].enabled) {
- so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3);
- so_data (so, cso->stencil[0].enabled ? 1 : 0);
- so_data (so, cso->stencil[0].writemask);
- so_data (so, nvgl_comparison_op(cso->stencil[0].func));
- so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
- so_data (so, cso->stencil[0].valuemask);
- so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
- } else {
- so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1);
- so_data (so, 0);
- }
-
- if (cso->stencil[1].enabled) {
- so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3);
- so_data (so, cso->stencil[1].enabled ? 1 : 0);
- so_data (so, cso->stencil[1].writemask);
- so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
- so_data (so, cso->stencil[1].valuemask);
- so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
- } else {
- so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_ref(so, &zsaso->so);
- so_ref(NULL, &so);
- zsaso->pipe = *cso;
- return (void *)zsaso;
-}
-
-static void
-nv30_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->zsa = hwcso;
- nvfx->dirty |= NVFX_NEW_ZSA;
-}
-
-static void
-nv30_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_zsa_state *zsaso = hwcso;
-
- so_ref(NULL, &zsaso->so);
- FREE(zsaso);
-}
-
-static void *
-nv30_vp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- /*struct nvfx_context *nvfx = nvfx_context(pipe);*/
- struct nvfx_vertex_program *vp;
-
- vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
- vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
- /*vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);*/
-
- return (void *)vp;
-}
-
-static void
-nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->vertprog = hwcso;
- nvfx->dirty |= NVFX_NEW_VERTPROG;
- /*nvfx->draw_dirty |= NVFX_NEW_VERTPROG;*/
-}
-
-static void
-nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_vertex_program *vp = hwcso;
-
- /*draw_delete_vertex_shader(nvfx->draw, vp->draw);*/
- nv30_vertprog_destroy(nvfx, vp);
- FREE((void*)vp->pipe.tokens);
- FREE(vp);
-}
-
-static void *
-nv30_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nvfx_fragment_program *fp;
-
- fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
- fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- tgsi_scan_shader(fp->pipe.tokens, &fp->info);
-
- return (void *)fp;
-}
-
-static void
-nv30_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->fragprog = hwcso;
- nvfx->dirty |= NVFX_NEW_FRAGPROG;
-}
-
-static void
-nv30_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_fragment_program *fp = hwcso;
-
- nvfx_fragprog_destroy(nvfx, fp);
- FREE((void*)fp->pipe.tokens);
- FREE(fp);
-}
-
-static void
-nv30_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *bcol)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->blend_colour = *bcol;
- nvfx->dirty |= NVFX_NEW_BCOL;
-}
-
-static void
-nv30_set_stencil_ref(struct pipe_context *pipe,
- const struct pipe_stencil_ref *sr)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->stencil_ref = *sr;
- nvfx->dirty |= NVFX_NEW_SR;
-}
-
-static void
-nv30_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *clip)
-{
-}
-
-static void
-nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- struct pipe_buffer *buf )
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->constbuf[shader] = buf;
- nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
-
- if (shader == PIPE_SHADER_VERTEX) {
- nvfx->dirty |= NVFX_NEW_VERTPROG;
- } else
- if (shader == PIPE_SHADER_FRAGMENT) {
- nvfx->dirty |= NVFX_NEW_FRAGPROG;
- }
-}
-
-static void
-nv30_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->framebuffer = *fb;
- nvfx->dirty |= NVFX_NEW_FB;
-}
-
-static void
-nv30_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
- nvfx->dirty |= NVFX_NEW_STIPPLE;
-}
-
-static void
-nv30_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *s)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->scissor = *s;
- nvfx->dirty |= NVFX_NEW_SCISSOR;
-}
-
-static void
-nv30_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *vpt)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->viewport = *vpt;
- nvfx->dirty |= NVFX_NEW_VIEWPORT;
- /*nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;*/
-}
-
-static void
-nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_buffer *vb)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
- nvfx->vtxbuf_nr = count;
-
- nvfx->dirty |= NVFX_NEW_ARRAYS;
- /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
-}
-
-static void *
-nv30_vtxelts_state_create(struct pipe_context *pipe,
- unsigned num_elements,
- const struct pipe_vertex_element *elements)
