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gallium/radeon: disable the shader cache if dumping shaders
author
Marek Olšák
<marek.olsak@amd.com>
Fri, 10 Mar 2017 11:18:07 +0000
(12:18 +0100)
committer
Marek Olšák
<marek.olsak@amd.com>
Mon, 13 Mar 2017 22:34:52 +0000
(23:34 +0100)
otherwise, cached shaders aren't dumped.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/gallium/drivers/radeon/r600_pipe_common.c
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diff --git
a/src/gallium/drivers/radeon/r600_pipe_common.c
b/src/gallium/drivers/radeon/r600_pipe_common.c
index 7eb457f8e1db18b450212a5b4cfff504d9ab3a0c..b3b925e09c6c194e61148b7068ce2ee07c9cb7f6 100644
(file)
--- a/
src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/
src/gallium/drivers/radeon/r600_pipe_common.c
@@
-785,6
+785,11
@@
static const char* r600_get_chip_name(struct r600_common_screen *rscreen)
static void r600_disk_cache_create(struct r600_common_screen *rscreen)
{
+ /* Don't use the cache if shader dumping is enabled. */
+ if (rscreen->debug_flags &
+ (DBG_FS | DBG_VS | DBG_TCS | DBG_TES | DBG_GS | DBG_PS | DBG_CS))
+ return;
+
uint32_t mesa_timestamp;
if (disk_cache_get_function_timestamp(r600_disk_cache_create,
&mesa_timestamp)) {