radv/gfx10: mask DCC tile swizzle by alignment
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 25 Jun 2019 12:28:10 +0000 (14:28 +0200)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Sun, 7 Jul 2019 15:51:32 +0000 (17:51 +0200)
DCC alignment can be less than the alignment of the main surface. In that
case, the DCC tile swizzle needs to be masked accordingly. Should have no
impact on pre-gfx10.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_device.c

index 1f956e599541407770d63383f04e33f3b1d2166d..f35d6ec4c3219ab48c908e0234593799511129fa 100644 (file)
@@ -4423,8 +4423,11 @@ radv_initialise_color_surface(struct radv_device *device,
            device->physical_device->rad_info.chip_class <= GFX8)
                va += plane->surface.u.legacy.level[iview->base_mip].dcc_offset;
 
+       unsigned dcc_tile_swizzle = surf->tile_swizzle;
+       dcc_tile_swizzle &= (surf->dcc_alignment - 1) >> 8;
+
        cb->cb_dcc_base = va >> 8;
-       cb->cb_dcc_base |= surf->tile_swizzle;
+       cb->cb_dcc_base |= dcc_tile_swizzle;
 
        /* GFX10 field has the same base shift as the GFX6 field. */
        uint32_t max_slice = radv_surface_max_layer_count(iview) - 1;