-{
- struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
-
- assert(num_elements < 16); /* not doing fallbacks yet */
- cso->num_elements = num_elements;
- memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
-
-/* nv30_vtxelt_construct(cso);*/
-
- return (void *)cso;
-}
-
-static void
-nv30_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nv30_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->vtxelt = hwcso;
- nvfx->dirty |= NVFX_NEW_ARRAYS;
- /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
-}
-
-void
-nv30_init_state_functions(struct nvfx_context *nvfx)
-{
- nvfx->pipe.create_blend_state = nv30_blend_state_create;
- nvfx->pipe.bind_blend_state = nv30_blend_state_bind;
- nvfx->pipe.delete_blend_state = nv30_blend_state_delete;
-
- nvfx->pipe.create_sampler_state = nv30_sampler_state_create;
- nvfx->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind;
- nvfx->pipe.delete_sampler_state = nv30_sampler_state_delete;
- nvfx->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture;
-
- nvfx->pipe.create_rasterizer_state = nv30_rasterizer_state_create;
- nvfx->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind;
- nvfx->pipe.delete_rasterizer_state = nv30_rasterizer_state_delete;
-
- nvfx->pipe.create_depth_stencil_alpha_state =
- nv30_depth_stencil_alpha_state_create;
- nvfx->pipe.bind_depth_stencil_alpha_state =
- nv30_depth_stencil_alpha_state_bind;
- nvfx->pipe.delete_depth_stencil_alpha_state =
- nv30_depth_stencil_alpha_state_delete;
-
- nvfx->pipe.create_vs_state = nv30_vp_state_create;
- nvfx->pipe.bind_vs_state = nv30_vp_state_bind;
- nvfx->pipe.delete_vs_state = nv30_vp_state_delete;
-
- nvfx->pipe.create_fs_state = nv30_fp_state_create;
- nvfx->pipe.bind_fs_state = nv30_fp_state_bind;
- nvfx->pipe.delete_fs_state = nv30_fp_state_delete;
-
- nvfx->pipe.set_blend_color = nv30_set_blend_color;
- nvfx->pipe.set_stencil_ref = nv30_set_stencil_ref;
- nvfx->pipe.set_clip_state = nv30_set_clip_state;
- nvfx->pipe.set_constant_buffer = nv30_set_constant_buffer;
- nvfx->pipe.set_framebuffer_state = nv30_set_framebuffer_state;
- nvfx->pipe.set_polygon_stipple = nv30_set_polygon_stipple;
- nvfx->pipe.set_scissor_state = nv30_set_scissor_state;
- nvfx->pipe.set_viewport_state = nv30_set_viewport_state;
-
- nvfx->pipe.create_vertex_elements_state = nv30_vtxelts_state_create;
- nvfx->pipe.delete_vertex_elements_state = nv30_vtxelts_state_delete;
- nvfx->pipe.bind_vertex_elements_state = nv30_vtxelts_state_bind;
-
- nvfx->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
-}
-
nvfx_init_query_functions(nvfx);
nvfx_init_surface_functions(nvfx);
- nv40_init_state_functions(nvfx);
+ nvfx_init_state_functions(nvfx);
nvfx_init_transfer_functions(nvfx);
/* Create, configure, and install fallback swtnl path */
#include "nvfx_context.h"
-extern void nv40_init_state_functions(struct nvfx_context *nvfx);
-
-/* nv40_vertprog.c */
-extern void nv40_vertprog_destroy(struct nvfx_context *,
- struct nvfx_vertex_program *);
-
/* nv40_fragtex.c */
extern void nv40_fragtex_bind(struct nvfx_context *);
#include "nv40_context.h"
#include "nvfx_state.h"
-static void *
-nv40_blend_state_create(struct pipe_context *pipe,
- const struct pipe_blend_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
- struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(5, 8, 0);
-
- if (cso->rt[0].blend_enable) {
- so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3);
- so_data (so, 1);
- so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
- nvgl_blend_func(cso->rt[0].rgb_src_factor));
- so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
- nvgl_blend_func(cso->rt[0].rgb_dst_factor));
- so_method(so, eng3d, NV40TCL_BLEND_EQUATION, 1);
- so_data (so, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
- nvgl_blend_eqn(cso->rt[0].rgb_func));
- } else {
- so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_method(so, eng3d, NV34TCL_COLOR_MASK, 1);
- so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
-
- if (cso->logicop_enable) {
- so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
- so_data (so, 1);
- so_data (so, nvgl_logicop_func(cso->logicop_func));
- } else {
- so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1);
- so_data (so, cso->dither ? 1 : 0);
-
- so_ref(so, &bso->so);
- so_ref(NULL, &so);
- bso->pipe = *cso;
- return (void *)bso;
-}
-
-static void
-nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->blend = hwcso;
- nvfx->dirty |= NVFX_NEW_BLEND;
-}
-
-static void
-nv40_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_blend_state *bso = hwcso;
-
- so_ref(NULL, &bso->so);
- FREE(bso);
-}
-
-
static INLINE unsigned
wrap_mode(unsigned wrap) {
unsigned ret;
return ret >> NV34TCL_TX_WRAP_S_SHIFT;
}
-static void *
+void *
nv40_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
return (void *)ps;
}
-static void
-nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nvfx->tex_sampler[unit] = sampler[unit];
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nvfx->nr_samplers; unit++) {
- nvfx->tex_sampler[unit] = NULL;
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- nvfx->nr_samplers = nr;
- nvfx->dirty |= NVFX_NEW_SAMPLER;
-}
-
-static void
-nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nv40_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **miptree)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- pipe_texture_reference((struct pipe_texture **)
- &nvfx->tex_miptree[unit], miptree[unit]);
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nvfx->nr_textures; unit++) {
- pipe_texture_reference((struct pipe_texture **)
- &nvfx->tex_miptree[unit], NULL);
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- nvfx->nr_textures = nr;
- nvfx->dirty |= NVFX_NEW_SAMPLER;
-}
-
-static void *
-nv40_rasterizer_state_create(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(9, 19, 0);
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
-
- /*XXX: ignored:
- * light_twoside
- * point_smooth -nohw
- * multisample
- */
-
- so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1);
- so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
- NV34TCL_SHADE_MODEL_SMOOTH);
-
- so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2);
- so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
- so_data (so, cso->line_smooth ? 1 : 0);
- so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2);
- so_data (so, cso->line_stipple_enable ? 1 : 0);
- so_data (so, (cso->line_stipple_pattern << 16) |
- cso->line_stipple_factor);
-
- so_method(so, eng3d, NV34TCL_POINT_SIZE, 1);
- so_data (so, fui(cso->point_size));
-
- so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6);
- if (cso->front_winding == PIPE_WINDING_CCW) {
- so_data(so, nvgl_polygon_mode(cso->fill_ccw));
- so_data(so, nvgl_polygon_mode(cso->fill_cw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- so_data(so, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_CW:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_BOTH:
- so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- }
- so_data(so, NV34TCL_FRONT_FACE_CCW);
- } else {
- so_data(so, nvgl_polygon_mode(cso->fill_cw));
- so_data(so, nvgl_polygon_mode(cso->fill_ccw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_CW:
- so_data(so, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_BOTH:
- so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- }
- so_data(so, NV34TCL_FRONT_FACE_CW);
- }
- so_data(so, cso->poly_smooth ? 1 : 0);
- so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
-
- so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
- so_data (so, cso->poly_stipple_enable ? 1 : 0);
-
- so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
- so_data(so, 1);
- else
- so_data(so, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
- so_data(so, 1);
- else
- so_data(so, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
- so_data(so, 1);
- else
- so_data(so, 0);
- if (cso->offset_cw || cso->offset_ccw) {
- so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
- so_data (so, fui(cso->offset_scale));
- so_data (so, fui(cso->offset_units * 2));
- }
-
- so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1);
- if (cso->point_quad_rasterization) {
- unsigned psctl = (1 << 0), i;
-
- for (i = 0; i < 8; i++) {
- if ((cso->sprite_coord_enable >> i) & 1)
- psctl |= (1 << (8 + i));
- }
-
- so_data(so, psctl);
- } else {
- so_data(so, 0);
- }
-
- so_ref(so, &rsso->so);
- so_ref(NULL, &so);
- rsso->pipe = *cso;
- return (void *)rsso;
-}
-
-static void
-nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->rasterizer = hwcso;
- nvfx->dirty |= NVFX_NEW_RAST;
- nvfx->draw_dirty |= NVFX_NEW_RAST;
-}
-
-static void
-nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_rasterizer_state *rsso = hwcso;
-
- so_ref(NULL, &rsso->so);
- FREE(rsso);
-}
-
-static void *
-nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(6, 20, 0);
- struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
-
- so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
- so_data (so, nvgl_comparison_op(cso->depth.func));
- so_data (so, cso->depth.writemask ? 1 : 0);
- so_data (so, cso->depth.enabled ? 1 : 0);
-
- so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3);
- so_data (so, cso->alpha.enabled ? 1 : 0);
- so_data (so, nvgl_comparison_op(cso->alpha.func));
- so_data (so, float_to_ubyte(cso->alpha.ref_value));
-
- if (cso->stencil[0].enabled) {
- so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3);
- so_data (so, cso->stencil[0].enabled ? 1 : 0);
- so_data (so, cso->stencil[0].writemask);
- so_data (so, nvgl_comparison_op(cso->stencil[0].func));
- so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
- so_data (so, cso->stencil[0].valuemask);
- so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
- } else {
- so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1);
- so_data (so, 0);
- }
-
- if (cso->stencil[1].enabled) {
- so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3);
- so_data (so, cso->stencil[1].enabled ? 1 : 0);
- so_data (so, cso->stencil[1].writemask);
- so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
- so_data (so, cso->stencil[1].valuemask);
- so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
- } else {
- so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_ref(so, &zsaso->so);
- so_ref(NULL, &so);
- zsaso->pipe = *cso;
- return (void *)zsaso;
-}
-
-static void
-nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->zsa = hwcso;
- nvfx->dirty |= NVFX_NEW_ZSA;
-}
-
-static void
-nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_zsa_state *zsaso = hwcso;
-
- so_ref(NULL, &zsaso->so);
- FREE(zsaso);
-}
-
-static void *
-nv40_vp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_vertex_program *vp;
-
- vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
- vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
- vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
-
- return (void *)vp;
-}
-
-static void
-nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->vertprog = hwcso;
- nvfx->dirty |= NVFX_NEW_VERTPROG;
- nvfx->draw_dirty |= NVFX_NEW_VERTPROG;
-}
-
-static void
-nv40_vp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_vertex_program *vp = hwcso;
-
- draw_delete_vertex_shader(nvfx->draw, vp->draw);
- nv40_vertprog_destroy(nvfx, vp);
- FREE((void*)vp->pipe.tokens);
- FREE(vp);
-}
-
-static void *
-nv40_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nvfx_fragment_program *fp;
-
- fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
- fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- tgsi_scan_shader(fp->pipe.tokens, &fp->info);
-
- return (void *)fp;
-}
-
-static void
-nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->fragprog = hwcso;
- nvfx->dirty |= NVFX_NEW_FRAGPROG;
-}
-
-static void
-nv40_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_fragment_program *fp = hwcso;
-
- nvfx_fragprog_destroy(nvfx, fp);
- FREE((void*)fp->pipe.tokens);
- FREE(fp);
-}
-
-static void
-nv40_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *bcol)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->blend_colour = *bcol;
- nvfx->dirty |= NVFX_NEW_BCOL;
-}
-
- static void
-nv40_set_stencil_ref(struct pipe_context *pipe,
- const struct pipe_stencil_ref *sr)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->stencil_ref = *sr;
- nvfx->dirty |= NVFX_NEW_SR;
-}
-
-static void
-nv40_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *clip)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->clip = *clip;
- nvfx->dirty |= NVFX_NEW_UCP;
- nvfx->draw_dirty |= NVFX_NEW_UCP;
-}
-
-static void
-nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- struct pipe_buffer *buf )
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->constbuf[shader] = buf;
- nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
-
- if (shader == PIPE_SHADER_VERTEX) {
- nvfx->dirty |= NVFX_NEW_VERTPROG;
- } else
- if (shader == PIPE_SHADER_FRAGMENT) {
- nvfx->dirty |= NVFX_NEW_FRAGPROG;
- }
-}
-
-static void
-nv40_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->framebuffer = *fb;
- nvfx->dirty |= NVFX_NEW_FB;
-}
-
-static void
-nv40_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
- nvfx->dirty |= NVFX_NEW_STIPPLE;
-}
-
-static void
-nv40_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *s)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->scissor = *s;
- nvfx->dirty |= NVFX_NEW_SCISSOR;
-}
-
-static void
-nv40_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *vpt)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->viewport = *vpt;
- nvfx->dirty |= NVFX_NEW_VIEWPORT;
- nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
-}
-
-static void
-nv40_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_buffer *vb)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
- nvfx->vtxbuf_nr = count;
-
- nvfx->dirty |= NVFX_NEW_ARRAYS;
- nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
-}
-
-static void *
-nv40_vtxelts_state_create(struct pipe_context *pipe,
- unsigned num_elements,
- const struct pipe_vertex_element *elements)
-{
- struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
-
- assert(num_elements < 16); /* not doing fallbacks yet */
- cso->num_elements = num_elements;
- memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
-
-/* nv40_vtxelt_construct(cso);*/
-
- return (void *)cso;
-}
-
-static void
-nv40_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nv40_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->vtxelt = hwcso;
- nvfx->dirty |= NVFX_NEW_ARRAYS;
- nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
-}
-
-void
-nv40_init_state_functions(struct nvfx_context *nvfx)
-{
- nvfx->pipe.create_blend_state = nv40_blend_state_create;
- nvfx->pipe.bind_blend_state = nv40_blend_state_bind;
- nvfx->pipe.delete_blend_state = nv40_blend_state_delete;
-
- nvfx->pipe.create_sampler_state = nv40_sampler_state_create;
- nvfx->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
- nvfx->pipe.delete_sampler_state = nv40_sampler_state_delete;
- nvfx->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
-
- nvfx->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
- nvfx->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
- nvfx->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete;
-
- nvfx->pipe.create_depth_stencil_alpha_state =
- nv40_depth_stencil_alpha_state_create;
- nvfx->pipe.bind_depth_stencil_alpha_state =
- nv40_depth_stencil_alpha_state_bind;
- nvfx->pipe.delete_depth_stencil_alpha_state =
- nv40_depth_stencil_alpha_state_delete;
-
- nvfx->pipe.create_vs_state = nv40_vp_state_create;
- nvfx->pipe.bind_vs_state = nv40_vp_state_bind;
- nvfx->pipe.delete_vs_state = nv40_vp_state_delete;
-
- nvfx->pipe.create_fs_state = nv40_fp_state_create;
- nvfx->pipe.bind_fs_state = nv40_fp_state_bind;
- nvfx->pipe.delete_fs_state = nv40_fp_state_delete;
-
- nvfx->pipe.set_blend_color = nv40_set_blend_color;
- nvfx->pipe.set_stencil_ref = nv40_set_stencil_ref;
- nvfx->pipe.set_clip_state = nv40_set_clip_state;
- nvfx->pipe.set_constant_buffer = nv40_set_constant_buffer;
- nvfx->pipe.set_framebuffer_state = nv40_set_framebuffer_state;
- nvfx->pipe.set_polygon_stipple = nv40_set_polygon_stipple;
- nvfx->pipe.set_scissor_state = nv40_set_scissor_state;
- nvfx->pipe.set_viewport_state = nv40_set_viewport_state;
-
- nvfx->pipe.create_vertex_elements_state = nv40_vtxelts_state_create;
- nvfx->pipe.delete_vertex_elements_state = nv40_vtxelts_state_delete;
- nvfx->pipe.bind_vertex_elements_state = nv40_vtxelts_state_bind;
-
- nvfx->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
-}
-
nvfx_fragprog.c \
nvfx_miptree.c \
nvfx_query.c \
+ nvfx_state.c \
nvfx_state_blend.c \
nvfx_state_emit.c \
nvfx_state_fb.c \
extern void nvfx_fragprog_destroy(struct nvfx_context *,
struct nvfx_fragment_program *);
+/* nvfx_state.c */
+extern void nvfx_init_state_functions(struct nvfx_context *nvfx);
+
/* nvfx_state_emit.c */
extern void nvfx_state_flush_notify(struct nouveau_channel *chan);
extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
unsigned mode, unsigned start,
unsigned count);
+/* nvfx_vertprog.c */
+extern void nv30_vertprog_destroy(struct nvfx_context *,
+ struct nvfx_vertex_program *);
+extern void nv40_vertprog_destroy(struct nvfx_context *,
+ struct nvfx_vertex_program *);
#endif
--- /dev/null
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+
+#include "draw/draw_context.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "nvfx_context.h"
+#include "nvfx_state.h"
+
+static void *
+nvfx_blend_state_create(struct pipe_context *pipe,
+ const struct pipe_blend_state *cso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+ struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
+ struct nouveau_stateobj *so = so_new(5, 8, 0);
+
+ if (cso->rt[0].blend_enable) {
+ so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3);
+ so_data (so, 1);
+ so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
+ nvgl_blend_func(cso->rt[0].rgb_src_factor));
+ so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
+ nvgl_blend_func(cso->rt[0].rgb_dst_factor));
+ if(nvfx->screen->base.device->chipset < 0x40) {
+ so_method(so, eng3d, NV34TCL_BLEND_EQUATION, 1);
+ so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
+ } else {
+ so_method(so, eng3d, NV40TCL_BLEND_EQUATION, 1);
+ so_data (so, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
+ nvgl_blend_eqn(cso->rt[0].rgb_func));
+ }
+ } else {
+ so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ so_method(so, eng3d, NV34TCL_COLOR_MASK, 1);
+ so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
+
+ /* TODO: add NV40 MRT color mask */
+
+ if (cso->logicop_enable) {
+ so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ so_data (so, 1);
+ so_data (so, nvgl_logicop_func(cso->logicop_func));
+ } else {
+ so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1);
+ so_data (so, cso->dither ? 1 : 0);
+
+ so_ref(so, &bso->so);
+ so_ref(NULL, &so);
+ bso->pipe = *cso;
+ return (void *)bso;
+}
+
+static void
+nvfx_blend_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->blend = hwcso;
+ nvfx->dirty |= NVFX_NEW_BLEND;
+}
+
+static void
+nvfx_blend_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_blend_state *bso = hwcso;
+
+ so_ref(NULL, &bso->so);
+ FREE(bso);
+}
+
+static void
+nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ unsigned unit;
+
+ for (unit = 0; unit < nr; unit++) {
+ nvfx->tex_sampler[unit] = sampler[unit];
+ nvfx->dirty_samplers |= (1 << unit);
+ }
+
+ for (unit = nr; unit < nvfx->nr_samplers; unit++) {
+ nvfx->tex_sampler[unit] = NULL;
+ nvfx->dirty_samplers |= (1 << unit);
+ }
+
+ nvfx->nr_samplers = nr;
+ nvfx->dirty |= NVFX_NEW_SAMPLER;
+}
+
+static void
+nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ FREE(hwcso);
+}
+
+static void
+nvfx_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
+ struct pipe_texture **miptree)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ unsigned unit;
+
+ for (unit = 0; unit < nr; unit++) {
+ pipe_texture_reference((struct pipe_texture **)
+ &nvfx->tex_miptree[unit], miptree[unit]);
+ nvfx->dirty_samplers |= (1 << unit);
+ }
+
+ for (unit = nr; unit < nvfx->nr_textures; unit++) {
+ pipe_texture_reference((struct pipe_texture **)
+ &nvfx->tex_miptree[unit], NULL);
+ nvfx->dirty_samplers |= (1 << unit);
+ }
+
+ nvfx->nr_textures = nr;
+ nvfx->dirty |= NVFX_NEW_SAMPLER;
+}
+
+static void *
+nvfx_rasterizer_state_create(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *cso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
+ struct nouveau_stateobj *so = so_new(9, 19, 0);
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+
+ /*XXX: ignored:
+ * light_twoside
+ * point_smooth -nohw
+ * multisample
+ */
+
+ so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1);
+ so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
+ NV34TCL_SHADE_MODEL_SMOOTH);
+
+ so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2);
+ so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
+ so_data (so, cso->line_smooth ? 1 : 0);
+ so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2);
+ so_data (so, cso->line_stipple_enable ? 1 : 0);
+ so_data (so, (cso->line_stipple_pattern << 16) |
+ cso->line_stipple_factor);
+
+ so_method(so, eng3d, NV34TCL_POINT_SIZE, 1);
+ so_data (so, fui(cso->point_size));
+
+ so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6);
+ if (cso->front_winding == PIPE_WINDING_CCW) {
+ so_data(so, nvgl_polygon_mode(cso->fill_ccw));
+ so_data(so, nvgl_polygon_mode(cso->fill_cw));
+ switch (cso->cull_mode) {
+ case PIPE_WINDING_CCW:
+ so_data(so, NV34TCL_CULL_FACE_FRONT);
+ break;
+ case PIPE_WINDING_CW:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ case PIPE_WINDING_BOTH:
+ so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
+ break;
+ default:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ }
+ so_data(so, NV34TCL_FRONT_FACE_CCW);
+ } else {
+ so_data(so, nvgl_polygon_mode(cso->fill_cw));
+ so_data(so, nvgl_polygon_mode(cso->fill_ccw));
+ switch (cso->cull_mode) {
+ case PIPE_WINDING_CCW:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ case PIPE_WINDING_CW:
+ so_data(so, NV34TCL_CULL_FACE_FRONT);
+ break;
+ case PIPE_WINDING_BOTH:
+ so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
+ break;
+ default:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ }
+ so_data(so, NV34TCL_FRONT_FACE_CW);
+ }
+ so_data(so, cso->poly_smooth ? 1 : 0);
+ so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
+
+ so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
+ so_data (so, cso->poly_stipple_enable ? 1 : 0);
+
+ so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
+ (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
+ so_data(so, 1);
+ else
+ so_data(so, 0);
+ if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
+ (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
+ so_data(so, 1);
+ else
+ so_data(so, 0);
+ if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
+ (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
+ so_data(so, 1);
+ else
+ so_data(so, 0);
+ if (cso->offset_cw || cso->offset_ccw) {
+ so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
+ so_data (so, fui(cso->offset_scale));
+ so_data (so, fui(cso->offset_units * 2));
+ }
+
+ so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1);
+ if (cso->point_quad_rasterization) {
+ unsigned psctl = (1 << 0), i;
+
+ for (i = 0; i < 8; i++) {
+ if ((cso->sprite_coord_enable >> i) & 1)
+ psctl |= (1 << (8 + i));
+ }
+
+ so_data(so, psctl);
+ } else {
+ so_data(so, 0);
+ }
+
+ so_ref(so, &rsso->so);
+ so_ref(NULL, &so);
+ rsso->pipe = *cso;
+ return (void *)rsso;
+}
+
+static void
+nvfx_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->rasterizer = hwcso;
+ nvfx->dirty |= NVFX_NEW_RAST;
+ nvfx->draw_dirty |= NVFX_NEW_RAST;
+}
+
+static void
+nvfx_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_rasterizer_state *rsso = hwcso;
+
+ so_ref(NULL, &rsso->so);
+ FREE(rsso);
+}
+
+static void *
+nvfx_depth_stencil_alpha_state_create(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *cso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
+ struct nouveau_stateobj *so = so_new(6, 20, 0);
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+
+ so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
+ so_data (so, nvgl_comparison_op(cso->depth.func));
+ so_data (so, cso->depth.writemask ? 1 : 0);
+ so_data (so, cso->depth.enabled ? 1 : 0);
+
+ so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3);
+ so_data (so, cso->alpha.enabled ? 1 : 0);
+ so_data (so, nvgl_comparison_op(cso->alpha.func));
+ so_data (so, float_to_ubyte(cso->alpha.ref_value));
+
+ if (cso->stencil[0].enabled) {
+ so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3);
+ so_data (so, cso->stencil[0].enabled ? 1 : 0);
+ so_data (so, cso->stencil[0].writemask);
+ so_data (so, nvgl_comparison_op(cso->stencil[0].func));
+ so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
+ so_data (so, cso->stencil[0].valuemask);
+ so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
+ } else {
+ so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ if (cso->stencil[1].enabled) {
+ so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3);
+ so_data (so, cso->stencil[1].enabled ? 1 : 0);
+ so_data (so, cso->stencil[1].writemask);
+ so_data (so, nvgl_comparison_op(cso->stencil[1].func));
+ so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
+ so_data (so, cso->stencil[1].valuemask);
+ so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
+ } else {
+ so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ so_ref(so, &zsaso->so);
+ so_ref(NULL, &so);
+ zsaso->pipe = *cso;
+ return (void *)zsaso;
+}
+
+static void
+nvfx_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->zsa = hwcso;
+ nvfx->dirty |= NVFX_NEW_ZSA;
+}
+
+static void
+nvfx_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_zsa_state *zsaso = hwcso;
+
+ so_ref(NULL, &zsaso->so);
+ FREE(zsaso);
+}
+
+static void *
+nvfx_vp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_vertex_program *vp;
+
+ vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
+ vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+ vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
+
+ return (void *)vp;
+}
+
+static void
+nvfx_vp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->vertprog = hwcso;
+ nvfx->dirty |= NVFX_NEW_VERTPROG;
+ nvfx->draw_dirty |= NVFX_NEW_VERTPROG;
+}
+
+static void
+nvfx_vp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_vertex_program *vp = hwcso;
+
+ draw_delete_vertex_shader(nvfx->draw, vp->draw);
+ if(!nvfx->is_nv4x)
+ nv30_vertprog_destroy(nvfx, vp);
+ else
+ nv40_vertprog_destroy(nvfx, vp);
+ FREE((void*)vp->pipe.tokens);
+ FREE(vp);
+}
+
+static void *
+nvfx_fp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nvfx_fragment_program *fp;
+
+ fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
+ fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+
+ tgsi_scan_shader(fp->pipe.tokens, &fp->info);
+
+ return (void *)fp;
+}
+
+static void
+nvfx_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->fragprog = hwcso;
+ nvfx->dirty |= NVFX_NEW_FRAGPROG;
+}
+
+static void
+nvfx_fp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_fragment_program *fp = hwcso;
+
+ nvfx_fragprog_destroy(nvfx, fp);
+ FREE((void*)fp->pipe.tokens);
+ FREE(fp);
+}
+
+static void
+nvfx_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *bcol)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->blend_colour = *bcol;
+ nvfx->dirty |= NVFX_NEW_BCOL;
+}
+
+static void
+nvfx_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *sr)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->stencil_ref = *sr;
+ nvfx->dirty |= NVFX_NEW_SR;
+}
+
+static void
+nvfx_set_clip_state(struct pipe_context *pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->clip = *clip;
+ nvfx->dirty |= NVFX_NEW_UCP;
+ nvfx->draw_dirty |= NVFX_NEW_UCP;
+}
+
+static void
+nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+ struct pipe_buffer *buf )
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->constbuf[shader] = buf;
+ nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
+
+ if (shader == PIPE_SHADER_VERTEX) {
+ nvfx->dirty |= NVFX_NEW_VERTPROG;
+ } else
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ nvfx->dirty |= NVFX_NEW_FRAGPROG;
+ }
+}
+
+static void
+nvfx_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->framebuffer = *fb;
+ nvfx->dirty |= NVFX_NEW_FB;
+}
+
+static void
+nvfx_set_polygon_stipple(struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
+ nvfx->dirty |= NVFX_NEW_STIPPLE;
+}
+
+static void
+nvfx_set_scissor_state(struct pipe_context *pipe,
+ const struct pipe_scissor_state *s)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->scissor = *s;
+ nvfx->dirty |= NVFX_NEW_SCISSOR;
+}
+
+static void
+nvfx_set_viewport_state(struct pipe_context *pipe,
+ const struct pipe_viewport_state *vpt)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->viewport = *vpt;
+ nvfx->dirty |= NVFX_NEW_VIEWPORT;
+ nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
+}
+
+static void
+nvfx_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
+ const struct pipe_vertex_buffer *vb)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
+ nvfx->vtxbuf_nr = count;
+
+ nvfx->dirty |= NVFX_NEW_ARRAYS;
+ nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
+}
+
+static void *
+nvfx_vtxelts_state_create(struct pipe_context *pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
+
+ assert(num_elements < 16); /* not doing fallbacks yet */
+ cso->num_elements = num_elements;
+ memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
+
+/* nvfx_vtxelt_construct(cso);*/
+
+ return (void *)cso;
+}
+
+static void
+nvfx_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ FREE(hwcso);
+}
+
+static void
+nvfx_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+
+ nvfx->vtxelt = hwcso;
+ nvfx->dirty |= NVFX_NEW_ARRAYS;
+ /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
+}
+
+void *
+nv30_sampler_state_create(struct pipe_context *pipe,
+ const struct pipe_sampler_state *cso);
+
+void *
+nv40_sampler_state_create(struct pipe_context *pipe,
+ const struct pipe_sampler_state *cso);
+
+void
+nvfx_init_state_functions(struct nvfx_context *nvfx)
+{
+ nvfx->pipe.create_blend_state = nvfx_blend_state_create;
+ nvfx->pipe.bind_blend_state = nvfx_blend_state_bind;
+ nvfx->pipe.delete_blend_state = nvfx_blend_state_delete;
+
+ if(nvfx->is_nv4x)
+ nvfx->pipe.create_sampler_state = nv40_sampler_state_create;
+ else
+ nvfx->pipe.create_sampler_state = nv30_sampler_state_create;
+ nvfx->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
+ nvfx->pipe.delete_sampler_state = nv40_sampler_state_delete;
+ nvfx->pipe.set_fragment_sampler_textures = nvfx_set_sampler_texture;
+
+ nvfx->pipe.create_rasterizer_state = nvfx_rasterizer_state_create;
+ nvfx->pipe.bind_rasterizer_state = nvfx_rasterizer_state_bind;
+ nvfx->pipe.delete_rasterizer_state = nvfx_rasterizer_state_delete;
+
+ nvfx->pipe.create_depth_stencil_alpha_state =
+ nvfx_depth_stencil_alpha_state_create;
+ nvfx->pipe.bind_depth_stencil_alpha_state =
+ nvfx_depth_stencil_alpha_state_bind;
+ nvfx->pipe.delete_depth_stencil_alpha_state =
+ nvfx_depth_stencil_alpha_state_delete;
+
+ nvfx->pipe.create_vs_state = nvfx_vp_state_create;
+ nvfx->pipe.bind_vs_state = nvfx_vp_state_bind;
+ nvfx->pipe.delete_vs_state = nvfx_vp_state_delete;
+
+ nvfx->pipe.create_fs_state = nvfx_fp_state_create;
+ nvfx->pipe.bind_fs_state = nvfx_fp_state_bind;
+ nvfx->pipe.delete_fs_state = nvfx_fp_state_delete;
+
+ nvfx->pipe.set_blend_color = nvfx_set_blend_color;
+ nvfx->pipe.set_stencil_ref = nvfx_set_stencil_ref;
+ nvfx->pipe.set_clip_state = nvfx_set_clip_state;
+ nvfx->pipe.set_constant_buffer = nvfx_set_constant_buffer;
+ nvfx->pipe.set_framebuffer_state = nvfx_set_framebuffer_state;
+ nvfx->pipe.set_polygon_stipple = nvfx_set_polygon_stipple;
+ nvfx->pipe.set_scissor_state = nvfx_set_scissor_state;
+ nvfx->pipe.set_viewport_state = nvfx_set_viewport_state;
+
+ nvfx->pipe.create_vertex_elements_state = nvfx_vtxelts_state_create;
+ nvfx->pipe.delete_vertex_elements_state = nvfx_vtxelts_state_delete;
+ nvfx->pipe.bind_vertex_elements_state = nvfx_vtxelts_state_bind;
+
+ nvfx->pipe.set_vertex_buffers = nvfx_set_vertex_buffers;
+}